Here is the source article. It’s light on methodology. Are they going off of price of the game at launch? I maybe pay full price for a game once or twice per year. 50-70% of my unplayed games are probably from Humble Bundle/Humble Choice.
every time this gets brought up, it rarely mentions humble bundle even though it’s probably a major contributing factor.
how many of us have bought bundles for 1 or 2 games we were interested in and ended up with 10 more that you never even had an intention of booting up in the first place?
In addition to that there’s also a few games in my library that I intend to play later but bought it while it’s on sale as it might be more expensive when I have time to play it later…
I find using a note taking application like obsidian or joblin or even just a notebook and when I stop a game or even just periodically write a note and summary of what I was doing and my overall head space like my current goals in the game. Keep me from having to start over. I learn to do this with DnD and it translated over to video games quite well.
I’ve got a Steam family going with my siblings and it makes me feel significantly better about my backlog, because even if I don’t get to it there’s probably something for everyone in the mix somewhere. Plus every now and again it’s nice to break out a random indy game that nobody’s played and just collectively suck together.
Wow. I thought it might’ve been the community rather than my instance, but now I’m thinking not. You can see my swears and those of the guy I asked about the swears, right? Or do they appear as “removed” for you too?
If I never play a game by an indie dev that I bought, oh noooo what a catastrophe I gave an indie artist money without confirming they deserved it!
This meme should only make you feel slimey if you are dropping lots of money on AAA games where the artists who made the game don’t get even remotely a fair share of profits.
Otherwise, giving independent artists to make more art benefits everyone even if you don’t “use” / “need” the art.
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