I just got 100% on Nier Automata, and I only loved it more as I played it more. Usually I hate any grinding in any game and will either skip any content that requires grinding, use mods to bypass it, or just put down the game and move on to another one. But the whole game just felt so damn good. I could just walk around for hours doing nothing because the movement felt so good.
There was quite a bit of grinding, but I didn’t find any of it too bad. I got 100% in about 50 hours, which is my sweet spot. Any longer and I feel like the game is dragging on.
I got all but one achievement in Subnautica, and all of the achievements in Below Zero (the sequel) in my first playthrough of both games, just from taking my time and thoroughly exploring both of the worlds and completing the story without even consciously trying to go for the achievements.
With that said, they are open world games and at times don’t really give you a whole of guidance as to what you need to do next. So you are kind of left to explore and figure it out on your own. If you don’t like that sort of game you might end up hating them by the end too.
If I remember correctly to 100% Mario Odyssey you need 999 moons. The game gives you 850 or so normal/good/fun moons, but the last 150 or so you have to buy with coins. For me this meant grinding a flower challenge in Bowsers Castle ~20 times in a row.
I did it, but that part wasn’t fun.
The rest of the game is perfect, but that part would keep me from 100 percenting the game again.
For Pokemon Legends Arceus I think what would prevent me from playing it again after 100% isn’t the amount of repeated tasks to max out the Pokedex, most of which are fun and a few of which just suck. I think it’s the slow dialogue/gameplay. When playing the actual game I’m usually having fun. When I’m stuck in a forced tutorial or dialogue it’s just a slog.
Oh that’s really rare for me, since I’m not a person who can generally do “grindy” parts well if the grind extends past what is clearly the main intent of the game (that is, usually the story).
The last game I 100%ed is Pineapple On Pizza. A free 10 minute game, 20 if you go for all achievements. Says a lot about me I suppose. 😅
However, I do sometimes go after rare achievements because the ideas behind them sound intriguing to me. But I can’t be arsed to go for all the other stuff, ingame and external, too. One good example of something I had to do is that the expansion Hate Plus has an achievement that for the longest time would get manually credited by the dev if, at a fitting moment in the story, you bake an actual cake and take a picture with it in front of the monitor at that scene.
Was time to bake something again, anyways. 🎂
You’d probably be able to 100% Turnip Boy Commits Tax Evasion. Only about an hour or two to finish the game, and another 15-30 minutes to figure out the two extra achievements.
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