Okay this is a little off script since it’s not an open world game, but if you’re only looking for satisfying movement you should take a look at Neon White. Just be warned that the writing is… on the cringier side. But that doesn’t really matter in the end.
The movement in Sunset Overdrive is amazing and I think was the base for the movement in Spiderman since it’s made by the same developer. I preferred the movement in Sunset Overdrive, personally.
You have to get to the point that you get the air dash for it to be smooth and you can chain together your parkour movement across the entire city
The humour is a bit divisive/hit or miss though and the open world is a little dead by today’s standards.
Ah, maybe that’s the missing ingredient. Pretty sure I don’t have that yet. I fucked off from the main story almost immediately to go find balloons and such.
I got annoyed when they sent me to the swamps to turn off some psy antennas. Felt like too much distance between each antenna, psy storms would happen very often and there wasn’t anything to hide in to wait out the storm. Managed to get that last antenna off and now the objective is another long walk across the map, right through an area crawling with bloodsuckers. I’m fine with the long walks, I know fast travel is available for certain points on the map and I use it when I can. But man, I just can’t comprehend why bloodsuckers are everywhere in this game and why they take so much ammo to take down. Dropped the game and have been playing the mass effect trilogy
I saw that one thrown around when I was searching before. I wouldn’t really be playing it for the story, but as long as the story’s there, should I be familiar with the first two?
Why not go to the original? Mirror’s Edge (2008) has still probably the best first person movement of any game. Unlike it’s sequel, It’s not an open world, but many cited it as a plus, since the levels still feel free but very well designed asking you to sprint through - and nearly the whole game you just run and climb with very few interruptions.
I’ve played the first Mirrors Edge to like 75% maybe three times over the years since it released. I just started downloading the second today. Do you think it is ill advised to skip the last quarter of the first? It has been a while since I played it and I feel like I would burn out again.
I absolutely LOVED Mirror’s Edge. That feeling of hitting flow in game and out of game as you just move smoothly from point to point was just amazing. I played originally on PS2 and almost got the plat trophy. I loved trying not only to find the fastest path but the smoothest, the weirdest, the pacifist, etc. It was great.
Then I tried 2 for like 5 seconds before I dropped it. It immediately felt like a betrayal of the first game. I hated the UI. I hated the color grade. I hated the style. I hated what seemed like a turn toward the violent.
I hope they’re not seriously considering locking option 2 behind a paywall. IMO that should be a required feature for all platforms, and should be free. If I buy a game at a specific version, I should always be able to play that version.
I wish Mini Motorways was on Android. I like it a lot better than Mini Metro, but it’s the kind of game I want to play on my phone. Goddamn Apple Arcade exclusivity deals :(
Really curious as to why River City Girls isn’t going to be available in Australia in particular; as far as I can see, it hasn’t been refused classification (banned) here?
I’m unsure, but the last game on the blacklist for your country for giveaway was F1 Manager 20X (the ‘X’ means I can’t remember its year…2024? 2023?) - really recently. And then 6 days afterwards it was offered for claiming in Australia (edit: AND Brazil, by memory. This was maybe 3 weeks ago?).
So…there’s a snowball chance in Hell that maybe it still will? Maybe?
if you haven't, please play just cause 3. it is genuinely one of the greatest games ever made and the entire premise is: ok here's your grappling hook, parachute, wingsuit, bombs, and guns, now go blow up every thing and/or person with red on it. there is a story (and it's decent) but who cares, you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.
I can’t even play JC4 because JC3 was just so good. Why the hell did they change the formula in 4? The missions are boring as hell in 4. They kept the “fight these guys,” “open these doors,” “release these prisoner” missions, but I have yet to be tasked with destroying, well, anything. 😮💨
The only thing in 4 I liked more than 3 was that the rocket things you can stick on stuff can be used multiple times and don’t automatically explode, so you can use them to fly a car without fear of blowing up.
JC3 is fun to just spend hours dicking around in, or seriously investing it with the gameplay. It’s honestly amazing how good of a game they made around the concept of “blow up some shit, and then blow up some more shit”
Played a few hours of Last of Us 2 last night. Ran pretty well (80-100fps) on highest settings in native 1440p but with a 7900 XTX I can of course just brute force through it.
Surprisingly, the game ran flawlessly out of the box. Didn’t need to add the SteamDeck=1 variable like in the other newer Sony games.
Does not run with Proton-Tkg for some reason, so no HDR for now.
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