bin.pol.social

CaptainDogwater, do gaming w Weekly “What are you playing” Thread || Week of October 1st

I’ve been getting back into Cyberpunk 2077 since the major update! I’ve really enjoyed the overhauled perk/leveling system.

Worth giving it a go if you’ve been on the fence or haven’t touched it in awhile.

Franzia,

I think I’m hoping to play it next month 😊

gk99, do gaming w Weekly “What are you playing” Thread || Week of October 1st

Mainly AI Dungeon because I’ve been hella tired and it requires minimal input compared to other games, but I loaded up my three year old Cyberpunk 2077 save and started playing again with 2.0, and Counter-Strike 2 just dropped so I’ve been giving that some of my time.

Franzia,

I love AI dungeon!

Franzia, (edited ) do gaming w Weekly “What are you playing” Thread || Week of October 1st

Playing Path of Exile for the first time! I’m trying a Witch Elemental… Mischief build? I don’t really understand it at ALL and that feeling of being a newb is the most fun thing about it.

I really like this kind of discussion, I wanna see more discussion where community members are the voice as opposed to news where a journalist is the voice.

ono, do gaming w Current PC is too bad for Cities Skylines 2. Can anyone judge the PCPartPicker list I've put together?
Suck_on_my_Presence,

Ohhh! Thanks!

oofinsprouts, do gaming w What type of game you want to see that doesn't fully exist yet?
@oofinsprouts@beehaw.org avatar

Animal Crossing with a super deep friendship system, where you play intricate minigames (like a full tennis sim) and go on adventures together.

Computerchairgeneral, do gaming w What's the most surprising facts about a game you've gleaned by reading a game's achievement/trophy acquisition percentage?

Generally, I like using achievements to figure out where people called it quits on a game. Like Saints Row the Third. 90% of people cleared the first mission, but the percentages drop with each successive story achievement until you've got the achievement for the last mission which only 27.9% of players bothered to finish. Or you have Hades where around 50% of players just never finished a run of the game and only 25.6% completed enough runs to see the main ending.

Seasoned_Greetings,

My roommate was one of those “completed a run but didn’t finish enough to see the ending” people.

He said that completing the run alone felt like the end of the game to him and he couldn’t bare the thought of struggling for what he barely managed to achieve once.

I was disappointed.

DragonTypeWyvern,

Personally I just don’t like going through the same basic thing fifty times.

Yeah, it was fun the first dozen times, Hades, but running around looking for a couple lines of dialogue to unlock the “real” ending isn’t actually what I consider fun gameplay.

Seasoned_Greetings,

I totally get it. Not everyone enjoys the grind. The weird part is that he asked me for recommendations on more games like it

CrabAndBroom, do gaming w What type of game you want to see that doesn't fully exist yet?

I like all those kind of chill “X Simulator” games, but I’d love to see a bunch of them all combined into one mega-game.

So like if there was a game where you could find parts and build a PC like PC Building Simulator, and also build a vehicle like Car Mechanic Simulator, you could cover huge areas like American/European Truck Simulator, grow crops like Farming Simulator, build a shelter like Construction Simulator, keep the place clean like Powerwash simulator and/or House Flipper and so on.

It’d actually be really good for a post-apocalyptic type of game I think, where you could scavenge all that stuff and build a base.

Ormulum, do gaming w What type of game you want to see that doesn't fully exist yet?

I want a game that’s somewhere between Animal Crossing and Dwarf Fortress - something with the extensive world gen of DF, but with cute goofy animals, and maybe a little less grisly. So less sudden death by wildlife/zombies/collapsing ceilings, and more adorable wagon travel, trade and founding of settlements - which you then get to live in!

teawrecks,

That sounds like a great idea. I’m picture something with the world and artwork of Root, but yeah, gameplay like Dwarf Fortress or Rimworld.

So when you say “less sudden death”, would there still be death? Or would it have the potential as a kid-friendly intro to the simulation genre?

Ormulum,

Omg yeah I had the style of Root in mind too!

I go back and forth on how much of the dwarf fortress vibes to let in. Probably it’d be a bit distressing to see your adorable villager friends just straight up die. On the other hand, it would be kind of interesting to experience them getting old and passing away, plus racking up memories, hangups, traumas and complicated social connections like the dwarves do.

CrabAndBroom,

Me and my SO had this idea (based on where we live lol) for a game that’s like Animal Crossing where it’s all cute and you build houses and a town for cute animal characters, except they’re all shitty crackheads so like you build a park and the next day there’s shit on the floor and all the streetlights are broken, you have to fish in the river to get old bikes and shopping carts out and so on.

Hawk, do gaming w What are some games similar to They are Billions other than Age of Darkness and Alien Marauder?

It’s been branded as “Survival RTS”. Here’s one I haven’t seen recommended yet: Conan Unconquered

Mechaguana, do gaming w What are some games similar to They are Billions other than Age of Darkness and Alien Marauder?
@Mechaguana@programming.dev avatar

Frostpunk. Get it and take a break on life. Factorio the game is a permanent one.

CrabAndBroom,

Frostpunk is my “try really hard to not implement fascism and inevitably implement fascism anyway” simulator.

Schadrach, do gaming w What's the most surprising facts about a game you've gleaned by reading a game's achievement/trophy acquisition percentage?

Actual Sunlight. It has one achievement, “Actual Sunlight”, whose description is “Thank you.” It’s awarded at the end of the game. 37.8% of players have the achievement.

It’s a short RPG Maker game about depression that probably resonates a bit too much with a bit too much of it’s base. It’s bleak, and inane, and all the other sorts of ways that life generally sucks, especially for lonely, introverted, geeky 30-somethings. And the ending of the game is

spoilerchoosing suicide.

I wouldn’t be shocked if a good half or more of players can’t bring themselves to drag through it, and some number further just shut the game down and quit when they reach

spoilerthe prompt: “Go to the roof of the building and jump off?” and both options are Yes.

smeg, do gaming w What's the most surprising facts about a game you've gleaned by reading a game's achievement/trophy acquisition percentage?

I’m not surprised at all to see a soulslike being polarising. Some people absolutely love them, but I think you find out pretty quickly if they’re not for you!

potterman28wxcv,

I used to dislike dark souls. Recently I tried it again - I struggled but I finally got the hang of it!

I think the hardest is to know what to do. I figured out I was struggling because I kept going in zones I was not expected to go yet.

Also it’s such a big shift compared to what I was used to. You have to wait for the right opportunity to attack rather than going in there and relying on reflexes.

smeg,

I tried it for a few hours and my review was “not telling you how to play the game doesn’t make it hard, it makes it badly designed”. I get that a lot of people like that, but I was just not having fun as I wandered around confused to be killed again.

potterman28wxcv,

Yeah exactly. Here follows some spoiler for those who have never played Dark Souls

spoilerOnce you escape from the asylum you can get to the catacombs right away. I did that and got my ass kicked so I figured I was not supposed to get there first. So I went up towards the upper Bell. Which I did ring. But then afterwards it looked so clear to me, especially as you unlock the shortcut to Firelink : yes ! The other bell must be down in the catacombs! So I headed there. I struggled a lot to handle all the monsters. I kept going until the valley where you face skeletons on wheels and the black Knight. I figured “no something isn’t right, I don’t think the game is supposed to be that hard. There are tips on the ground about using a divine weapon but I don’t even know how to get one.”. I read a post online and figured I went the wrong way… Once again Once I fixed that and went the right way things got significantly easier. I heard how some players literally got down to the catacombs from the get go and somehow managed to get to the boss door only to be met by a yellow fog that can’t be passed, and how they struggled to get back to firelink without getting killed…

The bottom line is that I think you need to have someone telling you where not to go to really enjoy Dark souls. Because its not obvious whether you die because of your incompetence or just because you were not supposed to be there right now. I wouldn’t say its bad design though - but it’s not for everyone for sure

smeg,

I guess I can’t say its objectively bad because so many people enjoy it, but a game where I can’t even tell if I’m playing it correctly is definitely not for me

mutch,
@mutch@discuss.tchncs.de avatar

I remember trying dark souls once in like 2014 and calling it quits after like 1.5 hours. People love them and I wouldn’t ever want to take that away from them, but for me the game’s design was just so hostile toward the player.

acastcandream,

Same for me, around 2017

smeg,

I posted another comment about having pretty much this exact experience myself!

mutch,
@mutch@discuss.tchncs.de avatar

People hate this opinion but I felt like the controls and animations were horrible. Feels like trying to control a fighting game through an excel spreadsheet to me. Maybe that’s something that’s improved in the series since then, but I was always baffled when people told me the action was good

smeg,

Did you play on PC? Apparently the original port was really badly done.

CorrodedCranium, (edited ) do gaming w What's the most surprising facts about a game you've gleaned by reading a game's achievement/trophy acquisition percentage?
@CorrodedCranium@leminal.space avatar

There are a lot of games where a sizeable amount of players won’t have the initial achievements.

They may have just launched the game and never played it, achievements could have been added later on after the release like with Grand Theft Auto IV, some people only play multiplayer, or there may be something in place to disable achievements when you mod the game like in Fallout New Vegas.

HobbitFoot,

You mean like Terraria’s achievement to chop down a tree, that over 13% of Steam players haven’t done?

ampersandrew,
@ampersandrew@kbin.social avatar

Yup, the sample size is out of people who've booted up the game ever. So 13% of players downloaded it, installed it, thought about playing it, and didn't get much further than the menu screen. 7% of players of Fallout: New Vegas never finished the first mission.

averyminya,

7% seems like a reasonable number of people who never opened the game after getting it on sale/in a bundle

frog,

or there may be something in place to disable achievements when you mod the game like in Fallout New Vegas.

This is why my achievements for Skyrim look completely incongruent with my play time. Someone might assume that I’d spent 700 hours in the character creator…

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

Exactly. Even though there are achievement enabler mods for Fallout 3/NV/4 and Skyrim I imagine a sizeable chunk of players just couldn’t be bothered.

frog,

I actually didn’t even realise those mods existed. I know what I’m adding to my next Skyrim playthrough. There are so many achievements I don’t have…

Khrux,

I didn’t realise Skyrim blocked achievements when modding, I’d definitely didn’t back in the day, it’s one of the few games that I have all achievements on and I’ve modded it to hell basically every time.

frog,

I think it didn’t used to either, as I have some achievements on the original version of the game, and I’m pretty sure I’ve never played it unmodded. But I have no achievements at all on the later editions, despite many, many hours of playtime.

Kaldo, do gaming w What are some games similar to They are Billions other than Age of Darkness and Alien Marauder?
@Kaldo@beehaw.org avatar

Riftbreaker has a much more “hands on” action approach rather than being an RTS but you might like it, it’s a good game.

Im also waiting for Diplomacy is not an option to leave early access, seems like a promising title although it’s kinda simple.

Would you say Age of Darkness is worth buying now or should I wait until it’s completed? It looked interesting but reviews are mixed when it comes to bugs, technical performance and content overall.

Catastrophic235,
@Catastrophic235@midwest.social avatar

Tried both of these, while fun they aren’t quite what I’m looking for. Riftbreaker is definitely on a higher level then DINAO.

I would say go for it, AFAIK the game is mostly complete (IIRC only big things left are the last 3rd of the campaign and faction-specific models for buildings, possibly multiplayer) and while the bugs can be pretty bad they aren’t very common, usually get fixed quickly, and tend to only occur after major updates. Nothing I would consider inappropriate for an EA game at it’s stage in development.

wraithcoop, do gaming w What are some games similar to They are Billions other than Age of Darkness and Alien Marauder?

Kind of an old one, but Creeper World is kind of like that. I don’t know if it’s actually released, though. It was originally a flash game and the developer was making a new version, but in the devlogs I’ve seen he had changed the game significantly multiple times and then I lost interest. Might be worth checking out either way.

GammaGames,

There’s been a bunch of Creeper Worlds, they’re all fantastic! 3 was my favorite, though 4 was a solid entry (and is )

Catastrophic235,
@Catastrophic235@midwest.social avatar

I’ve actually played that one a lot lol, I’ve played the original flash and there’s a newer version on Steam.

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