Damned if I know. It's possibly the stupidest decision I've ever seen in a big name game. But yeah sometimes you'll be walking around and just all of a sudden get obliterated out of nowhere and it was because you got mapped by an NPC rocket with damage tied to frame rate. There's YouTube videos of people proving it works this way iirc; I know people used to post testing videos on R.
My experience as someone who owns a HP Omen gaming laptop:
Not as portable and convenient as you may think. It weighs about 5 pounds, like a bag of potatoes. It uses a lot of power and needs to be plugged in if you want to play for longer than 45 minutes. The charger consists of a heavy cable a power block. I can however move it from the Study to the Living room if I wish to.
It boots up extremely quickly. I can go from power off to playing a game in about 5 minutes. I can exit a game and leave the power turned on, and then reopen the game and start playing within a minute.
It has a 2080 super graphics card which means I can play any game I want. I have never had any performance issues even playing games like Elden Ring on max settings.
It was expensive. Seriously look into refurbished options if possible. I got mine refurbished, works like brand new and have had no problems over the past 4 or so years. I saved about £3k doing this if I remember correctly.
Steam Deck seems to be a good fit. If you wanna get a gaming laptop, maybe wait until there’s one where you can easily swap out the batteries / components. I’ve seen videos about Framework laptop, and that does sound like a good investment for longer period.
I heard there were issues with ROG Ally, the device gets too hot, and the fan exhaust was near the SD card slot. So it frequently dislodges the SD cards from the slot because of the heat.
You have one “frame” where you just do everything: read the player input, do whatever actions, calculate collisions and physics and whatever, and draw everything when all those calculations are done.
Then you move on to the next frame and do everything again. Everything lines up all the time and always happen in the same order. Simple, quick, and consistent.
To decouple calculations and framerate, you don’t know when the game will try to draw something. It might be in the middle of when you’re calculating collisions, or moving the units, or calculating physics. Or you might end up doing multiple calculations while the GPU is slow and can’t draw anything.
So you have to add an extra layer in between, probably saved to some memory somewhere. Now every time the GPU draws something, it has to access that memory. Every time you calculate something, you also access that memory. Let’s hope they DON’T try to read and write on the same spot at the same time, that could cause bugs. And so much memory access, you’ve basically doubled your memory bandwidth requirements.
It’s complicated, more resource intensive, and introduces potential bugs.
And not just easier, but cheaper. On lower end platforms it’s expensive to do floating point calculations all over the place because you don’t know how long it’s been since the last frame. If you can assume the frame rate, you can get a lot of performance back too.
I’d start with 6 (sometimes referred to as 3 in the US). The writing is solid, there are plenty of choices to make and characters to play with, and it moves along nicely. You can put a bunch of time into maxing everyone out and grinding out the highest difficulty areas, but you don’t have to.
Great story, great characters, and one hell of a female lead especially considering the era it was released in.
Start with XVI. There’s a lot of buzz/conversation around it. I find that it’s such a great collective experience for movies and games when everyone is talking about it.
Then check out a game that interests you. All of the numbered games will be all inclusive. X and XII are my top suggestions, and very different from one another.
Some of the others are mildly related like Stranger of Paradise.
Final Fantasy games have some similar themes/monsters/abilities/sometimes gameplay mechanics, however, except for some outliers, they all take place in separate worlds and have separate stories and worldbuilding.
They’re all decently long games so if you’re looking to play a few:
FF16 is the most recent and has good reviews. It plays more like an action game.
FF4 is my favorite. It was on the Super Nintendo but has a 3D remake on Steam. It plays like an old school JRPG.
FF6 is one of the most popular. It was on Super Nintendo. I believe it has a remaster on Steam. It plays like an old school JRPG but has one of the most lauded stories in games.
FF10 is another favorite of mine. It was on PS2. It has a remaster on steam. It plays like a newer school JRPG.
Try checking them out on Steam and seeing which one catches your eye
Ive seen so many posts by people who trashed the game after not even getting to the start of the time loop, calling it a bad walking sim with nothing to do.
Modern games have programmed people to be incurious and intellectually lazy
I agree that a lot of modern games hold the hand too much, but I found Outer Wilds to be the opposite for me, too obtuse and open to get a grip on the gameplay loop. If you dig that, more power to you, for me it was too much.
I tried outer wilds on gamepass. I went in blind knowing absolutely nothing. At first I thought the graphics made it look like a generic unity indie game. I didn’t like how the jumping worked. I was so close to closing the game but I figured “I haven’t even gotten past the tutorial. I should at least give it a try.”
Oh man. The second you complete the tutorial and you are set free to play I had the best “oh holy shit” moment I’ve had in years. It’s still not everyone’s cup of tea but I absolutely loved it. I hope they make a second.
I gave it the honest try myself and just didn’t have fun. I went to a couple different planets, died in some weird gravity reversing situation a couple times, died to the loop a few times, etc. It was neat but wasn’t for me. I can see how people would get really into it though.
Same. I tried once, bounced off because I just hated how the ship flew. Gave it another honest shot recently, found a couple of the explorers but really wasn’t enjoying it. Ended up watching the rest in a Let’s Play. Honestly not a bad way to experience it if the gameplay is just not vibing with you.
It’s surprising because “ancient progenitor civilization” is one of my favourite tropes in media, but this one really just did not do it for me.
The Metroid Prime Remake was beautiful to see on my Switch. Really appreciated playing through that. I had to have a online walkthrough on hand, but that’s just me!
Used physical copies for older flagship titles (SM Odyssey, BoTW, etc.) can sometimes be found for cheap online! I bought most of my favorite games this way, even if I owned the digital copy.
Pointing out on top of this that physical carts are pretty future proof if your console/account go sideways: you can resell them when you are done, or give them to a friend. They are usually cheaper second-hand than it will ever be on sale if you don’t mind a missing case. I find people selling collections on local online markets at respectable prices regularly. Be careful with physical pokemon scarlet/violet copies though: defunct/dead on arrival cartridges were shipped to the USA.
As for the fav games: animal crossing new horizons is what I got the switch for and it was a blast. Next most hours played are BOTW, Skyrim, TOTK, and ironically Kirby and the Forgotten Land (and other Kirby games, if you have a buddy to play with).
For me it was how scary the game got a few levels in. The probe droids with the deserted homes where you get ambushed, oof. Had to have my dad play through those levels while I watched, but he didn’t know where to go so I eventually had to gather the courage to do it myself!
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Aktywne