I have yet to see anyone ask “But is it actually fun?” about, say, Baldur’s Gate 3.
Maybe part of the reason why is because games like Hogwarts Legacy don’t respect player agency and spend their time forcing you to play the game the way the developers wanted, while Baldur’s Gate 3 allows you to experiment and try to break guardrails.
Hogwarts Legacy literally won’t let you jump over a fence that your legs are visibly taller than. I only finished that game because I wanted to be able to write correctly about how deeply that game disrespects player choice and is all-in on “you play our game the way we intended, or you don’t play.”
This is a meaty demo, taking me a little over 2 hours.
As someone who adored the “City Building” series by Impressions (Caesar, Pharaoh, Emperor) and thought going in that Synergy had similar vibes, it’s about what I expected. It has a lot of similar systems with plenty of different resources, both physical and “well-being,” which is like Desirability. It does away with the really fussy stuff like city walkers and labor availability, and instead gives buildings a range of effect. Travel time for your populace still appears to be important (like Tropico).
It also has its fair share of jank. Building work orders are by far the biggest problem; you can only assign one task, and even when there are available resources for an alternative task, the building will just idle. This is especially bad in the gathering huts because you have to manually select the plants to collect from, and plants have multiple resources (but only one mode is available at a time). I could see this being a recipe for micromanagement hell. There are some other small issues I figure will be resolved for the full release, like missing ambient audio from the settlement itself and untranslated elements, although the translation itself was good (this was developed by a French studio and publisher in case you couldn’t tell; no native English speaker in their right mind would release a video game named Synergy).
Overall, I’m interested. I also got the impression it might be a continuous city campaign, unlike the chapters you’d get in the City Building or Tropico series, which could be a fun change of pace. I’ll be keeping an eye out for a release date.
A definite maybe. Game play is dated and combat is terrible. Pretty standard for RPGs of it’s time, but hard to get past for alot of folks.
But if you like classic CRPG story telling, it’s hands down one of the GOATs. Make sure to grab the unofficial patch (which the GOG version just comes with).
It looks interesting. Much like Kenshi it has the feeling of maybe trying to be a little too much of everything… And I say that as someone who fucking loves Kenshi.
I knew about the Fallout 4: New Vegas endeavour, but this one went completely under my radar until now - holy shit, that is an insane amount of content.
It looks pretty neat to me! Definitely will check it out and wishlist it. A quick question, you said like risk of rain 2 so will there be items or upgrades or something? Just curious. Looks neat!
Yes, I am currently working on a monster evolution system. Similar in concept to how items in RoR2 can be used to “build your character” but very different in execution. I put some details about this on the description on the steam page.
Weird trailer. Not really sure what they were going for with mashing up highlights of the movie but with…unknown custom character in place of the movie characters.
lol fortunately for me my wife got me the Ally but I exchanged it for the Legion Go. It is quite a premium device. A used Steam Deck can be found for pretty cheap. And Best Buy open box can be found for under $500
The animation, art style, and music all seem fantastic. Doesn’t appear to be a very gameplay-drive game, but I could be wrong. Certainly could be very enjoyable for the story alone.
Thanks! Lucky for sure! Turning my back on ramp and then getting shot as I retreated should have been the end of it. Then lucky again when the AWP in mini missed his shot and missed me again on the re-peek and then once more as I came out of the smoke with my pistol.
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