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FontMasterFlex, do games w Tomb Raider 1-3 Remastered has a warning about racial and ethnic stereotypes

This is fine, no issues really, but if you’re offended by something in a video game fictional story that was made over 20 years ago you should go touch grass.

Zahille7,

They did the same thing with the Destroy All Humans! remakes. Which was probably needed, because the Japanese level in 2 is really iffy

FontMasterFlex,

eh. i get the ‘need’ for these companies to have the disclaimers and i honestly appreciate that they are not changing anything here. but the mob is fickle and seemingly can’t distinguish real life from the online life where being offended somehow gives them clout.

HawlSera,

Yeah the Japan level made my jaw drop… the early 2000’s really were the last time you could be this blatantly racist against the Asian Community in popular media… But I’d rather go “Oooof” than pretend the game was never like this.

CasualPenguin,

Do you see any merit to the pushback against such media?

You sound like you favor rationalism, and I agree with dismissing people who are crazy, but setting crazy people aside, do you see potential harm in promoting negative racial and ethnic stereotypes?

FontMasterFlex,

Stereotypes exist for a reason. They aren’t made up, non-existent characteristics. 90% of people that are getting offended by such things are not even part of the group that’s being stereotyped. It’s usually white liberals that are “offended” by any of this. Are they beneficial? probably not, but they sure are not nearly as harmful as people like you make them out to be. As a straight white man, I’m vilified by the mob regardless of my positions on anything, and that in itself is a stereotype. So I don’t put any stock into hypocritical perceived slights against humanity.

CasualPenguin,

Got it, so you have a major victim complex and don’t really have a rational argument for the rest. Thank you for at least being clear

FontMasterFlex,

Thank you for proving my point.

CasualPenguin,

Stereotypes exist for a reason. They aren’t made up, non-existent characteristics.

As a straight white man, I’m vilified by the mob regardless of my positions on anything, and that in itself is a stereotype.

You rationalized deserving vilification, and whinged about what a victim you are. You can’t think this conversation is in your favor.

CasualPenguin,

Went silent real fast eh?

FontMasterFlex,

sorry my life doesn’t revolve around your internet drama. got real shit to deal with. like work. and life. idgaf what you think about me of what point you think you’re making. have fun with what little “power” you think you have here. i couldn’t care less about this.

CasualPenguin,

Who the hell doesn’t?

You’re the one out online here spewing your opinion that what other people care about isn’t important.

Once again you reveal yourself a hypocrite

FontMasterFlex,

how is it hypocritical? idgaf what you think, just like you likely don’t gaf what I think. you’re just out to call people names behind the safety of a keyboard and screen.

WldFyre,

As a straight white man, I’m vilified by the mob regardless of my positions on anything, and that in itself is a stereotype

Lmao you dingus

Katana314,

Even if I agree some games have gone too far on censorship, I don’t like having this totalitarian attitude to any kind of “offense”.

There are certain weird themes I really like in niche games, but I acknowledge if they were “thrown in” to a game about shooting or adventure, would sour the experience for a lot of common players. I’d point to perverted character designs as a common one - sexualized character designs are obviously appealing to some players, but to others they can actually make it hard to get absorbed in the story of a game like Xenoblade Chronicles 2 or Nier Automata. Even for a series like Persona, there have been players that decided “What weeb shit” and abandon the game because of the way female characters get harassed at times.

It’s easy to call it “political”, but politics comes from personal opinions - and it can genuinely affect how people view the media. These days I have a much more vehement reaction to stereotyped Native-American depictions (“Indians”) over when I was a kid. I doubt it’d make me hate Tomb Raider, but I can see why they’d have a warning.

JoMiran, do games w ‘They stole my face’: Streamer claims The First Descendant ads used AI to make it look like he’s promoting it
@JoMiran@lemmy.ml avatar
p03locke,
@p03locke@lemmy.dbzer0.com avatar

Shit like this was possible before AI. Companies have been deceiving other people since civilization.

psx_crab,

Not with such ease and frequency.

_cryptagion,

This wasn’t even the company, they let random people on the internet submit videos. Something nobody with two brain cells to knock together would think was a good idea.

MantisToboggon, do games w Peter Molyneux explains why his infamous Kinect game Project Milo was never released

it could be that he is a fucking liar.

NONE_dc, do games w Katamari creator says he left Bandai Namco to develop games with people from other countries
@NONE_dc@lemmy.world avatar

When asked who his target audience for his games was, Takahashi answered that he was. “I make games that I feel satisfied with, so I’d like people to play them if they want to,” he replied. “I guess I probably should make games while thinking about the target audience, but I’ll work on that in my next life.”

Well damn, this man is BASED

kajib, do gaming w Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

I absolutely adore this game, but imo it’s a terrible candidate for a remaster. The graphics were already stylized so I doubt a graphics update would make much difference. It’s a puzzle game so the replayability is already low. And I can’t imagine that developer commentary get people excited about buying the game again.

I wish this was successful, but I can see why this went sideways.

lemillionsocks, do gaming w ‘I am sorry’: Unity partially walks back on controversial monetization plans | VGC
@lemillionsocks@beehaw.org avatar

Hopefully game developers stick to their guns and start migrating future projects and training to other engines like Godot. They played their hand once I wouldnt trust them to not screw you in the future

Exaggeration207,

Re-Logic (Terraria’s developers) have already gone on record saying, "even if Unity were to recant their policy and statements, the destruction of trust is not so easily repaired.” That’s the stance I think every developer should be taking. Unless you have a Unity game that can be released by the end of the year, all devs need to seriously consider switching engines.

FaeDrifter,

Proprietary and Closed Source software should never be trusted.

darkfiremp3,

And when the code starts open source if they do a move like that (see Elasticsearch vs Opensearch, or Terraform vs OpenTF) then the community can fork it!

cook_pass_babtridge,

I love the idea of an open source engine becoming the industry standard, even if just for indie titles. Blender is a great success story and shows that FOSS can compete with industry standard creative software.

anteaters,
@anteaters@feddit.de avatar

IIRC Godot’s reduzio mentioned at GDC there was considerable interest from various publishers and developers in building their own engines ontop of Godot.

Quazatron, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@Quazatron@lemmy.world avatar

One factor they don’t seem to consider is that they are competing for a finite resource: consumer attention.

There has never been so much content to consume: not only games, movies, series, music, books, podcasts, and even old games.

New games have to compete with and stand above all that content to justify the price.

As others have said, purchase power is down, people subscribe to more services (net, mobile, streaming music and video), all that bites into the available budget to buy games.

Bottom line: it’s getting hard to justify spending that amount on a game you don’t have time to play.

Tollana1234567,

yea, cant justify the orignal switch and shtty swsh games, and then theres the new switch too.

dil,

Yeah it’s hilarious to me they wanna charge more and don’t expect to sell less. Ppl would go from being iffy about indie games to checking them out more if 4 at base price cost what a AAA one does

Gibibit, do games w ‘If it’s the only place to play Mario, you buy it’: Former PlayStation boss reacts to $80 Nintendo games
@Gibibit@lemmy.world avatar

If Mario is 100x more expensive than it needs to be, and there are millions of games that are just as good for a dime, you don’t buy Mario.

leave_it_blank,

Gamers, be it on console or PC, are dumb. Time has shown this over and over again. Horse armour, overpriced micro transactions, golden cage launchers, games as a service, the list goes on.

There will always be people who buy overpriced stuff or don’t think about what will be in ten years.

inclementimmigrant,

Yeah, just prepare for 100 dollar games across the board WITH all of the shitty monetization at this point, gamers are going to buy their circus, consequences be damned.

ampersandrew,
@ampersandrew@lemmy.world avatar

I doubt it. Maybe Grand Theft Auto and Mario Kart can get away with charging more, but a lot of games asking $70 aren’t finding many customers willing to pay that price right now.

Kirp123,

Not to mention that other publishers will be watching this closely. If Nintendo gets away with it they will make this the new normal.

NOT_RICK, do games w Microsoft’s CEO say it’s ‘doubling down’ on being a game producer and publisher | VGC
@NOT_RICK@lemmy.world avatar

I mean, you don’t spend 70 billion on a market sector you’re going to deemphasize.

radix,
@radix@lemmy.world avatar

*70 billion this year alone.

2021: Zenimax for 7.5B
2018-19: Ninja Theory, Playground Games, Undead Labs, Compulsion Games, Obsidian Entertainment, inXile Entertainment, Double Fine Productions (all unknown amounts)
Earlier: Rare for 375M, Mojang for 2.5B

Decoy321,

Oh shit, Double Fine too? Psychonauts 3 here we go!!!

Glitchington,
@Glitchington@lemmy.world avatar

Psychonauts 2 happened because Microsoft bought Double Fine and said, “How much time/money do you need to finish your game?” And basically gave it to them.

Decoy321,

Hell yeah, I’m happy they did! That game was an absolute delight to play, just like the first one. The people at Double Fine really knock it out of the park!

echo64,

What? No. Double fine kickstarted the game. That’s why psychonauts 2 happened. Revisionist crap needs to die.

Glitchington,
@Glitchington@lemmy.world avatar

Literally watched an interview with Tim Schafer, they ran out of Kickstarter money and Microsofr saved the day. Look it up before calling me out please.

echo64,

No one saved the day, they fund raised before, everyone does, many people found publishers if needed after running out of croudfunded money. There is no saviour here.

Xanvial,

If this was true, I don’t think MS will let them release it on PS4

Glitchington,
@Glitchington@lemmy.world avatar

Was Kickstarted for all consoles, they ran out of money, Microsoft bought them and left everything as-is, just gave more money. Go watch the interview about it.

biofaust,

Double Fine Productions

Brütal Legend II NOW!

samc, do gaming w Opinion: Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it
@samc@feddit.uk avatar

There’s a common thread between a lot of the missteps listed here and Embeacer group’s recent troubles. The idea that you could fund 230 Spiderman 2’s for the same price as buying 1 Activision-Blizzard-King really drove the point home to me.

The problem (in my obviously uneducated opinion) is that when you spend so much money in acquisition, especially of established companies, you’re neither funding nor rewarding innovation. You spend $70B on ABK and some randos in suits get a huge payout that they invest in oil or crypto or whatever. Spend $70B on talent and early career devs and you could unleash a tidal wave of creativity and experimentation.

AcidTwang,
@AcidTwang@kbin.social avatar

True. These mega-deals are rarely about games, it's more in the realm of finance. In fact it doesn't really matter if it's games, films, cars, saucepans, it's all about the financial side. And as a consequence in order to make good on that investment these companies end up producing the blandest, widest-appealing pap, the complete opposite of innovation. However, the breathless way these stories are reported by a media, both specialist and mainstream, which is more concerned with business "success", means we're told it's a very good thing, when it clearly isn't.

VonReposti, do games w Game prices should have increased with every new generation, former PlayStation US boss says

There were more sports cars in the parking lot in the PS1 era than there were in the PS4 era

What a struggle. Should we then have tripled the prices so the poor publishers could afford 2 sports cars instead? Or, hear me out, just play indie games that’s higher quality and doesn’t have a useless middle man.

blattrules,

How many sports cars were in the CEO’s garage during each era though?

Tollana1234567,

how many HOMES or yachts you mean.

CosmoNova, do games w ‘There Isn’t Much Sway Held by Past Success’: Baldur’s Gate 3 actors reveal it hasn’t boosted their careers

You can‘t deny it did boost Jennifer English‘s career to a high degree. You could say it‘s not all about her role as Shadowheart alone but it definitely helped kickstart her online presence. She went from voicing children side characters to being one of the most prolific and recognizable voices in gaming within two years and I doubt her role in Expedition 33 where she was heavily featured in promotional material was the last we‘ve heard of her.

NuXCOM_90Percent,

Did it?

Checking www.imdb.com/name/nm10804818/ and it doesn’t look like she became particularly more popular than she was prior to BG3

Which is kind of the point. YOU recognize her and so do a lot of gamers. But… that doesn’t translate to getting cast by studios.

CosmoNova,

This isn’t about me or my perception. I am saying this because she said so herself and the Imdb Page you linked tells the same story. She broke her mold with Shadowheart and now she is getting much bigger and more diverse roles. But feel free to tell me about a game prior to BG3 where she took center stage for marketing like she did for Expedition 33.

NuXCOM_90Percent, (edited )

What story do you think her imdb page tells? Because she has consistently done 2-3 roles per year since 2022. And a lot of those are games that have been in dev a long time. Like, that covid stretch is likely what led to consistently getting 2-3 releases each year since '22.

Also… is she major marketing for E33? I don’t watch a lot of commercials these days but mostly if ANY VA is involved it is Cox or Starr. Like, I think Alice Duport-Percier (the singer of Alicia) has gotten more face time across the various youtube ads and what not than anyone else (and rightfully so. That song contributes so much to the Vibes of such a Vibes based game).

But either way: That doesn’t actually change the point. The BG3 VAs pretty much all knocked it out of the park. And that isn’t translating to meaningful increase in roles.

Which has come up a lot over the years. Very few VAs see major success even after bringing EVERYONE to tears with how good of a performance they gave. And the Troy Bakers (and Laura Baileys) of the world are a whole different argument.


Just to add on. A twitch streamer I semi-regularly watch is also a pretty successful VA and she has talked about this in the past. People might say that she MADE a game with her performance but that doesn’t translate to future castings. So she can be in mobile trash one year and a GOTY contender the next and still get roughly the same bookings and checks per year.

Which is probably why so much of the BG3 cast were super eager to work with Digital Extremes. Partially because DE and Reb are awesome. But mostly because live service games area potentially a great source of stable income since they’ll need a few lines every year for N years.

Ashtear,

Hard to talk about it without getting into spoilers, but Gustave (Cox’s role) was very much a leading face of the game in marketing, and I strongly suspect that was solely because they thought the game would sell better with a male lead.

CosmoNova,

Those roles are tiny. Like I don‘t even know why you‘re so strongly against the idea that she wasn‘t that big before. You literally just have to look up her actual roles.

And yes she was a major factor of the marketing campaign. Again, you just have to look up the trailers.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

She literally talks all the time about how she doesn’t get any offers all of the sudden. She probably did at least once in one of her last four streams. She just has become pickier with what she auditions for. But she still has to audition like everyone else.

CosmoNova,

She just has become pickier with what she auditions for.

Most actors in gaming are certainly not becoming pickier with AI looming at the horizon so this is a strong sign that she is in fact doing very good. Certainly better than voicing Child #5 in Original Sin 2. And that’s literally the entire point I’m trying to get across here.

Apeman42,
@Apeman42@lemmy.world avatar

I’ve no doubt she’ll continue to do well, but I’m not sure BG3 directly helped her get the role, other than making her voice recognizable to people. I read an article that said that Sandfall did blind voice auditions for E33. They didn’t even know they’d chosen Charlie Cox until after the fact.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

Yeah, apparently the director and writer of E33 were actually playing BG3 at the time of the casting. But they didn’t recognise her voice at all. They just knew that they had found the right one for the role.

It’s also saying something that they cast Andy Serkis and didn’t use him for performance capture. That was all done before the voice recordings. Recording over already finished performance was an entirely new experience for him.

Stovetop,

Agreed, I think it’s more that Jennifer English is out there putting in the work to get as many solid gigs as she can, BG3 being just one of several.

CosmoNova,

She probably did more work on BG3 alone than all previous works combined though. The experience alone boosted their performance immensely. Neil Newbon compared his 4 years at the studio with 4 seasons of shooting a TV show and his role was about the same size as Jennifer‘s. BG3 wasn‘t just any job. Especially not for her. Anyone who actually follows her can attest to that. To say it didn‘t change the trajectory of her life and career takes some serious ignorance.

Sanctus, do games w Hades 2 will be a Nintendo Switch 2 console exclusive at launch
@Sanctus@lemmy.world avatar

That seems like a questionable move tbh

very_well_lost,

I suspect that Nintendo is offering them more than enough money for exclusivity to make it no longer ‘questionable’ for Supergiant, at least from a financial perspective.

Sanctus,
@Sanctus@lemmy.world avatar

I’d imagine the Hades IP makes good money on Steam. It must be a guap unless I am dead wrong.

very_well_lost,

Hades 2 is only console exclusive to the Switch 2; it’s also releasing on Steam.

Sanctus,
@Sanctus@lemmy.world avatar

Ah, yeah I didnt gleam that from reading the word console a million times in the article. Thank you. It makes sense now. Nintendo money + Steam sales.

Stovetop,

It’s no different from Hades 1. It was exclusive to PC and Switch at launch, then released for other consoles 11 months later. If it worked out for that game, I don’t see why it wouldn’t for this one.

Sanctus,
@Sanctus@lemmy.world avatar

The only thing I know about Hades is its on Steam and every character it shows is chiseled as hell.

RebekahWSD,
@RebekahWSD@lemmy.world avatar

Every character in the first game is hot. Every character in the second game is also hot.

Then there’s Dionysus.

miguel, do games w Game preservationists say Switch 2 Game-Key Cards are ‘disheartening’ but inevitable
@miguel@fedia.io avatar

Hardly inevitable. I'm broke af, the economy is collapsing, so not spending money on Nintendo is the easiest possible choice.
Literally not buying something you don't need is the easiest form of protest.

Mad__vegan,

You unpatriotic cuck /s (hopefully obvious)

miguel,
@miguel@fedia.io avatar

LOL exactly :D

ampersandrew, do games w Blizzard reportedly taps Nexon to publish Overwatch mobile and a new StarCraft game
@ampersandrew@lemmy.world avatar

This isn’t a “do you guys not have phones” moment. This is a “Diablo Immortal made a boatload of money” moment.

psx_crab,

More like Diablo Immoral

raltoid,

Apparently it still brings in several million dollars a month.

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