lvxferre

@lvxferre@mander.xyz

The catarrhine who invented a perpetual motion machine, by dreaming at night and devouring its own dreams through the day.

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lvxferre,

Yeah. I’m half-drunk but the first thing that I thought was, “I could use some gyros. Preferably with a buttload of tzatziki”. (The video is about gyroscopes though. Also cool. But not edible.)

lvxferre,

With two exceptions*, the names are from Roman mythology. So I’d expect the new planet to get a definitive name from the same template. (Please be Janus. It’s the gate of the solar system!)

*Uranus is from Greek mythology, with no good Latin equivalent. Terra is trickier; you could argue that it fits the template for Latin and the Romance languages, but most others simply use local words for soil, without a connection to the goddess. That is also called Tellus to add confusion.

lvxferre,

It would, indeed. I wouldn’t mind if it was the scientific/“proper” name for Earth.

lvxferre,

How do you pronounce the company name? For reference, Latin “Tellus” would be /tɛllu:s/; the nearest English equivalent would be “TELL loos”, I guess.

lvxferre,

This is going to be interesting. I’m already thinking on how it would impact my gameplay.

The main concern for me is sci packs spoiling. Ideally they should be consumed in situ, so I’d consider moving the research to Gleba and ship other sci packs to it. This way, if something does spoil at least the spoilage is near where I can use it. Probably easier said than done - odds are that other planets have “perks” that would make centralising science there more convenient.

You’ll also probably want to speed up the production of the machines as much as possible, since the products inherit spoilage from the ingredients. Direct insertion, speed modules, upgrading machines ASAP will be essential there - you want to minimise the time between the fruit being harvested and outputting something that doesn’t spoil (like plastic or science).

Fruits outputting pulp and seeds also hint me an oil-like problem, as you need to get rid of byproducts that you might not be using. Use only the seeds and you’re left with the pulp; use only the pulp and you’re left with the seeds. The FFF hints that you can burn stuff, but that feels wasteful.

A New Deep Learning Algorithm Can Find Earth 2.0 (www.universetoday.com)

…using data from the radial velocity (RV) detection method. This study holds the potential to help astronomers develop more efficient methods in detecting Earth-like exoplanets, which are traditionally difficult to identify within RV data due to intense stellar activity from the host star.

lvxferre,

This is what machine learning is useful for. Not to try to convince you that oranges are active and potatoes are passive, or to give you a thumbs up with 7~8 fingers. But to detect patterns and allow automation of repetitive tasks.

lvxferre,

I wouldn’t expect any different from Colossal Order, given its close ties with Paradox Interactive: they don’t care about making good games, they care about milking the players.

lvxferre,

Three decades, two astronomy degrees, 5 years operating a planetarium, and 5 years as a guide at the local observatory later, and I’m fully prepared.

Me, watching a total eclipse 30 years ago: “MUUUUUM! WHERE’S THE OLD CAMERA FILM? I WANT TO MAKE ECLIPSE GLASSES!” Then I was fully prepared!

It was exciting. (I hope that those folks in MX/US/CA have fun.)

lvxferre,

If your instance is any indication of location: there’s an eclipse visible in most Oceania and SE Asian islands in 2028. For a good chunk of Australia and NZ, it’ll be a total eclipse. For further info, check it here.

For me (South America) there’s one already in October, but it’ll suck from my region (14% coverage). And another in 2027 (~75% coverage).

18+ lvxferre,

That's beautiful. I love how even the ship and killbox became part of the design.

18+ lvxferre,

That fucking rocks. I love how the caves are part of the aesthetics, they look like coming out from a tentacled abomination.

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