well if the digimon case taught them anything, they dont own the idea of monsters that you can catch, and if they are based on real world animals you cant really own them, outside of name.
And Embracer claims another victim. It feels like they aren't going to have many studios left when they finish their "restructuring" process. At least Wingefors was nice enough to acknowledge that the employees, who might be about to lose their jobs, are going through a slightly more challenging time than the executives who are deciding which studio is next on the chopping block.
It’ll be interesting to see how a linear shooter from back then would translate to today’s time. Would it be more like Last of Us where each encounter is thrilling and tense, or would it be like Max Payne 3/Uncharted 4 where you move from one level to another with a moving plot line?
It’s hard to imagine “tense” action with how goofy the enemies act, so I guess the second option sounds better? I’ve never played Max Payne 3 or Uncharted 4, so I don’t really know exactly what you mean.
Me too. Max Payne 3 is like the previous entries, just a bit more focus on close range corridor shooting with cover mechanics. Similar to previous entries but with a very stylized story telling.
I am curious how they’d translate it myself, I recall the first game vividly as new and thinking it was awesome. Though I assume the next game wouldn’t be marketed for me either. An updated drug scene would be interesting, haven’t had a good one since one of the Batman games. I probably missed some drug sequences but Max Payne’s was pretty effed up at the time.
DOOM and DOOM Eternal both did pretty well. And, truth be told, the pacing is not too dissimilar from a Call of Duty where it is a constant intensity with a few spikes for set pieces. Max Payne has a few “walk and talks” but mostly it is just about clearing rooms.
Yeah you’re right. Doom Eternal is great. I’m playing Metro series and even that’s pretty good in terms of balancing story and gameplay.
It’s just that coming from Remedy, Max Payne’s basic formula of corridor shooter probably doesn’t match their other games anymore, so I’m curious to see how they’re going to remake it.
Porting to PC isn’t minimal effort. It takes a lot of dev time to optimize and make it run well on the wide variety of PC hardware, not to mention the additional PC specific technologies like DLSS that often get implemented. First game had quite a few performance issues at launch that were ironed out over the span of several months.
The point isn’t that it’s quite literally free. It’s a figure of speech.
Between taking a game you’ve already completed and is already popular and reworking it to sell to a brand new audience… versus creating a new AAA title, which one is more expensive?
that were ironed out over the span of several months
It still runs like garbage on my 13700K and 3060Ti, depending on the area. Sometimes, High settings are fine, but way too often I have to drop down to “Original” to get somewhat acceptable FPS (>40) at 1440p with Balanced DLSS. Am I doing something wrong, or was it just even worse at launch?
The appeal of Nintendo console is first party exclusives and whatever the new gimmick may be (I don’t mean that word as a bad thing, I have loved most of their gimmicks). Powerful hardware just means that it can potentially have a good third party support, so that you’re not left playing just the first party games.
Specifically, they’re cutting off purchases of new games - but people can still download games they own.
The PS3, I believe, did this a while back. Up to a point, patching the device’s internet security so that the credit card info isn’t stolen in transit takes more effort than it’s worth. But, letting people still download their games has no real internet security risk.
One question that lingers in my mind though, is whether you can still buy new games using a desktop browser. I think that was something PS3 allowed for for some time.
I think it’s opposite with the PS3. They kept the option to buy PS3 games because of reactions. But it’s only possible through the PS3, so the PS3 games won’t clutter PSN.
Purchases of new games on the Xbox 360 console itself. You will still be able to purchase Xbox 360 games on a newer console or their website then download them to your 360 console.
Call it the SuperSwitch to mimic the nes -> supernes era. No new gimmick, just double the specs and ride the wave of portable consoles being “good enough”. Rival the steam deck and all the clones coming, with Nintendo’s amazing first party titles and milk the next 5-7 years
I find it amusing how much discussion there is around the price of this when it only ships to like 1/4th of the world. If it would be available in stores like nintendo, I doubt people there would be much issue regarding high price.
Steamdeck still hasn’t been available in many places :( let’s hope. With how pc prices are looking, I just want a decent console that can run my steam library and minecraft.
That most of the world isn’t even going to have access to it, no matter the price. Could be imported but that’s not cheap and no warranty on a custom built is terrible.
That most of the world isn’t even going to have access to it, no matter the price.
What relevance is this to how the price is recieved?
More than that, it is probably the case that excluding china (because of tight government control), that 1/4th probably covers 4/5ths of the reachable customers for this device.
Is there even a criticism here or did you just have to resort to generic insults due to being unable to support your point of view? This is just more evidence to support my assumption.
Reddit and lemmy claimed Switch 2 would fail when the prices were revealed. Having your console in stores plays a role here. What’s truly irrelevant here is reddit/lemmy 's reactions.
Reddit and lemmy claimed Switch 2 would fail when the prices were revealed.
This is just not true. You must have used some pretty extreme confirmation bias to garner that this was the consensus opinion just so you could feel superior at a later date.
Having your console in stores plays a role here.
What is that role and how is that connected to the first thing they said; the thing I am questioning the most about the relevance of not having complete market coverage?
If you go to CyberPower (nothing special about them, it’s just the first system integrator that popped into my head). You can find a prebuilt with a RX6700 (which is anywhere from 50 to 70 percent faster than the “custom” GPU on the Steam Machine*) for $1049. It would be monumentally stupid to price the cube anywhere near $1000.
*I’m using an RX7600M to estimate the performance for the Steam Machine since it has exactly the same specs.
I just threw together a PC with an 8500g and a 7600 (not the mobile version) and it came to about $780 while being about 30% faster. I think $750 is the most the market would bear but, honestly, it should just be $650.
Oh shit, I forgot the US doesn’t include tax on their prices. Those $780 are converted from local currency and after taxes. Sales tax in Mexico is 16% so the real price would be around $673. I changed my mind, Valve would be delusional if they price this a cent above $650.
While I agree it is cheaper to build your own it also wont be as small as the Steam Machine.
It’s just that Valve has made a point that it will be priced like a PC, if it is priced like a PC then $650 is far too close to current console pricing. I want to be wrong here, I want it to be cheap and really push Linux into the mainstream. I’m just far too cynical and I expect it to be the most pointless product until proven otherwise.
I don’t think it is, though. $650 is 44% over the $450 MSRP of the PS5. If we look at “PC prices” (whatever they meant by that) the desktop I specced outperforms it by 30% to 50%. That puts the size tax for the Steam Machine at up to 45%, which would be hard to justify when laptops with 4050s are regularly on sale. Pricing it above $650 means you can go to BestBuy right now and get an HP Victus for $550 and have a spare $100 for a controller. Then you’ll have a PC that is faster, smaller and cheaper than a Steam Machine. This has to be under $700 to succeed. Although… Valve has been fostering a sort of Nintendo effect where they could price it at $5k and send you a dildo along with the PC so you can go fuck yourself and people would still buy it.
Fun fact: I was looking for laptops with a 7600M to get a more direct price to performance comparison but I wasn’t able to find a single one. Guess now we know what they mean by “semi-custom GPU”.
You stated incorrect information then doubled down that your incorrect information was true till finally actually looking it up to then assert that out of 3 consoles $500, $650, and $750 that $650 is not console pricing. So yes, $650 is console pricing, what’re you gonna do tell me I’m wrong again because you have some strong feelings?
Only one of those 3 consoles is comparable to the Steam Machine. You can’t grab a product from a different segment in the market and lump it in with the rest just because they’re the same kind of product. If that were the case, I could just look at a ThinkCentre and say “see? $200 is PC pricing” but thatd be insane — nobody looking to buy a ThinkCentre would ever consider a Steam Machine, and nobody looking to buy the disc or Pro versions of the PS5 will consider a Steam Machine either. So yes, your failure to consider market segments means that you are wrong.
It’s not a console in the same way the Steam Deck isn’t a Switch competitor. I get what you’re saying but putting “console price” at over $750 would just mesh it with PC pricing and then the distinction would be meaningless.
I don’t think it’d be that high, retail prices on similar hardware to the specs is ~USD$700, including a (crappy) case and a (decent) PSU.
I think Valve could get it to $649 without subsidy.
Just due to not having pay as much for the parts, they’d be getting the cpu+gpu directly from AMD as ‘semi-custom’ parts, so there is no Distributor, wholesaler or retailer profits to bundle in, the GPU is on the main board too, so no extra AIB profits to worry about on the GPU.
DRAM will be a ‘fun’ one due to price fluctuations though.
Really depends on how much profit they want to make.
Considering how the open source community is being inundated with low-quality bug reports filed using AI, I don’t have much faith in the tech reviewing code, let alone writing it correctly.
Could it be a useful aid? Sure, but 70% of your reviewing is a pie-in-the-sky pipe dream. AI just isn’t ready for this level of responsibility in any organization.
videogameschronicle.com
Ważne