The last Nintendo console I bought was the Nintendo DS lite. The last Nintendo product I bought was Age of Empires DS The Age of Kings.
As you can probably tell, that was a rather long time ago. Since getting my first TTDS flash card I’ve more or less exclusively pirated Nintendo things. I’ll just continue doing that.
I’ve only pirated old stuff, games from my youth that are collectible items now for silly money or a complete crapshoot on whether 30 year old tech has stood the test of time.
If I had the time to play them I would definitely see my conscience clear on pirating new stuff from them now.
I jailbroke my Switch after they went after Yuzu in March last year. Every time I read about them, it makes pirating new games on it more satisfying. I’m really gonna enjoy Metroid Prime 4 on it!
Legal battles aren’t exactly cheap and they can drag on for years. Pocket Pair could end up bankrupt in the meantime from excessive legal costs, while Nintendo can keep that shit going for decades.
I would say it’s completely unnecessary in this example. Or are you worried that someone might think that, “Minecraft and Forza Horizon 5” is a single game?
Because being able to play your existing switch games with better performance is a big part of their sales pitch for this, but people were already starting to do that with the Steam Deck. At that point the comparison for the devices would look like:
Steam Deck: Cheaper, more ergonomic, can play more games, games cost less, games aren’t locked to the console, no charge for better performance if you upgrade to new hardware, can play any game from consoles up to some ps3 through emulation
Nintendo: Better battery life, 120Hz HDR screen, has a new Mario Kart and Donkey Kong game
In every other way it would lose the comparison.
With the emulator crackdown, people don’t perceive it that way, because they don’t think of emulation as an option for the switch. (I mean, some do, but even Retro Games Corps isn’t talking about that possibility anymore because of the strikes against his YouTube channel; they’ve greatly reduced the visibility of that as an option.)
For my part, I’m leaning towards sticking Moonlight on my existing Switch and just streaming from my desktop. It’s not elegant, but you can’t beat the price.
That also! My sense is that for the switch it’s basically only limited by emulator compatibility, but for ps3 and xbox one it’s partially limited by the available cpu and gpu power. I may be mistaken about that though, I don’t own a Deck and haven’t tested this stuff myself.
It’s been a couple years since I tried PS3 and Xbox 360 emulation, but when I did it on PC was the compatibility of the emulator rather than processing power that caused most game to not be playable. It ran Katamari Forever really well, so I’m hoping I can get it running on the Steam Deck, too!
I don’t understand. So he had a team of over 100 people who worked on a Sony deal for like 3 years before it was shut down. Now he’s got a new studio and a new Sony deal? Has no one learned their lessons here?
Truthfully, all sorts of players are asking for all sorts of things, and you’ve got co-op story-driven games still coming out from other sources. Systems-driven games are way up my alley, and I’ll happily take one of those even without co-op. Besides, if a PlayStation game came out with co-op, it wouldn’t be offline co-op.
Yeah. I personally love open world games. Obviously does not mean that every open world game is good but a good open world game can hook you for a much longer time than a linear story based game.
They said "a lot" of player freedom, so I'd definitely expect quite a bit more than just some dialog choices or whatever. ND also kinda tried to get into more open worldy stuff through their failed multiplayer projects, so it would not surprise me if they took that into a new format.
There are still a ton of ways to allow for a lot of player freedom without being open world. In fact, I’d say lots of open world games lack the freedom that a much smaller game like Streets of Rogue has, for instance. But yes, Naughty Dog has toyed with open world-ish designs in the Uncharted 4 era and Jak before that.
“So what you’re saying is: You like what my friends and I do with our Borderlands video games even more than you like what some of the biggest and best cast and crew of film makers on the planet have done,” he wrote. “I’m super flattered! We’re working extra hard four you on what’s next….”
…what? Lmao.
Having the best crew doesn’t matter if you’re trying to race the Daytona 500 with a box car with a monkey that was only trained to turn right and to have an actress in her late 50s play a character in her early 20s.
The only xbox exclusive(s) that I can think of that I have enjoyed and come back to in the past decade are the forza horizon games. I’ve had more enjoyment from backwards compatibility and 3rd party titles on my Xbox.
Halo should have been good. But something happened to both bungie and 343 during that split. Bungie had some kind of magic with their specific group from halo CE to reach. They knew what they were making, and they knew exactly how to bring their vision to life.
After the split, it felt like both company’s were limping their releases to the finish line.
To be fair, I think a good portion of the issues are that Microsoft seems to be treating everything like a financial decision and not a creative one. I know this might not be the most popular opinion, but shit I would be happy if they scaled back their games a bit and just made something solid for once on a cheaper budget. I think we’ve seen that people don’t need these massive projects to have fun. If you look at what some of the most popular games have been the past while, a lot are indie games.
I think the saddest part is that the xbox ecosystem during the xbox 360 was so good when it came to community features. Party chat was a game changer, and it made the system feel like a hub to gather friends. A lot of the games available were perfect for groups. Now because the games have been suffering, a lot of my friends have moved to various platforms. It’s become less social and a lot less fun. Of course this is anecdotal and less of a tangible issue for Microsoft. But it’s these long term issues that have cause a cascading effect of corroding their brand.
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