I could take one look at those models and animations and tell you it wasn’t cheap. Then probably a lot of money went into those CG cut-scenes that were intended to be rolled out weekly.
Just heard the story. Apparently it cost 200m by the point they presented the alpha and it was absolute crap. So Sony put another 200m into outsourcing the work asap to fix it.
I’m hoping most of that money was spent on developers and salaries since it would appear they didn’t spend shit on advertising. Silver lining to a failure is that at least people had jobs for a good while
You’re probably on point with the branding (and that’s probably why Nintendo reportedly delayed their official announcement when Sony announced the PS5 Pro).
It’s a double-edged sword. But f2p has become so dominant that certain types of games almost NEED to be f2p to be relevant. See Concord for a recent example.
Well if I only have time to play a game a month, I’m not gonna play a 6/10 game. I’m not saying to blindly trust metacritic but when you seldom play games you need to filter them aggressively somehow.
Gotta be careful with that even, people go out of their way to artificially inflate their play time and use third party programs to unlock achievements.
I can’t remember ever having used meta critic to guide a purchase. There is so much content both from forums and YouTube/Twitch that gives you much more accurate impressions of games. Meta critic seems rather pointless nowadays.
videogameschronicle.com
Aktywne