It’s a useful place to find out if something totally sucks though. That’s how I use it. 60+? Probably good, at least for some audiences. Less than that? Only if you’re already hyped or a fan of whatever thing it’s related to.
Yeah I mean ratings are giving you an idea of whether there’s a chance you like that game. The higher the rating, the higher the chance. But there’s always a bit of chance involved.
I tend to buy highly rated games much more often, but if I really am hyped for a game with an OK rating, I still might give it a go. You never know if it will hit your specific niche.
It’s kind of wild that I’ve seen trailers and posts for Lollipop Chainsaw’s remaster, but the first time I hear about a Shadows of the Damned remaster is buried in the last paragraph of a dev interview.
I remember back in the 90s PC mags had the same issues, simple numerical ratings don’t mean shit.
The only score I follow is Steams user satisfies rating thing. the top voted complaints or praises tell me more about the state of a game than anything else ever could.
the advtage the steam system has is first the bought game/gifted game situation, as well as the more important factor, the recent opinion score, as at amy given momemt a game can get good because of a major change (e. g payday 2 reverting all the pay 2 win content the original publisher mandated) or gone to shit because of greed or a bad patch.
the problem users have is finding a curator that has a similar taste in games that they do. If I was a fan of JRPGs, im not going to care about the opinion on some person who doesnt really play jrpgs. at the same time, if you like some niche genre, to the general public, that niche is always less popular, so itll get worse ratings thanit should compared to people who enjoy said niche.
In 99% of the situations, i couldn’t care less what the metacritic score is. Reviewers can be paid, publications can be biased and/or tired, and in general, a lot of the scores don’t actually represent how real players feel.
This is especially obvious, when reviewing longer games, or specifically MMOs. You cannot rank that after playing for 10 hours.
My first stop for reviews is always my friends. Based on their general recommendations, i frequently find incredibly fun games, that are otherwise unimpressive at first glance
Right? Sports games in general back in the aughts had the best soundtracks of any games, so much edgy rock, punk and metal. I don’t think anything nowadays can compare unfortunately.
THPS 1+2 (the HD remake) is excellent but they decided not to do a THPS3+4 remake. Presumably due to low numbers. BUT online is broken. What I mean by broken is that you basically can’t log in to the server if your console is connected to the internet through a router. As far as I know Activision never acknowledged that failure. Do you think this problem might have hurt sales/microtransaction revenue?
Oh god, not them. Pick another producer, please. There are plenty out there… Most of them suck but at least most of them aren’t publicly known to be sex abusers.
People say Rockstar just “Isn’t a rockstar anymore”
No, this is pretty much how I expect from washed up rockstars who’ve sold out and only care about reliving the glory days. Constantly shouting “Don’t you know who I am?” when anyone gives them any grief.
and there’s no way Rockstar is going to be paying $99 million dollars for just songs.
GTA V/Online produced $8.5 billion in revenue.
I mean, I guess you’re not wrong, (how else could they be milking it for this much money but being cheap?) but it still makes them fucking cheap bastards.
I think it’s really clear that Rockstar is trying to avoid a repeat of past soundtracks and licensing issues and they want these up-front with no royalty payments to make in the future, so they don’t have to keep re-negotiating licensing (and having to remove/replace songs in old games).
I still think this guy was being smart for asking more, even if he asked too much. You’re right, he shouldn’t have high-balled, but he was smart enough to understand getting a percentage or royalties was probably almost assuredly out of the question.
I’m glad Rockstar is taking the route of trying to only get songs that they won’t have to remove down the line. Should be the move forward for all games. Wish same would happen for racing games too. Would rather have knock off brands over delistings.
Actually, yeah I can. Every time a fucking bean-counter makes a living humans life worse at their job to save the company a buck is a great time to blame accountants for doing their fucking jobs.
Accountants don't make decisions, they are just paper bitches for real people along with shit like lawyers and marketing. They just present the numbers to business leadership who makes decisions on which expeses to approve.
If they’re a 1-hit wonder, maybe that’s why they want more up front: In case they gain no new listeners from the GTA 6 soundtrack and continue to be a 1-hit wonder.
It’s like why football players have insane-sounding contracts: Because in the future they won’t be able to make the same kind of money.
Sounds to me like homie was smart and thinking long-term.
I just heard some of their tracks and I feel like it wasn’t a huge loss not being able to hear a Duran Duran or Depeche Mode wannabe band while I’m murdering hookers in GTA6
I don’t see the logic in that though. They can’t really expect to be paid so much more than groups who offer greater recognition. It’s like charging more for the Walmart brand over the name brand product.
I love Lemmy, but the general consensus of “fuck big corpo no matter what” attitude is kinda tiring. This is completely reasonable for Rockstar to reject the counter offer. Not to mention, Heaven 17 is not some big band to begin with.
Agreed. As I understand it, $50k-$100k is on the high end for a TV show to use a clip from a very well known song in an episode. Some band I’ve never heard of being paid $22k for their song to be played in the background of a game might be a little on the low end, so it’s totally reasonable for the band to counter, but it’s also totally reasonable for Rockstar to turn down a 10x counter. Publicly crying about it seems childish. The game is gonna happen with or without your song.
I’m tired of games getting songs removed, so I am actually glad Rockstar and hopefully others are going the route of trying to only get songs that won’t end up having to be removed down the line. Not cool getting an update getting a song removed.
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Aktywne