At this point, I’m mad they’re about to launch the DLC for every damn feature. Everyone should avoid being toxic, but Paradox/Colossal Order aren’t blameless here. They shipped the game half-finished, and are gonna screw you out of your money. Just go back to the first Skylines.
Don’t be mad, just wait to buy it till they offer a nice package deal (do we have a patient gamers community here?). If enough users do that, they hopefully change their business model.
Overall I also think that paid add-ons are quite okay, if they actually add new stuff and if the base game is a finished product in itself. Ensures that developers continue to take care of the game without subscriptions and leads to games that one can play for a decade (like CK2). But yeah, Paradox overdoes this.
Why is everyone acting like Dragon Age: Origins is the only fantasy RPG that ever existed? Baldur’s Gate 3 is the next step in a long legacy of genre defining games.
I feel like JRPGs completely changed what an RPG video game is. They are watered down compared to the original cRPGs from the 80s and 90s. Then the "westernized" version of JRPGs watered it down even more. The old cRPGs were so big and so complex. OG Baldur's Gate, yes, but also Wizardry and Ultima too. I enjoyed Dragon Age because I liked the story, but I'd say Divinity: Original Sin 1 & 2 are more direct descendants of the old cRPG days (DA 2 & 3 bear no resemblance to cRPGs at all). I think Dragon Age games are good modern RPGs everyone should play but Baldur's Gate 3, imo, is a proper cRPG straight out of the 80s with 2023 graphics.
I'm so thankful this game is proving to be so popular. Maybe people are discovering (re-discovering) what RPGs used to be, and what makes them so great.
Dragon Age: Origins and it's expansion are still my favourite game of all time. I still absolutely love the origin stories. The other entries of the series could never quite catch what made the first one great.
I’ve been loving this game. The spells are so cool sounding and looking. The characters all look amazing. When comparing it to DOS 2 I’d say that it’s really made the roleplaying aspects shine. Divinity feels like the combat plus the puzzles start to overload everything into the second act.
Bg3 gets stronger in its second act in a lot of ways. Partially because your power levels scale up in satisfying ways and partially because the stakes get higher and the world more dangerous and bleak.
Many characters that appeared earlier really shine in the second act too.
I don’t get the constant comparisons to Dragon Age: Origins… it was a terrible game! Bad graphics, bad animations, a terrible cliched storyline where every beat was telegraphed and predictible… I still feel ripped off and it’s been 14 years ago now.
It’s like nobody ever played GOOD fantasy RPGs, like the Gold Box games from SSI or Ultima, or Bard’s Tale, or Wizardry?
The most important thing, which DA:O shares with Mass Effect, is that it gives the player an illusion that choices matter. That dopamine effect, together with a good but mostly linear story, and interesting companion characters, is a recipe for success with many people, like me. I mostly only play it once, rarely replay, so the illusion of choice isnt as easily ruined.
And companions is a big comparable thing between DA:O and BG3. Larian has really focused on that in this game, so of course it would make people compare it to DA.
I don’t get it either, I liked the main plot in DA:O but most of the game is dealing with some big side quests that have next to nothing to do with it.
I don’t remember having many big decisions either, a few characters might die but it doesn’t really matter in the end.
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