Stellar Blade ships with malware. Nobody should be paying for it or following its example. It’s really distressing that this even needs to be pointed out.
Stop blaming developers. It’s management that doesn’t want to give the developers the time and money to optimize their game. Devs know how to optimize their game, they aren’t stupid. They can’t do shit if they don’t get the time to work on it.
Also
So, ports like Stellar Blade on PC are great for fans to see, and I’m hoping game developers and publishers can look at this as a template going forward.
Yeah that’s not how it works, you can’t look at other games and see how to optimize your game. Every game engine and game works differently under the hood.
The less time you can spend optimizing games the less you know how to optimize games. The less you know how to optimize games the more time it takes to optimize games. Optimizing games becomes too costly for management. Goto 10.
In the age of early access viral hits, optimization is just something no publisher wants to put resources into before they know the game’s a success or not.
True story, a game I worked on at my last job shipped on Xbox One and PS4, the PS4 version was not even built until a month before shipping.
It says the leak was not on Steam's side. I think OP may have been misled a bit by this.
Crucially it also says the phone numbers were not tied to emails, which is a big difference that does make this much less of a big deal.
The gist of it:
The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.
That’s what happens when you don’t have to think one quarter at a time. You actually realize that investing in your IT infrastructure is way cheaper than shit breaking or a breach happening.
So I know it's confirmed false, but I wanted to take the opportunity to ask how you good folks stay in the know about critical/time sensitive compromises like this was believed to be?
Dunno if other people have a faster way of finding out about potential data breaches, but for me, the original Bleeping Computer article about this showed up on my newsfeed and that’s how I found out about it, followed a few hours later by other sites parroting the same news while quoting the BC article. It wasn’t till I saw this post that I learned this breach is a fake, though. So, I’d say just keep an eye on your newsfeed and if you see something there, check any tech news communities and other relevant social media communities that you’re a part of for the same news and for further details.
Edit: There’s also sites like Have I Been Pwned where you can put in your email and get information on every known data breach involving your email address. The site can also notify you about any new data breaches where your email showed up in the affected data.
Thank you for sharing this! Why should journalists verify anything, right? It’s not like it’s their job to report factual information they researched or anything…
Okay so where’s the value here? Like I’m sure the phone numbers are worthwhile but including the 2fa codes with the phone number doesn’t seem like worthfull information, unless steam doesn’t properly have OTP setup and they don’t expire in a timely manner, but I’m willing to bet that a company like steam has a properly configured system
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