techradar.com

Onihikage, do gaming w Sony unveils the PSVR 2 PC adapter
@Onihikage@beehaw.org avatar

Doesn’t have HDR, and doesn’t have eye tracking? Those are two of its biggest selling points! What were they thinking?

FeelzGoodMan420, do gaming w Sony unveils the PSVR 2 PC adapter

Fyi on PCVR, this headset will NOT have HDR, Eye tracking, and other features. Kind of an important call out…

ag_roberston_author, do gaming w Sony unveils the PSVR 2 PC adapter
!deleted4201 avatar

Does it require a PSN account to use the adaptor?

chloyster, do gaming w Sony unveils the PSVR 2 PC adapter

Sweet! I kept saying I’d consider getting this if it had PC support, soooo maybe I’m saving up now 👀

mozz, do scifi w Apple TV Plus' Foundation hires Game of Thrones star to play The Mule in season 3 cast shake-up
@mozz@mbin.grits.dev avatar

I deliberately didn't click, so as to not reward them for making me want to click and find out which star

It was Euron Greyjoy I guess

BakedGoods, do scifi w Apple TV Plus' Foundation hires Game of Thrones star to play The Mule in season 3 cast shake-up

Mikael Persbrandt is a notorious coke-fiend and a passable actor in his home country of Sweden. Could have something to do with him being replaced.

EvilEyedPanda, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

You, what do you own the world? How do you own disorder? Disorder!

KingThrillgore, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'
@KingThrillgore@lemmy.ml avatar

At this point, I’m mad they’re about to launch the DLC for every damn feature. Everyone should avoid being toxic, but Paradox/Colossal Order aren’t blameless here. They shipped the game half-finished, and are gonna screw you out of your money. Just go back to the first Skylines.

menemen, (edited )
@menemen@lemmy.world avatar

Don’t be mad, just wait to buy it till they offer a nice package deal (do we have a patient gamers community here?). If enough users do that, they hopefully change their business model.

Overall I also think that paid add-ons are quite okay, if they actually add new stuff and if the base game is a finished product in itself. Ensures that developers continue to take care of the game without subscriptions and leads to games that one can play for a decade (like CK2). But yeah, Paradox overdoes this.

JackbyDev,

My understanding is that there are performance problems too though. But I haven’t kept up with it too closely.

trackcharlie, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

Have they considered the likelihood of the increased toxicity being due to their business model and product performance?

No?

I didn’t think so.

Carighan,
@Carighan@lemmy.world avatar

That is entirely not an excuse to be an arsehole to someone you don’t even know and for all you do could be your own sibling. The point exactly, btw.

It’s how toxic people “justify” their own toxicity so they don’t have to realize they’re the asshole.

trackcharlie,

Pretending like there’s not a causal relationship just because people are inherently assholes is dishonest.

Every community has assholes and the amount of negative behaviour can be directly correlated to a products issues.

EatATaco,

Yes, assholes are even bigger assholes when they’re angry about something. I think we all agree on that.

Pratai,

Never your fault. Is it?

time_lord,

One could argue that they were the ass hole first by releasing an unfinished game. Just playing devils advocate here though.

Carighan,
@Carighan@lemmy.world avatar

Of course, but that’s not on a personal insults level, after all. It’s on a professional, “product unfit for purpose”, level. As part of a commercial transaction, a goods purchase.

Hence your course of action would be:

  1. Refund the product.
  2. As deemed necessary, avoid that brand in the future.

But just like when your power drill doesn’t work, calling the helpline then verbally abusing the call center person gets you nowhere, and just ruins someone else’s day who had no say in the product disappointing you. And you didn’t really improve your own situation either, you feel briefly improved by being able to vent but you are still sitting on having spent X money for an unfit product. At least get that money back, that’s some genuinely action being taken.

Boiglenoight,

Toxicity is inexcusable.

Skates,

Greed is inexcusable.

Toxicity is a consequence.

Boiglenoight,

Two wrongs don’t make a right. Just because someone chooses to be greedy doesn’t make it right for someone else to be toxic.

Chriswild,

Depends on what the greed is applied to. For a video game it’s whatever but for medicine I completely disagree.

FabledAepitaph,

Honestly, if one person or entity chooses to act shifty, then it should be okay to be shitty back. Please, let’s have consequences. Let’s not “let it slide” in the name of decorum or politeness. What motivation would people have to act less shitty in the future if everyone just turns the cheek and deals with it? Lol

Boiglenoight,

I don’t agree. Being better rather than the same is what makes the difference.

Pratai,

Nope. Try again.

regbin_,

Are we defending/justifying toxicity now?

ExLisper,

It’s a video game, you really don’t have to play it. Just don’t buy it if you don’t like the devs so much.

Skates,

I didn’t. I never played the game. I wanted to play the first one but then saw how many DLCs it has. I don’t like this way of developing software, in bits and pieces, so I didn’t want to support it. This changes nothing about the rest of the discussion though.

doctorcrimson,

I’m with you, that studio brought the Sims sales model into the new era. The only people who actually play all their content are either wealthy losers or pirates. Nothing is more unwelcoming than a small closed off community.

Xanthrax,
@Xanthrax@lemmy.world avatar

“Wealthy, losers, or pirates”… so everyone?

lamabop,

No im not wealthy or a pirate…

Wait a sec

doctorcrimson,

Even if you assume I implied a comma there, it would still be incorrect given the “Either … Or …” format.

snek,
@snek@lemmy.world avatar

I’m proud to say the whole family were big on Sims 2-4 and we pirated every single version and all expansion packs as children. It was a gateway drug to more pirating in the future. Those are the real, open, and welcoming community.

FlyingSquid,
@FlyingSquid@lemmy.world avatar

Haha. I gave up on the first Sims because no one was putting up expansion packs to pirate and I sure as fuck wasn’t going to pay for them, so I got bored and quit and never came back to that game series.

doctorcrimson,

Also I think there are a couple of copies of the first 2 sims floating around where you get robbed daily and the mailman hates you as an antipiracy measure.

sugartits,

The only people who actually play all their content are either wealthy losers

Don’t dox me, you have no right!

echo64, (edited ) do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

The comments in here are really disappointing and a reflection of where this community has gone in general.

Excusing toxic gamer communities, accusing the developer of things for pointing it out? All because the game not in a good state is toxic in itself and really not what this community should be.

This place gets worse every week.

APassenger,

I’ve played CS2 for weeks. Days of hours. Have completely enjoyed it.

It’s not finished and they’re honest about that. Also, comparisons to CS in it’s finished state (easy to do unconsciously) overlook just how many DLCs it took to get to full maturity.

I enjoy the game and have no regrets for buying. I don’t feel deceived since I could have asked for as refund.

I think some of this is a specific kind of FOMO. Fear of missing out (on what could have been). I’m hoping they do enough to fix the parenthetical.

Edit to add: my computer has great specs for late 2020. It’s not top of the line, but it has everything I thought it would need, CPU, RAM, GPU. That may impact my experience.

The game was unplayable on my 5 year old laptop. But it’s not really a gaming rig anyhow…

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Regarding specs:
Even youtube creators supposedly had trouble (at times) running it at a consistent framerate.

Not that I had it when I bought it…It ran fine at 1440p ultra wide and (afaik) medium/high settings.

APassenger, (edited )

Agree.

One of the main videos I know.

Edit: fixed link.

soggy_kitty,

Counter strike 2

Boiglenoight,

It’s becoming Reddit. Which is what we wanted last year? I know what you mean though. There is a difference between now and then with our community. Probably related to user count?

Rentlar,

Sorry, I’m having trouble understanding what kind of commentary you were expecting.

Leading up to release as soon as the first reviews pointed out bad performance (see thread), many on Lemmy were bashing CO/Paradox for putting out a beta-stage product as if it was fully released, and Lemmings and people at large were never real fans of being unpaid QA testers for game companies.

Mind you, I love this game, and there’s a lot in there that I can tell CO devs put their heart and soul in. But I see a comment or a post every now and then saying “Lemmy is becoming so toxic, like Reddit” [1] [2] [3] [4] and I’m trying to figure out what exactly has changed, if you can help me out here.

echo64,

I’m expecting this community not to say that a company deserves a toxic community and that being toxic is a totally normal and expected thing.

A few months ago, even , this was a place where people would talk about the game news and not revel in your average Gamer toxicity.

Now it’s just, I guess, reddit, but worse because the toxic voices are louder in a smaller echo chamber. The people who don’t ascribe to this kind of thing leave. The toxic people are all that is left.

Rentlar, (edited )

I understand your point, and agree that you have received negative replies that prove this community accepts a level of toxicity that may not have been there before. (To me it feels like the same level, but perhaps I’ve just ignored it or become numb to it)

I encourage people to engage in these topics with a level head but there will be exceptions at times.

eev.ee/blog/2016/07/22/on-a-technicality/

Reading the second half of this comments reminded me of this long read I was introduced to over in Beehaw.org (the evaporative cooling section). Left unchecked, only the jerks will be left and the nice people give up and leave. If a slower, nicer place for discussion is what you’re looking for, Beehaw was where I found that vibe the most.

Carighan,
@Carighan@lemmy.world avatar

Now it’s just, I guess, reddit, but worse because the toxic voices are louder in a smaller echo chamber.

Yeah I noticed that, too. All of Lemmy in fact. It feels like engagement is up, but only in select echo chambers of being angry about something.

Carighan,
@Carighan@lemmy.world avatar

None of that excuses being toxic around the game though.

At most, it excuses just refunding it. And then never interacting with it or the community around it ever again.

Rentlar,

I absolutely agree. There’s a line between constructive criticism/feedback and toxicity, some cases are obvious but others I don’t know where exactly to draw it. Those that aren’t interested in the game after being let down may be best advised to refund and move on with their life.

Unfortunately, I don’t know where to strike a good balance to avoid both an "echo chamber where any dissent is extinguished’, and a ‘cesspool of toxic jerks talking ironically’.

Carighan,
@Carighan@lemmy.world avatar

Eh, for game-released-in-a-disappointing state there’s always two points for me:

  1. A personal thing, learn to not buy day 1 or even before. Let other people do that, then avoid ever putting yourself in a frustrated position by simply never buying the broken/unfinished game to begin with. Money - and time - better spent on other hobbies, or well, other games.
  2. On a specific level, I always feel that just saying “I’m sorry, but because of X, Y and Z I don’t feel like the game is in any shape to be worth the money asked” and then refunding it is the only real proper feedback to go about it. Voice your reasoning, then undo the purchase to withhold the money. That’s more than enough brain space wasted on an unfinished game you’re not enjoying, anyways.
CosmicCleric,
@CosmicCleric@lemmy.world avatar

Those that aren’t interested in the game after being let down may be best advised to refund and move on with their life.

It’s okay to hold a company responsible for the sale of a poor product. You don’t have to give them a free pass and just go away.

You can let them know what they did wrong, and if they’re smart, they won’t do the same wrong thing again, the next time they sell their next product.

And any human being on the planet, when they are not listened to, will become upset and rude. The point is for any company to strive for the win-win, and listen to their customers, and not just try to sell them the next bad product and repeat the same bad cycle.

Rentlar,

For sure. I might have weasel-worded my comment with “may be best advised” as it’s not all cases.

Toxicity is unhealthy, but I am optimistic it will become less so once CO and Paradox follow through on their promises. The two big ones being 1. actually being able to play the game on consoles and modest hardware and 2. mods

Copernican,

For some reason people seem to experience the most rage, vocalization frustration, etc. when it comes to having their entertainment fucked with (whether pricing, content itself, etc). Companies can cause global recession or market crashes, be responsible for child labor resulting in death and dismemberment, or engage in flat out fraud, but those companies will never bring out the toxicity, death threats, entitlement, and communal anger like a video game or film/tv company that impacts the entertainment of the masses. When people used to think of the most evil company in America back in the early 2010’s, EA was more hated than Bank of America, Wells Fargo, or AIG. That never made sense to me.

CosmicCleric, (edited )
@CosmicCleric@lemmy.world avatar

For some reason people seem to experience the most rage, vocalization frustration, etc. when it comes to having their entertainment fucked with (whether pricing, content itself, etc).

You should never fuck around with the plebs and their ‘bread and circuses’, especially if your government is not doing well.

Companies can cause global recession or market crashes … or engage in flat out fraud, but those companies will never bring out the toxicity, death threats, entitlement, and communal anger

People are pissed off at inflation, the general cost of everything (including AAA games), laws and punishments not being applied evenly/fairly, etc., these days.

I think the latter part of your comment is a bit hyperbolic (especially part of your comment that I edited out when quoting it in my response).

Copernican,

The defunct Consumerist used to run a poll. forbes.com/…/ea-voted-worst-company-in-america-ag… . It was always strange how EA beat out the companies that I think do more harm to society for several years. For some reason it’s entertainment companies that draw a lot of vocal ire from consumers, despite financial institutions, pharma, telecoms, oil, factory farms, etc. doing more explicit and literal harm.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

For some reason it’s entertainment companies that draw a lot of vocal ire from consumers

Just repeating myself at this point, but to answer (again) your question…

You should never fuck around with the plebs and their ‘bread and circuses’, especially if your government is not doing well.

Copernican,

Your comment was vague. I know there’s these days, but I was talking about a theme I have been seeing since around 2010. In the past 23 years we’ve had differing levels of inflation and what not, but entertainment seems to still draw communal vocal ire in ways that seem disproportional to more impactful issues caused by corporations.

but to answer (again) your question…

what question did i ask?

CosmicCleric,
@CosmicCleric@lemmy.world avatar

Your comment was vague.

It’s not, if you understand the concept/story of “bread and circuses”.

Both responses has a link to the wiki for it, that you can read up on, if you want further info on it.

what question did i ask?

I bolded it in both of my responses. It’s an implied, and not explicit, question.

pulaskiwasright,

Toxic” is different to everyone though. That’s why these comment sections always go in circles. To some people saying “paradox are crooks and they have no respect for us and they’re ripping us off by using us as beta testers,” is toxic to some. And to others it is seen as constructive criticism. So when someone says “this community is toxic”. I don’t really know what they’re saying. “Toxic” has just become a lazy buzz word that makes discussing this kind of thing pointless.

Copernican,

For me it’s the over representation of self described communists that take over every thread to poetically or unpoetically just keep saying capitalism=bad and then do shit like justify bad behavior because capitalism=bad or pretend to care about making sure employees get paid while advocating for piracy of everything being justified.

Dendrologist, (edited )

deleted_by_author

  • Loading...
  • Copernican,

    I have no problem discussing political opinions. I hate how every thread gets co opted by un critical hot takes for the circle jerk of up votes. It’s frustrating that any post about digital media has the top comments all saying “Yarrrr, time to sail the high sees.” Or anytime there’s any news about a corporation, the top comment seems to be “fuck capitalism and those greedy greedy share holders.” Those kinds of comments aren’t critical, aren’t contributing to any meaningful conversation. On reddit I think it succeeded when you had communities of enthusiasts having conversations about the thing they are enthusiastic about. Lemmy seems to have a lot more people enthusiastic about a political position just try to spread that on any and all communities.

    Cypher,

    The comments in here are really disappointing and a reflection of what this community has become, corporate bootlickers.

    Excusing companies scamming customers because gamers dared to point out the scam? All because the companies quarterly profits weren’t up enough, is a really toxic state and not what this community should be.

    Pratai,

    lol.

    APassenger,

    There was no scam. They were upfront about the issues before release.

    Stating facts is not bootlicking. It’s just being a mature, fair adult about things.

    Cypher,

    Can you link any prerelease announcements that include the bugs and performance issues?

    APassenger, (edited )

    This vid covers an assortment of the issues, where things stood, and reaction to the news.

    Respected YouTuber does the research. .

    That was days before the release and in response to an announcement weeks prior.

    Old_Dude,

    Its the internet though. I don’t know of a place on the internet where there’s no toxicity.

    Phegan,

    Slowly becoming the reddit replacement we don’t deserve.

    sandwichfiend, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'
    @sandwichfiend@c0tt0n.world avatar

    @AnActOfCreation @games Gamers have always been toxic but I think it's gotten worse since 2020

    Cypher, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

    Such a toxic community! I popped over to reddit and saw posts like this

    old.reddit.com/r/CitiesSkylines2/…/kitiiqn/

    This bug was introduced with the last Patch last year before they went for christmas/new year holidays. They are back since 1 week now and i think and hope they patch it as soon as possible . To be fair its only a Problem early till midgame before you got youre economy half way working, after this point you dont have money Problems at all . I find the ai pathfinding + the cargo System more gamebreaking then the money bug

    On steam checking new reviews shows people are unhappy and refunding but there’s hardly any vitriol there either. Moderators are quick but not that quick.

    Over on the official forums we see complaints, disappointment and frustration but little in the way of outright hatred.

    I’ve yet to run across anything that crosses a line in terms of content I would moderate, however that doesn’t mean moderators didn’t nuke such comments before I could see them.

    This looks like the expected reaction to a game being broken on release. The devs are simply shifting blame to the community.

    CorrodedCranium,
    @CorrodedCranium@leminal.space avatar

    I wonder how much of the negative feedback is The Sims style issues where a lot of content is either going to be patched in later or come in as DLC but in the meantime something just feels like it’s missing.

    A slightly separate issue than just bugs but then again didn’t some traffic issues in the original game get fixed that way?

    DaMonsterKnees,
    @DaMonsterKnees@lemmy.world avatar

    Thank you for the legwork!

    echo64,

    This is a good time to introduce survivorship bias. You are looking at what is still there. Not what has been removed, burried or was done via dms/non public comms.

    Or maybe you are right and they are just making up the toxicity remarks.

    Cypher,

    however that doesn’t mean moderators didn’t nuke such comments before I could see them.

    Im well aware of survivorship bias and even addressed it in my comment.

    It isn’t the first time devs have shifted blame for their failures to their customers.

    SpaceCowboy,
    @SpaceCowboy@lemmy.ca avatar

    Seems more like the managers are shifting blame to both the devs and the community. The people who planned out the development timeline and didn’t provide an adequate amount of time for QA and bugfixes before release are the ones ultimately responsible.

    So now they’re telling the paying customers to “stop being toxic to our devs” instead of taking responsibility for their decisions.

    lamabop,

    “We released a garbage unfinished game that didn’t run properly and wasn’t that good, but it’s the players fault.”

    Renacles, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

    This is happening everywhere in gaming, people could be critical without being complete assholes, it’s getting out of hand.

    KeenFlame,

    No, most companies take positive action, not whine about toxic community

    RememberTheApollo_,

    Public gaming is toxic by default. We’re not talking one person playing with their friend group, we’re talking gaming in the wild. Yeah, there’s gonna be exceptions, but the vast majority is mockery, lashing out, trolling, superiority and the like. I’ve disabled in game chats and voice for more than a decade because I’m sick of the BS.

    So it’s not “happening” as a change, this is its normal state.

    Renacles,

    It does keep getting worse though, Starfield’s started a fire that keeps raging on 4 months later.

    RememberTheApollo_,

    A game being called “literally unplayable” has been around since devs allowed early/beta access. Starfield is just the latest victim. No Man’s Sky is easily one of the worst, but they over-promised and far, far under-delivered.

    Maybe if devs stopped talking their games up, making promises they don’t keep, showing gameplay that never makes it into the release version and then releasing buggy, broken junk they might stop receiving so much justifiable backlash.

    I don’t assume making games is easy. However, devs constantly bowing to financial pressures in order to build hype, release unfinished games, and cut features is the real problem.

    Renacles,

    Developers don’t choose how their games are marketed, that’s also the publishers.

    RememberTheApollo_,

    I use devs to generically describe the company that produces the game, markets it, and sells it. You are correct.

    Renacles,

    Ah, that’s fine then, I misunderstood.

    CheeseNoodle,

    On one hand people can be jerks, on the other hand there definetaly is a trend of releasing broken games with a ‘patch it later’ mentality.

    Its kind of hard to take a side because people being assholes isn’t the solution but remaining civil is just going to encourage the behaviour and we’ll get even more broken releases.

    Renacles,

    That’s true but, at the end of the day, it’s developers who have no control over how a game is released getting shat on and harrassed instead of the publishers actually responsible for it.

    Buddahriffic,

    Then don’t buy games on release. There’s no rush. I’ve been pretty satisfied just buying games I want on sale and have still built up quite the backlog mainly getting titles at 75%+ off. No Man’s sky and subnautica were both just awesome games for me because the period where they were unfinished and disappointing was long past by the time I tried them.

    And in my experience, toxicity doesn’t really encourage improving something so much as it encourages stopping to care how the toxic person feels about anything at all. Sometimes that caring even goes negative and the target of the toxicity can take pleasure in how much grief they’ve caused the person spewing out the vitriol.

    Toxicity is for burning bridges, not encouraging better behaviour.

    alienanimals, (edited )

    People who have studied game theory will know that a corporation’s bad behavior needs to be met with bad behavior, or they will simply keep taking advantage of consumers. Low level employees are innocent, but executives are willingly making bad decisions with the sole interest of lining their pockets.

    Edit Lol I guess instead of learning basic game theory you can just downvote and continue your ignorance. Surely that won’t make the problem worse.

    bouh,

    Video game studios are not respecting players. It fuels hate speech. Most social media are also optimized for hateful speech because it increases engagement.

    What I don’t understand is the trolls who hate on stuff forever. Like cyberpunk 2077 for example still has haters who miss absolutely no occasion to shit on the game.

    Renacles,

    Upper management is always full of the slimiest people out there, I just don’t think that justifies the hate towards devs who just want to make a game and already have to put up with said upper management.

    bouh,

    That’s basic relationship stuff : game studios broke player trust. It’s up to them to win it back.

    Now different people react differently to the break of trust. Some do react poorly to it. But I won’t blame people, and I won’t sympathise with studios I don’t already trust.

    Renacles,

    Again, studios are just a bunch of people passionate to make cool games except for cases like The Day Before.

    bouh,

    And sometimes they’re also assholes that disrespect players. Sometimes they’re too leniant and think a buggy mess is a game worth releasing. That’s disrespect. Being small is not an excuse to release an alpha version.

    Carighan,
    @Carighan@lemmy.world avatar

    What you say actually mixes two quite distinct things, I feel:

    Video game studios are not respecting players. It fuels hate speech.

    I disagree with this, and quite harshly so. Independent of what companies do, and some of the releases very much fit the “not respecting” part, that’s not in any way, shape or form an excuse to be abuse to some poor support or outreach rep who has to read your shit. They’re just doing their job, they haven’t even gotten to the playing-a-video-game-in-my-leisure-time part of the day yet.

    Most social media are also optimized for hateful speech because it increases engagement.

    That is however quite true, and leads to an extreme echo chamber enforcing and reinforcing negative and abuse comments. It gets clicks, which is ad impressions, so it gets lifted to the top.

    bouh,

    I’m not saying the behaviour of the game studios justify people hate. I’m saying it fuels it.

    The relationship between a game company and a player base is not a equal one. And I’m not saying all game studios are responsible, but you only need enough of them to behave poorly for people to grow defiance for all of them.

    And in this, it’s up to the developers to win back players trust, not to players to forgive game dev blindly.

    Fizz, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'
    @Fizz@lemmy.nz avatar

    Simulation speed grinds to a halt as soon as you slapdown a few high density buildings. You basically have to but endless low density sprawl or your city will grind to a halt. I think the Media team of colossal order deserve the toxicity they are receiving.

    ombremad,

    Whatever complaint you got about the game, saying that anyone « deserves toxicity » is not the clever take you think it is.

    Fizz,
    @Fizz@lemmy.nz avatar

    I scammed hundreds of thousands of people how dare they post mean comments on my works social media.

    ombremad,

    If you were scammed, go to court. If you need to grasp on any excuse to leash out a shitty online behaviour, fix your life.

    Fizz,
    @Fizz@lemmy.nz avatar

    If they are hurt by comments on the internet then they shouldn’t be a social media manager.

    all-knight-party,
    @all-knight-party@kbin.run avatar

    So because their job means interacting with the community that means they customers are allowed to go ham and be total assholes? That's like saying that just because you work retail you shouldn't be upset by customers being dicks.

    It'll absolutely happen anyway due to the nature of humans, and having a thick skin will help you cope with working a job like that, but that doesn't mean the customers should be acting that way and that we should just normalize and enable that behavior just because that's the way it is. It just perpetuates the problem.

    Fizz,
    @Fizz@lemmy.nz avatar

    If you’re working retail and your job is to deal with customers I highly doubt your boss will let you withdraw communication with your customers because some of them were verbally mean.

    all-knight-party,
    @all-knight-party@kbin.run avatar

    I mean, you're right, that's just life™, but that's still fundementally fucked up. For profit companies have to do that because they want everyone's dollar, and if that means you're a better fit for a job because you can deal with people being awful, then... It's a shame we've ended up in that position, societally.

    wildginger,

    Retail usually calls the cops and bans customers who threaten or scream at employees, which is the real world version of withdrawing communication.

    I get your fee fees are hurt because a video game was not perfect, but people flinging shit like caged monkeys get shut down in most jobs. Its not excusable just because muh vidya gaem

    Fizz,
    @Fizz@lemmy.nz avatar

    CO can ban them from posting on their forums if they take it to far.

    The comments are tame as fuck compared to most community/developer interactions.

    wildginger,

    … You think this primarily happens on their forums? Do they even have forums?

    Do you know what email is?

    Fizz,
    @Fizz@lemmy.nz avatar

    You can block emails as well. You can moderate your steam forums and youtube comment section and Twitter replies. I can’t think of a single place where CO is interacting with the community that they can’t block/ban users who are mean.

    wildginger,

    Youre intentionally missing the point so hard Im starting to think youre one of the losers sending them death threats

    Fizz,
    @Fizz@lemmy.nz avatar

    What’s your point then? Of course they have forums Steam and paradox forums and reddit are the main places to interact with Colossal order. CO has never said they are getting death threats so I don’t know where you get that from.

    It seems that you’re getting misinformed by game journalist blogspam. CO is mad that the mood on their forums is sour and they are getting called out for releasing an undercooked buggy game for full price after months of misleading marketing. Everytime they post an update the comments are filled with sour posts complaining about real issues that have still not been fixed 3 months later.

    wildginger,

    If you get 10,000 death threats from 10,000 individual accounts, blocking or banning them does fuckall. You still recieved 10,000 death threats. And… Ive fuckin seen the twitter posts dude, I dont need CO to tell me about them. They likely arent mentioning them to prevent the risk of increasing their volume.

    But, again, you are talking like a kiwifarm reject, so Im sure youre one of the people sending this “fanmail”

    ombremad,

    If you can’t behave in a respectful manner, you shouldn’t interact with someone else.

    See? I can do this too.

    Fizz,
    @Fizz@lemmy.nz avatar

    I don’t agree with that at all. There’s plenty of people I don’t respect and I will not treat respectfully yet I shouldn’t be barred from interacting with these people. Especially if they are a public figure with the power to influence change.

    The president of the United States repealed row v wade. Should everyone opposed to that refrain from toxicity. I think they are well within their right to kick up a stink, be angry and make their voices heard.

    ombremad,

    Oh, you don’t agree with me? Really? My heart is broken.

    APassenger,

    I have so many high density buildings in my city and no appreciable FPS or slowdown issues.

    How does your computer compare to recommended specs?

    Fizz,
    @Fizz@lemmy.nz avatar

    I’ve got 160k people. Playing on 1080p with a 2070s and a ryzen 5600x

    Simulation speed is prioritized and graphics is turned down to medium but the game runs at about 0.8 to 1x speed.

    Rentlar,

    Thanks for your honest thoughts on it and your experience. Even though CO media team doesn’t deserve toxicity imo, (I think Paradox management deserves it more), a lot is genuine feedback about people’s poor experiences with the game.

    I pushed through a 100k pop play through at 10fps 720p by the end before I upgraded my PC. That would be unacceptable for most but I had fun.

    Fizz,
    @Fizz@lemmy.nz avatar

    I had fun as well and got to 160k. I tried to reduce population as much as I could but my city was way to developed.

    For me there is no replay value until more is added. The cities are really plain and a lot of the default assets look like crap. I know it will be fixed in the future but CO has this attitude that we should be greatful for the shit that was released and are happy to keep us waiting months for basic fixes and features.

    Rentlar, do games w Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'

    “In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see.”

    https://lemmy.ca/pictrs/image/7d1114f7-ad56-4ec7-bac8-0cce61db3497.jpeg

    jkjk I know it’s coming and I love Cities Skylines 2 even in the state it’s in, but people are understandably impatient and upset at waiting for promised features to arrive.

    arudesalad,

    Have they even given a timeframe for when mods will release because I haven’t seen them say anything about it since launch, I’m assuming because another team is developing it.

    Rentlar,

    Per CO’s January 15th word of the week:

    As we have stated earlier, there is no higher priority than releasing the modding support for the game. The Editor UI is expected to be ready enough for the closed beta in a few weeks. There is an issue with the asset import still that we are hard at work solving. If the issue is not resolved in a reasonable time we’ll consider releasing the editor without the ability to import custom assets and just have the maps and code modding present. Whichever the resolution for the modding support is, we can’t wait to see your creations!

    closed beta in a few weeks, full release probably sometime thereafter.

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