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bunnyfc, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield
@bunnyfc@kbin.social avatar

it's like AAA games are only early access these days

idiocracy,

why the surprise? as long as people keep buying they will try to squize more money for less effort.

Fades,

Thank corporate morons forcing devs to the door to meet ridiculous timelines, they don’t give a fuck if it’s ready or not.

I’m a SWE and my manager would tell me shit like “even Apple pushed out the iPhone with some bugs”, “at some point you have to wrap it and ship it”, etc. Mgmt uses this bullshit to feel better about their (or their bosses) poorly balanced priorities and decisions.

It’s all about announce early, bag as much interest and money as possible and then ship it regardless if it’s reached the definition of done or not (you better believe mgmt will throw those goalposts around as they see fit)

Pre-ordering morons hold some blame here as well as they play right into the bullshit I’m talking about

9cpluss,

In two years they can get the award for “best ongoing game” then, just like Cyberpunk :D

wildginger,

God, what a dick sucking award. Cyberpunk may be playable now, but it did fuck all to deserve that.

Better games launched excellent and got better with age. Launching to get removed from online stores and taking years to reach playable is not the best ongoing anything.

iheartneopets,

It truly was a Great Gamer Gaslighting after that anime was released. Suddenly, cyberpunk was a work of art and everyone wanted to revisit it to see places from the anime. They hadn’t even done much to fix it yet at that point, and may even have still been dealing with legal stuff from all the stuff they promised that wasn’t in the game.

The PR turn around with that game was wild to watch, it happened almost overnight. And Gamerz TM did it to themselves.

Robmart,

To be fair, it was a bomb-ass anime

/s

iheartneopets,

Haha I have heard that. It’s on my to-watch list for sure

LaunchesKayaks,
@LaunchesKayaks@lemmy.world avatar

The worst part is that I’ve played early access games that have more shit going for them than Starfield

Fridgeratr, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

Pro tip: finish game first, THEN release it!

malchior, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

Glad to see they’re still improving it. When I get the Ultra Game of the Year Turbo Deluxe edition for $20 in years to come, I no doubt will enjoy it.

OutlierBlue,

I’m gonna wait for the Ultra Game of the Year Turbo Deluxe edition Complete

yamanii,
@yamanii@lemmy.world avatar

Can’t forget the Ultra Game of the Year Turbo Deluxe Complete Anniversary edition, now with built-in mods.

Rai,

For TheComputerV2

surewhynotlem,

At the same time, I’ll be spending my $20 to buy Skyrim again so I can run it on my toaster.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

i didnt play new vegas until the ultimate edition was 5 bucks at wal mart. thankfully avoiding the horrid bugs it had on launch

CarlsIII, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

This sounds like a good thing. Maybe I will check the name out in the future.

yamanii, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield
@yamanii@lemmy.world avatar

I already liked the game since I’m not the typical bethesda fan, “their” only game I finished was New Vegas, liked the characters and story and didn’t care that planets were empty since I played Daggerfal Unity. But I don’t think they can grab that explorer fanbase again, they are just against procedural generation in general, they probably wanted Outer Worlds but bigger.

Supervisor194,
@Supervisor194@lemmy.world avatar

But I don’t think they can grab that explorer fanbase again, they are just against procedural generation in general, they probably wanted Outer Worlds but bigger.

I don’t think that’s true. Elite Dangerous is one of my favorite games and it’s procedurally generated. I think the issue is that that’s not exactly what Starfield is.

When you “land” in Starfield (outside a handcrafted city or similar), you land in a procedurally generated box made just for you. It isn’t repeatable by anybody but you. Other people who “land” in the same spot will not see what you saw, they get their own procedurally generated box. The contents of the box are similar (the terrain is the right color, the flora and fauna are the same). If you were to see something particularly cool in your box (although I never did when I was playing the game) - ie: “unusually tall mountain range” or “unusually deep valley” - you can’t tell someone “hey go to coordinates x,y and check this out!” You CAN do this in Elite Dangerous. All worlds, all settlements - everything is the same for everyone, and if you explore through it all and you find something interesting, you can share it with people.

In Starfield, your box always contains an uninteresting/unremarkable patch of terrain and magically, literally everywhere you land, there are structures and ships within walking distance - none of which anyone can get to but you.

There is literally no WAY to explore. Everywhere you land, it’s just another box and it will always contain the same variation on the same things. That isn’t exploration. Exploration implies things that exist whether you are there or not and which can be found by someone if they look long enough.

AnarchistArtificer,

I think you’ve excellently captured the difference here. I didn’t get heavily into Elite Dangerous, but on one of my longest journeys, I scanned a few things that no-one had ever scanned before. I didn’t discover any awesome looking space phenomena that would be worth sharing (at least, none that hadn’t been discovered before), but the prospect that I could was exciting.

Even just the idea that my name would be on other people’s screens if they came and scanned the same things I did, because we were all sharing the same world.

TheOgreChef,

This is the most precise presentation about what I hated about Starfield. I gave up about 5ish hours in when the 3rd planet I landed on to explore was literally the same as the first two. Maybe it was just me, maybe it was unlucky lottery, but the fast travel to multiple boxes with the same ingredients shaken up slightly was enough to make me walk away.

If people liked it, I’m very happy for them, it just didn’t do it for me and I feel like it’s starting to be diminishing returns with Bethesda after Fallout 3/Skyrim (though I’m sure someone will correct me with an older drop off point).

billiam0202,

If I remember it correctly, everything in E:D is procedurally generated, but every player has the same seed so it generates everything identically. That’s how they keep the installation a manageable size.

Supervisor194,
@Supervisor194@lemmy.world avatar

Yes and this is what Starfield doesn’t do. Starfield doesn’t actually have whole planets generated by a shared seed. Planets in Starfield are just unlimited sources of randomly generated playboxes. Since the planets don’t actually exist, they can’t properly be said to be explorable.

For anyone interested in this topic, there is a super great video that explains the difference between procedural generation and random generation and how a tiny amount of data can be used to generate extremely complex things.

paraphrand, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

Enhanced loading screens?

Macaroni_ninja,
@Macaroni_ninja@lemmy.world avatar

Loading screens inside your loading screens! Now with extended ultra HD loading times

ACardboardRaven, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield
@ACardboardRaven@lemmy.ml avatar

oh boy, now i get to enjoy… basic features that should have been there at launch?

seems this is a recurring thing nowadays. i pray to god fable 4 doesn’t suck the big one.

ryathal,

Putting your faith in a fable game to live up to expectations is a terrible move.

thesmokingman,

Peter Molyneux is not involved with the project or studio so there’s actually a chance we might have both reasonable expectations and promises delivered. I had to google around to make sure; initially I was going to link some stuff about how trusting Molyneux is really dumb.

ryathal,

Instead it’s a title made by a studio that’s about 3 levels removed from the original creators.

FatTony, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield
@FatTony@discuss.online avatar

When a city map is a luxury.

wildginger,

Insane that wasnt in the list of “must ship” features

Fades, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

I got a little excited but when I read the comment… kinda don’t care given I already finished playing sf.

I’ll pick it up again when creation kit drops and someone actually adds something to it

WeLoveCastingSpellz, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

Starfield is a fucking joke.

Pratai, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

Soooo… they are working with the unpaid modders to make more content they’ll surely charge for.

SOOOOO glad Sony didn’t buy that garbage.

OrangeCorvus,
@OrangeCorvus@lemmy.world avatar

what?

lud,

Why does it matter to you what Sony buys?

Pratai,

Why does what matters to me, matter to you?

lud,

It doesn’t matter to me. I am just curious as to why it matters to you.

Pratai,

It doesn’t matter to me. I’m just glad Sony didn’t buy them out.

lud,
Pratai,

Why does it matter?

lud,

It’s just weird, that’s all.

ieightpi, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

Nakey Jakey recently did a super indepth video on what is wrong with Starfield. And suffice it to say, I’ve removed the game from my wishlist. There’s betterr games to spend my money on.

ryathal,

It’s almost always better to wait on Bethesda titles and buy the goty/complete edition a few years later.

ieightpi,

Maybe it’s time to just stop giving Bethesda money all together. Or until they start releasing games when they’re finished.

Guess that could be said about any AAA company though

wildginger,

Man, if they release a “pokemon emerald” version of starfield and slap a goty title on it, that just confirms the company only breathes in order to try and blow smoke up our asses

WatTyler,

If you too have an unhealthy relationship with absurdly long video essays, I’d point you in the direction of PatricianTV’s Starfield analysis.

iheartneopets,

I for one absolutely do, thanks for the rec

WatTyler,

You’re very welcome. If you get the chance, let me know what you thought of it.

saze,

I desperately want to watch his 8 hour analysis of Starfield but am scared of the commitment.

WatTyler,

Advice for consumption Patrician himself posted on his 24-hr Skyrim analysis:

  • Use the YouTube chapters.
  • Play it in the background or on a second monitor.
  • Don’t rely on YouTube accurately tracking your progress through the vid. Comment a timestamp to use as a bookmark instead.
Iapar,

Commenting a timestamp is a nice way to get “engagement” for the algorithm.

WatTyler,

Absolutely but it is also far more reliable than however YouTube tracks your progress. A win-win.

Iapar,

I agree.

Ilflish, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

If the modding community likes Starfield it should really help with the emptiness of space at least. I can imagine the idea of just building an entire quest line in your selected planet would be nice for avoiding mod conflicts

Katana314,

I’ve heard secondhand the people working on a coop mod, after making one for Skyrim, gave up on it after deciding the game is just bad and uninteresting.

Ilflish,

I know that happened but I’d need to see more of a consensus from modders before I call it a wash. If modders continue to add to the game, it will likely become more appealing and the actual foundation to add mods seems pretty decent.

KISSmyOS, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

“all new ways of traveling”

Will they add a metro?

spiderkle, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield
@spiderkle@lemmy.ca avatar

It’s nice Bethesda wants to pull a Cyberpunk, but Starfield at it’s core just isn’t as good. I’m all for some redeeming updates though, because at least there would be something to come back to

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