It is a double-edged sword for a dev. When a genre is over-satured (which most arent) there is usually a large player pool of potential customers but you’re competing with so many games that realistically your game needs to be really amazing to compete. Reason is that there is so many soul-like that a lot of players have a backlog of games to play already, and unless yours reach top 10 or something, there could be dozens and dozens of games that are simply more enticing than yours, meaning the average gamer will never make it to playing your game.
Making a game that makes it to the top on a saturated genre is simply very hard, and a very risky business decision.
I may play this at some point, but I am surely not buying it while I have DS2 unfinished, because I started ER, DS3 and Sekiro wait in my Steam Library and Epic gave away Nioh.
Damn I have a full time job and Soulslikes are not the only games I enjoy.
I think even From software alone publishes games faster than I finish them.
Yup came here to say something similar. As long as there’s quality they’ll be fine and in this specific case - if they’ll deliver what their showing and not over promising they’ll do way more then fine, the gameplay video looks awesome. I hope this what we get
I came across this video yesterday, and I'm 100% on board with Ross and his stance toward games as a service, but this isn't a plan for a lawsuit; it's asking for help in creating the plan. I hope he can make something happen, because games as a service is going to leave a wake of destruction in the history of video games, but temper your expectations.
As much as I agree with his sentiment, this title is bullshit - he never wrote "gamers don't want subscriptions" but that they shouldn't want that due to where it might lead.
"Gamers" aren't some hivemind entity that wants a specific thing. Many people don't worry whether an idea pushed by the publishers will have a long term negative effect on the industry, they just want to have fun with their hobby.
Look at microtransactions - there's a lot of negative discussion about them and yet they bring huge amounts of money, who's to say if the same won't happen with subscription services? We might not like it but majority doesn't necessarily care.
Sorry for being pedantic about a title but third-parties changing someone's words is a bit of a pet peeve of mine.
My point is that however you feel about microtransactions they are successful and that's why they're so common.
With subscription services you and me can think "I want to own it and play whenever" but a lot (not only casual) players see it as "I pay a few $ and get access to a huge library of games I can try out for the next month".
As I wrote initially, just because more dedicated audience doesn't like the direction industry is moving in doesn't mean majority will care enough to stop it.
The idea of the whale is a false narrative created by the companies who run these scams to justify their unethical business practices.
The vast majority of people who make up that demographic are people who really can’t afford to spend money like that, but do because the companies hired psychologists to tell them exactly how to exploit people’s brain chemistry to extract money from them. This mostly includes people who are biologically wired for poor impulse control and an inability to perceive how much money they’re actually spending. People like: gambling addicts, people with adhd or mental health issues, and children.
There are people with more money than sense buying this stuff, but for the most part, it’s gambling addicts and kids emptying their parents’ bank accounts for that dopamine fix.
Just another story they’ve spun to hide how scummy they truly are.
Devolver have done some terrific games going way back - I think the first time I played one of their games was the first Reigns for mobile and that was what, 2016?
Their name is a good indicator of quality so good for them thinking rationally about what they have to offer to players and not just taking the money
This is great. Amidst all the comparisons and issues with Starfield, I am learning about so many other good space exploration games in these discussions haha
I bought Baldur’s Gate 3 on launch day, within the hour, not even realizing the GOG version was DRM-free. We could’ve pirated the game but all four of my friends bought it.
I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.
Listen, I don’t play nor like Diablo 4 but is this headline not a little bit misleading since you get the mount skin as a bonus for buying 70€ worth of their stupid premium currency? So you actually pay for the currency and not the mount…
Again the disclaimer that I do not play Diablo 4, nor do I defend Blizzard or microtransactions and I’m a true supporter that the coolest looking stuff should be exclusively achievable by actually playing the freaking game and not fucking pay for it!
If you excuse me now, got to continue playing Last Epoch which is even in its early access fucking amazing.
If you excuse me now, got to continue playing Last Epoch which is even in its early access fucking amazing.
What’s the deal with the Epoch points? I keep wanting to check it out, but the Epoch point packs makes me think it’s going to be the same deal where you can’t earn cool looking stuff in game and have to buy it.
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