I’m no gaming expert or Bethesda fanboy, but didn’t someone the other day confirm that there is actual space travel in the game, it just takes days to get to another planet?
The engine works by having square areas of playable in-game sections called cells. Unless the devs created enough cells between planets, and have them in the same world space, for a player to travel in that’s not possible.
I am curious and exited to hear what tricks they have used.
Theres nothing in the engine reqiring to fill every cell between two cells. Might as well be empty space, or cells with random generated terrain.
Also how are they doing the ship interior cell? Loading a cell without removing the old? Why aren’t they using the same thing for interior windows in houses then?
That sounds exactly like the old Morrowind loading system. It was relatively seamless at the time for traveling about outdoors, sans the mini loading between these cells. It used to take a few seconds back in the day it was released but with modern SSDs it takes a fraction of a second.
Oblivion and Skyrim made this for the most part invisible. But loading times for indoor transitions still existed.
I see. In that case I fully expect someone to make a ‘open cities’ mod for systems. If you can reach the billboards it should be possible to create a transition to planet space. Maybe.
But then we’d need something for faster flight inside a system. Like E:D does for example. I Won’t spend 7hrs traveling from planet to planet just for the immersion :D
Well you can already fast travel between planets. I’d be okay with the happy medium of intersystem travel if it meant I could actually land on a planet. The problem is the way Bethesda has set it up, the planets themselves aren’t real, there’s just a handful of zones around POIs.
You can fly in space towards the planets you can see. When you get there, you won't be able to land and will be able to fly straight through the planet itself.
Planets outside of the fast travel menu aren't really planets
Most games’ mods are restricted to reshades and trainers. A game having a thriving modding scene, like Skyrim, is actually pretty rare. So Baldurs Gate having a mod that adds tons of races is pretty cool, and potentially a good sign of things to come.
I wonder how Valve pulled this off. Iirc, they had to reduce performance for remote play a couple years bag by switching to software acceleration when their license for hardware acceleration couldn’t be renewed
What happened to the micro part of microtransactions? This is why I only bought one skin in Genshin Impact since they give you extra funny money for your first time to get it, but a second skin will double than the first so I’m never buying one ever again.
I guess gold farming bots were too self-sustaining? Blizzard really wanted to make sure they were getting their pound of flesh out of the exchange?
I just can’t imagine this mattering in any other instance. It’s not like you were realistically farming the gold with the free trial, this is a weird change solely to prevent theoretical abuse.
Free trials can’t farm gold anyway because they’re capped to 1k gold, so this really does only impact bot accounts for the most part. There’s likely a small number of people who use tokens because they otherwise couldn’t afford to play, but I expect that’s not terribly common.
From the article, it indicates you’ll just need to have bought something since 2017 to avoid this wave. I can’t imagine someone has been playing exclusively free since WoD while buying the expansions, but it sounds like just paying for the next xpac with money will be enough.
Oh, I’ve been doing that. This is a hot topic on the big gold-making Discord server, and there are over 10,000 people in there (and that’s just English-speaking players who even know about and opted-in to said Discord server).
No, Blizzard makes an extra $5 a month on any subscription bought with gold.
This seems intended to create an extra hurdle for people managing a large number of accounts in the hopes of making that kind of operation less profitable.
I’m gonna be really cynical here and say they’re hoping people sign up to auto sub which they forgot to cancel.
Was a long time wow played and back before tokens were a thing it was pretty straightforward to just pay for 1 month only of game time. I stopped playing midway through baf and at that point I mostly bought game time with gold but on the few occasions I did pay for 1 month it wasn’t that easy to find the 1 month game time, like the nonauto sub. Then I fired up the game like right before the last xpac, can’t remember the name now and it was near fucking impossible to find game time in the store, it kept trying to get me to buy an auto sub.
That seems a bit ridiculous since you can immediately cancel it if you’re only in it for one month. It seems like they want to link payments to account so they can ban all accounts of specific boters at the same time that are on one payment source. I’m going to guess that they also want to ban people who are using other regions accounts. Like Chinese and Korean users who play on the American realms. If they have a contract coming up for someone else in China it would be a big push they would need to get the Chinese players back off the American realms.
I think you’re thinking of Games Workshop, the IP holder for WH and WH40K. This is about Creative Assembly, the developer of the Total War RTS games, mostly historical, but also 3 set in the WH universe. They basically developed a very adversarial relationship with their core audience and failed to innovate in decades. Oh wait it is kinda similar to the Games Workshop situation…
40k is, in part, parody to make fun of fascists. That’s why it’s so absurdly over the top. The fact that fascists like it says more about them than the setting.
Yeah, Sure. Way to much hero worship and storylines where the genetically pure supersoldiers of the empire are the good guys to be a parody of fascism.
I think you might be taking this internet thing a little too seriously. We all have misunderstandings about stuff but it’s not good to stubbornly insist that you know what you’re talking about despite clearly never having actually looked in to the material. That’s the extent of my tearing in. But you are right in that I should do better about actually saying things of substance instead of trying to be snide all the time.
Protagonists aren't always the good guys. Anyone would tell you there are no good guys in 40k and everyone lives a brutal life under eternal war, showing the absurdity of facism.
They aren't the good guys. A lot (too much if you ask the community) of the fiction is told from the perspective of the imperium/space Marines, but that doesn't make them the good guys.
They go around saying things like "The rewards of tolerance are treachery and betrayal." They clearly are not meant to be the good guys, even in their own stories.
The problem is media literacy is so poor that far too many people look at quotes like that and think "that's a good point". Even the creators have put out press releases about how all the fascists are missing the point.
Yes, exactly. I’ll play other games and so will many others. There are enough CS players still playing to make sustaining it worthwhile, but it won’t win over many new players when it feels extremely dated to play.
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