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RogueBanana, do gaming w SteamOS will be coming to other handhelds before you can install it on your PC 'because right now, it's very, very tuned for Steam Deck'

As someone who doesn’t have or tried steamos, is there a reason to choose it over existing distros? Is anyone here running it on their pc?

S410,
@S410@kbin.social avatar

SteamOS is an OS for gaming consoles. It's specifically tailored for gaming and it has controller-friendly UI.

You can game on regular distros, but you need to install and open Steam, download games, and, then, launch them, before you can grab the controller.

toastal,

You could also launch directly to big picture mode for a “console” PC

S410,
@S410@kbin.social avatar

It's a little more than that.

SteamOS also uses an immutable filesystem and the system updates as a whole. Because of that, there is no risk of something updating separately and breaking compatibility.
It's fairly common for things to update on regular linux distros and break e.g. anticheat support in Proton or some other thing.

Another thing SteamOS does, at least on the Steam Desk, is actually using two partitions. The updates are always installed to the inactive one, so there's always one image that's known to work. Even if an update fails, the device will simply boot into the intact OS image. Regular distros usually don't have much in terms of fail-safes, so if things break, they have to be fixed manually.

Basically, SteamOS is trying to be as reliable and "hands-off" of an OS as possible to provide best console-like experience.

makingStuffForFun,
@makingStuffForFun@lemmy.ml avatar

Nice info. Thank you

scottywh,

I think it’s really more about the extensive Proton compatibility testing.

Fisch,
@Fisch@lemmy.ml avatar

Proton works on any distro

Zeth0s,

It provides an alternative UI environment built and optimized for gaming. It has a separate windows manager, a complete ui, and a set of menus to simplify customization of whatever is needed for gaming and power saving.

And quick access to steam store.

It is extremely convenient if you like a console-like experience, but, if you are a tinker gamer, it has anyway a lot of nice additional features.

It is inconvenient as general purpose desktop os, because on update you basically lose packages not installed as flatpack

makingStuffForFun,
@makingStuffForFun@lemmy.ml avatar

Sounds nice for the telly. I love my nuc under the tv, but a nice, controller friendly interface would be sweet.

XTornado,

And it is somehow moddable, like people created plugins for the UI. I hope someone ends up adding alternative stores directly there and not just steam. But in any case you can install the respective apps and so on.

Takumidesh,

Is it any different than kde plasma + steam big picture?

brian,

yes, it doesn’t run plasma when it’s in big picture, it runs it in github.com/ValveSoftware/gamescope along with other tweaks, so it’s lower overhead and game windows tend to behave better

it also handles updates to os as well as to steam so you don’t ever end up with an update that breaks steam, they’re always in sync

Zeth0s,

I don’t know if steam big picture use gamescope github.com/ValveSoftware/gamescope.

I would guess it doesn’t, but I cannot be 100% sure, I haven’t used steam on my laptop since ages

CarbonScored,

Mainly that it’s specifically calibrated for running games on Linux. I’ve tried the Steam Deck and it works pretty damn well out the box, compared to any other distros, so a PC version would be cool.

Chump,

Aside from native proton, being able to do everything (easily) from the controller. It’s amazing how often you still need a mouse, or just the windows key, in windows :(

The_Walkening, (edited )

What I really appreciate is that it’s geared toward handhelds, but has a decent desktop experience and is powerful enough to be a nice mobile media/piracy box with a remote and a USB-C breakout dongle. You don’t even need to change the read-only filesystem if you use WireGuard VPN (this might take some legwork to generate the .conf files you need, depends on VPN provider) and a streaming/torrenting program that comes in flatpak.

EDIT: Also forgot, you can add a custom shortcut to your Steam Library and have (some) programs launch from the SteamOS frontend rather than desktop.

Jinxyface,

Mostly just Valve specific software implements to make the experience better. SteamOS has a really good suspend/resume sleep feature where you can just power off the Deck during a game like any other console, then when you hit the power button again it just lights back up to where you were in the game.

Not sure if that's in any other distro

thegreenguy,
@thegreenguy@sopuli.xyz avatar

I think on all distros if you suspend, when you turn your device back on, it resumes everything.

Jinxyface,

The Steam deck is very quick though. I just paused Like a Dragon Gaiden and it took about 2 seconds to go to sleep, left it sitting on the table for an hour or so while I did some errands. Picked it back up and hit thepower button and I was back on the pause menu in about another 2 seconds.

Steam Deck "sleep" is more like locking your phone than it is like putting a Windows PC to sleep

520,

On a generic PC? No.

On a Steam Deck, it has useful hardware related features that are easy to access, like global frame rate limiting and seamless sleep/resume

NeuronautML, do games w Cities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'

Yeah thanks for the heads up, I’ll buy it in a year after release, when it’s patched, for 50% discount on a steam sale. Or maybe in two years foe that botched launch apology hit discount of 70%.

Kit,

Yes but the expansions for basic features will still total several hundred.

NeuronautML,

Yeah but it’s Paradox. The only DLC you really need are the 5 or so that actually have a positive steam rating.

elxeno,

And has 3 DLCs

ExtraMedicated, do games w VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it

I just keep getting annoyed when I see an interesting looking game and find that it’s VR-only.

NeryK,
@NeryK@sh.itjust.works avatar

Honestly even the very best VR-only games are only interesting because they are in VR.

Half-Life: Alyx is IMO still the best of those and it can be played outside of VR thanks to mods… But in that case it’s a curiosity, not an actual good traditional game.

HLA in VR is incredible though and I wish there were more games like it.

BruceTwarzen,

When i look at vr titles, i still feel like i'm buying a tech demo, not a game

drekly,

Alyx absolutely broke that mould for me. it started off good but built up to incredible as it progressed. I just wish more developers would do similarly. But then this article is the reason why they don’t

BruceTwarzen,

Alyx was indeed great. Also i learned there that i don't only get sick in vr, i'm also really scared for some reason

drekly,

Yeah alyx’s horror areas were an experience, I’m glad it didn’t have a ravenholm level

lorez,

I don’t have problems with VR. I sold my Quest 2 cos there are not games like Alyx, which I enjoyed a lot, and that’s a pity. I see it going the way of 3D.

lemming007, (edited ) do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

I gave Starfield a fair chance, I played it for 20 hours, patiently waiting on why it deserved an “8.4” rating from critics. But it never delivered. The gameplay is a copy of Fallout 4, the user interface is a mess (they’ve gone backwards somehow) and the world is just so generic and uninspiring that I couldn’t bear one more minute of it.

I can see why it’s got a 5.5 from real players.

On a side note, the gaming reviews now mirror Rotten tomatoes. What the professional paid “critics” love, doesn’t necessarily mean the players do, and vice versa. The real players always give a more fair rating.

Dirk_Darkly,

Imagine it in five years when the modding scene has popped off though. It could truly be something spectacular. Which is frankly the only saving grace of Bethesda games. They’re a solid sandbox/framework for others to fill in.

30p87, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

When the astronauts went to the moon, there was nothing there. They certainly weren’t bored.

Because it wasn’t just a rock, but the first time entering another natural body of mass in the universe, apart from our earth. Something that never happened before. In contrast, over a million players have discovered planets in Starfield by now, including all customly made content by Bethesda for the planets.
The astronauts where excited and happy as they achieved a huge step for humanity - somewhere I heard that before - while one could literally only achieve one small step for a human in Starfield.

Syrup,

Yeah, and it’s not like the astronauts just put up a flag and left. They took soil samples, set up sensors to measure tectonic activity, etc. Rocks are interesting when you can interact with them.

rgb3x3,

You mean pointing a laser at a rock for a few seconds until it pops isn’t interesting? /s

mayo, (edited ) do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

Did this game focus on anything in particular and do that well? Exploring isn’t it.

I’m tired of being negative gamer. This game looks fun even if it isn’t mind blowing, but seeing as I’ve never played a Bethesda game I think I’m just as likely to play one of the older games because they look about as good.

webghost0101,

Having tried a bit of it, this game is fun. It plays a bit like outer world but bigger and with a more mature tone.

But i am really glad that after getting hyped in spring i actually forgot it was coming out. My gpu was not prepared.

Xiaz,

Personally it feels like a lot of the promise of Mass Effect: Andromeda was channeled into Starfield and they took the launch version of the story in No Man’s Sky and ran with it. It definitely stands on the shoulders of other games but it is a reasonably solid iteration.

Tar_alcaran, (edited )

It’s a pretty entertaining crafting-shooter, but it’s not an AMAZING one.

riceandbeans161,

counterpoint: there’s not a single “amazing” game of this genre. Elite Dangerous does the space sim perfectly, but it’s boring apart from that. No Man’s Sky has the wonder and exploration, but every planet is functionally the same. Starfield expands on No Man’s Sky with a comprehensible story and actual gameplay. Star Citizen will never come out. Did i miss anything?

RightHandOfIkaros,

The game is good, I have fun with it more than Oblivion and Skyrim, as well as Fallout 3 and Fallout 4.

People are just complaining to complain.

The only Bethesda game I like more than Starfield is Morrowind.

NuPNuA,

There does seem to be some people out there who are just radiating negativity about this game even more so than most.

I played a good few hours last night and it’s Skyrim in Space which is what I wanted.

I don’t know if it’s the Xbox console exclusivity that’s bringing fanboys out the woodwork or just that people like to attack a big, hyped up release like they did with Cyberpunk, but it’s brought out the worst in people.

thanks_shakey_snake,

Wasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?

NuPNuA,

Depends on your platform, PC and Current Gen machines were pretty good from day one, bar a few little bugs.

Koffiato,

Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.

IHeartBadCode, do gaming w Elon Musk appearance at Valorant Champions tournament met with boos, crowd chanting 'bring back Twitter'
@IHeartBadCode@kbin.social avatar

Number of neurons that fired in Musk’s brain indicating to himself that he might be widely unliked: 0

Ganondorf,
@Ganondorf@kbin.social avatar

I have a former best friend who still somehow finds a way to fanboy over Musk, despite the excessive information about him and actions he's taken. All very public and easy to find information, yet never swayed the guy's opinion and the last time we talked about it he was still fanboying. It really should have been a warning sign of things to come with that friendship. Truly, only mentally and emotionally inept losers are still on Musk's side and the former friend's the only person I know who still has a favorable opinion of Musk.

Haui,
@Haui@discuss.tchncs.de avatar

Tough luck man. Have been in this situation a couple times.

Current working theory is that the reason are our relationship templates formed in childhood.

If someone has had abusive and/or gaslighting role models early on, they will not avert or even seek narcissistic relationships. I have been in this situation for a long time and am working for years to get rid of it.

This is what I think happens with people liking clear cut narcissists like musk and having friends who „somehow“ like him.

TwilightVulpine,

Sometimes people flock to a figure because they see them as a struggling underdog challenging the whole world.

But even that angle kinda falls apart when you remember that this guy is the wealthiest person in the world. He's not a brave rebel. He's not even taking a stance on something important, though he very well could, with his money.

ptsdstillinmymind,

Cult like culture, all the people that worship rich people are delusional. From Muskrat to Drumpf.

Admetus, do gaming w Videogame fantasy settings are staler than mouldy bread right now

Partly why Shadow of the Colossus was eerily beautiful, it didn’t depend on any kind of pre-existing mythology

jcarax,

Exactly my thinking for Horizon. These studios are pumping so much money into mechanics and graphics, I wish they would put similar resources into story and lore.

Domiku,

I was very pleased with the world-building and lore in Horizon: ZD! The cultures and different factions felt genuinely unique and novel.

MagicShel,

I wanted to bring up Horizon but I thought people would quibble over post apocalyptic vs fantasy. But really, if you’re going to quibble about that then you’re already blind to how beholden you are to fantasy tropes and are rejecting things that are genuinely new and different because they are different “wrong.”

Eufalconimorph,

Fantasy world that turns out to be post-Apocalypse Earth is a pretty old trope.

FireTower, (edited ) do gaming w "Valve is being sued in the UK for $843 million for 'overcharging 14 million PC gamers and abusing its dominant position' with Steam"
@FireTower@lemmy.world avatar

I’d argue Steam is probably the among the most competitive digital marketplaces. No games are sold above their MSRP, there are frequent deals that drastically cut the prices, and the UI is clear & comprehensive.

casmael,

Actually the ui kinda sucks ass but otherwise yeah

Crashumbc,

Not sure why the downvotes, steam’s UI is lacking in a lot of ways…

casmael,

Yeah it’s a bit convoluted and there are lots of things hidden in strange places imo. Steam deck is great tho, and the ui works well for a handheld in that context. On the other hand when I try to use big picture mode on my windows handheld, steam refuses to connect to wifi so there’s that 🤷

MamboGator, do games w FromSoftware says Elden Ring's popular Seamless Co-op mod is 'definitely not something we actively oppose,' and may even 'consider ideas like that with our future games'
@MamboGator@lemmy.world avatar

Coop is completely broken without this mod. A friend and I tried to play vanilla ER but 4/5 times the summon would fail, and 5/5 times I’d get invaded immediately.

Installed the mod and suddenly it all just worked.

Potatos_are_not_friends,

Incredible. Thank you modders!

HeyJoe,

Did something happen to the game that made it broken? I played this for the first few months when it dropped with about 3 other friends, and we never had those issues then. We would get invaded maybe 20% of the time, but 50% we actually would win, so it was fun.

Kolanaki, (edited )
!deleted6508 avatar

The servers aren’t the best and it’s a highly popular game. Connection issues during peak times were pretty bad (and becoming a problem again as the DLC approaches) and the way invasions work, as soon as you have a summon you are almost guaranteed be invaded since invasions only get connected to hosts with phantoms (with it prioritizing 2 coop partners) or if they use the Taunter’s Tongue.

bpavuk, do gaming w The future of gaming belongs to weird, little games
@bpavuk@mastodon.social avatar

@ylai it always belonged. every successful game was an experiment. a weird, quirky experiment.

JoMiran,
@JoMiran@lemmy.ml avatar

takes bong hit

“Ok, so hear me out…then the plumber jumps into the sewer and comes out in a different dimension with living mushrooms and attack turtles.”

teawrecks,

“Duuuude, I’m big on shrooms fr”

“😲💡”

CitizenKong, do gaming w Ubisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that means

AI is the new procedural generation, in that it will be touted as making the games more real and immersive but really only makes them boring and repetitive, thus stressing the importance of genuine creative handcrafting. I’m looking forward to smaller studios selling their games with a “no AI” pitch in a few years.

erwan,

I’d say it’s just the latest innovation in procedural generation. But it’s still just that.

Dkarma,

Nah it’ll make NPCs more interesting but $20 says they’ll get all racist and genocidey too.

applepie,

Human nature for ya or the dataset?

savedbythezsh,

I disagree that procedural generation makes games more boring and repetitive. I think it depends on the game and how the procedural generation is implemented. Look at Noita for example - uses lots of procedural generation, mixed with some handcrafted elements, and it’s really fun! Terraria, another similar formula.

Not my cup of tea, but a lot of people love No Man’s Sky for that reason - it’s fun to explore the crazy combinations.

The original Elite was procedurally generated IIRC, and from what I understand it was super fun (before my time though).

A_Random_Idiot, do games w The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO

RTS games going mainstream are what killed my precious baby boy Command and Conquer.

God damn EA. Tiberium Wars was blegh, but what they did with Twilight… Thats just molestation of a corpse.

Khanzarate,

I liked tiberium wars.

One of my favorite games actually.

A_Random_Idiot,

Okay, and?

You’re allowed to like and enjoy things, even bad things… Hell, theres entire fandoms around liking bad things (like B-Movies), that doesnt make them less fundamentally bad. and it doesnt make you wrong for liking them.

Rook64, do games w The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook

The real message being sent is that you can release a $40 always-online PVE game with MTXs and rootkit anti cheat and gamers will tolerate all of it if they think it’s fun…

maynarkh,

The point being most games do all of this except the fun part, so the bar is pretty low, and companies are all buying shovels.

Rook64,

Appreciate you not jumping down my throat. You’re right, it is a low bar, and HD2 does clear it pretty easily. But you and I both know that publishers won’t hear the part about the game being fun (or they won’t care). My point isn’t that HD2 is bad, just that publishers will see its success and completely misinterpret why it’s successful. They’ll see a live service game doing well and think that people want more live service games, not fun games.

maynarkh,

I haven’t really got into HD2, too online for my tastes, but I can see its appeal. I think there is a broader phenomenon of a divorce between where big studios are heading and where “traditional” players want to be.

They’ll see a live service game doing well and think that people want more live service games, not fun games.

Couldn’t have said it better.

Jax,

You guys act like that wasn’t already happening for the past 10 years. This isn’t a new thing.

Sanctus,
@Sanctus@lemmy.world avatar

I can say, when you’re out there with your squad and it feels like space Vietnam, that’s why its selling. That portion of the atmosphere, gameplay, and intensity is on point

bradbeattie, (edited )

I suspect the difficulty the publishers face is that fun is difficult to quantify. The read on this might end up being “All things being equal, DRM/MTX/etc aren’t statistically impediments to financial success if the game is going to sell well anyway. If we percieve them to improve our bottom line, let’s include them”.

Ultragigagigantic,
@Ultragigagigantic@lemmy.world avatar

I wouldn’t mind live service games as much if these companies were forced to give up tools to allow the community to continue hosting.

Corporations have made it loud and clear over and over: they will torch every scrap of gaming culture if it meant an extra 20 bucks. They are NOT to be trusted with the preservation of this history.

Halosheep,

Bro get over yourself lol

Ultragigagigantic,
@Ultragigagigantic@lemmy.world avatar

6 more decades to go friends. Then I can get over myself… finally.

iegod,

Someone’s upset their view isn’t actually popular in real life…

JoeKrogan, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@JoeKrogan@lemmy.world avatar

Boycott this shit company

Veraxus,

Been doing that for years. Will happily continue.

But I’m just one person. Ubisoft won’t feel it unless hundreds of thousands more do the same.

JoeKrogan,
@JoeKrogan@lemmy.world avatar

Same

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