pcgamer.com

mycodesucks, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons
@mycodesucks@lemmy.world avatar

Now do Half-life 3.

tonytins,
@tonytins@pawb.social avatar
zymagoras777, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons

Tired waiting for what?

zqps,

For Valve to release a controller to the level of Steam Deck engineering.

zymagoras777,

Were they supposed to do that or promised?

zqps,

No. But public expectations are flying high with some people after the Deck’s and Controller’s respective receptions.

psx_crab,

Steamed Controller.

Sibbo, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons

What’s so bad about Steam Controller 1 that it desperately needs a sequel?

altima_neo,
@altima_neo@lemmy.zip avatar

Especially when this is all steam controller 1 parts.

tal,
@tal@lemmy.today avatar

From the article, I believe that it’s Steam Deck parts, not Steam Controller 1 parts.

Which makes sense, because you can get a Steam Deck, but the Steam Controller 1 has been out of production for some years.

EDIT: Wikipedia says that production ended in 2019.

zqps,

You can get them secondhand, that’s not the issue. What would be the point of making a Steam controller from Steam controller parts? We already have that.

tal, (edited )
@tal@lemmy.today avatar

They have mechanical components that will wear out over time (though I suppose some people probably use them lightly enough that it’s less of an issue).

LaserTurboShark69,

Mostly just that they’re not longer being produced and the second-hand supply is dwindling. Also the bumpers are prone to breaking and a USB-C port would be nice.

Krudler,

Prone?

Hell, they are almost designed to break. They are utterly shabby in terms of build quality.

I was one of the early adopters going back to November 2015

I am not lying when I tell you I have been through 17 of these controllers. It’s the right bumper almost every time.

I have a giant handful of the dongles. I was saving them thinking they would go up in value but now like $2 knockoffs are available LOL

Edit: the first one I received, out of the box, had a broken face button membrane. The replacement I received had a non-functioning back right paddle. The replacement for that had a non-functioning R shoulder and you could hear the plastic crunching on each press. That’s just the first three I received and I’m not counting those in the 17 that I destroyed in my own hands.

They were built like absolute shit. After the first run got sold and they shored-up manufacturing problems, they got marginally better but the fundamental underlying issue never was solved.

If it wasn’t such a wonderful controller, I would have stomped the first one into powder and never looked back.

LaserTurboShark69,

Totally fair take. What they lack in durability they more than make up for in ergonomics and control customization features.

I’ve got a total of 8 of them with only 2 busted bumpers. I’d say that’s not terrible considering they went through 1000+ hours of the Souls series plus Sekiro.

TheOctonaut,

For me, I want one with internal rechargeable (and replaceable) batteries, more reliable Bluetooth, and multi-device targeting (ie those 1,2,3 toggles you see on stuff like mouse/keyboards - I use mine on my Steam Deck and also on my desktop - dont want to mess with pairing each time. Plus if I end up with with a Switch 2, the trackpad would be interesting for mouse mode if those could connect (no idea)).

zqps,

You know you can just chuck rechargeable 2.4V AA batteries in there and it works perfectly, right?

TheOctonaut,

Yes but

  • it doesn’t let me charge and play at the same time
  • I could hot swap in and out batteries, but it doesn’t report battery percentage
  • It also doesn’t auto-pause when the battery dies, like other systems do
  • It runs through them quickly
  • it acts finicky/unpredictable when the battery is very low, rather than reaching a consistent threshold and stopping working
  • In combination with a bug/anti-feature I’ve posted about previously, my Steam Deck sees it as a new controller every time the batteries are replaced, despite the Bluetooth MAC/BDA not changing.
zqps,

Fair enough. I much prefer swapping them every few hours rather than using a wire, and I haven’t had those identification problems you describe. Largely comes down to setup and usage profile it seems.

phonics,

Rechargeables get stuck and are waaaay harder to remove than regular because they’re just a bit bigger. I have solved this with a loop of sticky tape around the batteries so I got a bit of a pull tab when using them.so it works…but not perfectly

pycorax,

The Deck’s controls. The Steam Controller was a bit too drastic of a change for me. It’s great for games not designed for a controller but having no D-pad and only a single analog stick is a deal breaker for most people who get a controller to play games designed for controllers.

Soapbox,

Well, my steam controller stopped working, and they don’t make them anymore. Yes, I know I could buy a used one on ebay but I’d rather have a new one.

Nibodhika,
  • It lacks a d-pad
  • It lacks a right thumb stick
  • The thumb stick it has is not capacitive nor drift free
  • It only has one back paddle for each side
  • Ergonomics of the deck are way better, at least for me
  • It lacks the button (although this is minor because Steam+a opens the same menu)

Don’t get me wrong, the SC 1 is a great controller, but the Steam deck is better, getting a Steam deck like controller would be awesome.

ayyy,

Every time it vibrates it sounds like it’s trying to explode into an angry horde of bees. I still use it but gosh it’s annoying.

KiwiTB, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons

As someone who owns and uses a steam controller daily, that’s pretty terrible

bassomitron,

Yeah, this looks awful to use. It’s okay on the Deck because that’s a mobile device and has a lot of functions it needs to satisfy on the go. For a dedicated controller? Why the hell would you prefer this over the better ergonomically designed SC 1 or literally any other console controller?

LuigiMaoFrance,

2 analog sticks, input layout parity with Steam Deck, USB-C I guess. It also splits in half so you can use it more easily while cat sits in your lap.

NuXCOM_90Percent,

The original Steam Controller was great for games that didn’t support gamepads… and came out within like a year of “hey, we can actually map CRPGs, grand strategies, and RTSes to gamepads pretty well apparently?”

The Steam Deck is awesome because it is a best of both worlds. Sticks for games that map to those and trackpads for navigating the OS/Steam and for games that don’t map well to sticks. And a gamepad form of the Steam Deck would be awesome, if only for letting those of us with fewer brain cells to only learn one scheme for a game rather than two or three.

This… is not that. Mechanically it is there (and it is a good ad for pcbway or whatever) but the ergonomics are just complete trash. The Steam Deck itself has shockingly awesome ergonomics (and is a great isometric exercise because that thing is a brick) because it is like holding a large hardcover book. Shrink that down and you are just straining your wrists . It is why basically every gamepad has flared “wings” these days. It softens the angle of your wrist while you hold it.

bassomitron,

All fair points. I can definitely see the appeal of wanting the same functionality that the Deck controller brings, as I myself really enjoy the extra flexibility the trackpads and back buttons provide. But the ergonomics in this example just looks awful and feels really reminiscent of the original Xbox controller.

Kirca, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons

I hate articles which are just “we watched this youtube video and here are our notes”

Here’s the link to the original creators video, it’s well worth a watch:

youtu.be/ycMgIToLav8

steal_your_face,
@steal_your_face@lemmy.ml avatar

Tbf I rarely want to watch videos and would prefer reading someone’s notes on it.

mycodesucks,
@mycodesucks@lemmy.world avatar

Absolutely. I want to skim the important parts at my own pace. Not dedicate multiple minutes of attention to a video.

Ulrich,
@Ulrich@feddit.org avatar

Ideally the creator has their own accompanying written version…

Cris_Color,
@Cris_Color@lemmy.world avatar

Thanks!

And009,

It’s increasing creator reach. I’d be honored to have pcgamers talk about it.

Zachariah, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons
@Zachariah@lemmy.world avatar

want

Raglesnarf, do games w One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons

ohh damn that’s pretty sweet

ddash, do games w That 16-bit Terminator 2 throwback doesn't feature Arnie's likeness, but it did license the guy who played adult John Connor for 30 seconds in the film's intro

I thought this is about that old game Judgement Day, so they made a new one, huh?

setsneedtofeed, do games w That 16-bit Terminator 2 throwback doesn't feature Arnie's likeness, but it did license the guy who played adult John Connor for 30 seconds in the film's intro
@setsneedtofeed@lemmy.world avatar

The headline seems a bit overly snarky and dismissive of a small studio dealing with the kind of licensing problems that just come with big properties and image rights to expensive actors. This isn’t the first time something like this has happened in a game.

It sounds like without the image rights, there won’t be any closeup cutscenes of Arnold’s face, but given that the game play is a 16ish bit throwback aesthetic, it actually doesn’t seem as distracting as it sounds.

I mean, this looks fine to me:

https://lemmy.world/pictrs/image/ae05ea49-34a6-45c9-86e9-9a0b75b761df.png

Maybe they aren’t allowed to do an accurate Arnie voice impression, but if all the character audio is crunched up to feel more retro, that might not be a problem either.

fluxion,

Is it actually 16-bit? The background looks a lot less grainy than I’d expect.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

That’s why I called it “16ish”. It is probably taking some liberties to improve the graphics that wouldn’t have been available in the 90s, but it is trying get those nostalgia neurons firing. Point is, the aesthetic is intentionally not photo realistic, so missing out on Arnold’s face isn’t the biggest problem in the world.

UKFilmNerd,
@UKFilmNerd@feddit.uk avatar

If you want to know about crap licenses to movies, there was a 8bit game for Blade Runner, but the developers couldn’t obtain the rights to do it. However, they were able to gain the rights to another part of the film.

The box art for the Blade Runner game states in rather small text on the cover, “video game interpretation of the film score”. Yes, they got the rights to the soundtrack!

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Similar to the 1997 point-n-click Blade Runner game. The rights to all the aspects of that movie were such a mess that the developers decided not to use any footage or audio from the game because they honestly couldn’t figure out who owned what, and made it follow a new main character which was an obvious “Not-Deckard” who was chasing replicants in a similar but ever so changed variation on the plot of the movie.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I was going to say, after reading the article, I was surprised to see that in the video.

RickyRigatoni,
@RickyRigatoni@retrolemmy.com avatar

What if instead of Arnie they used Hasselhoff?

C1pher, do games w 10 years later, no one has replicated Rocket League's mojo
@C1pher@lemmy.world avatar

What “Mojo” are you talking about? The downfall and enshittification? Is that the “mojo” you want other companies to replicate? I fucking hate games “urinalists”. Nothing but shit, paid opinions and nonsense.

regdog,

What specifically has gotten worse in the last years?

HeyThisIsntTheYMCA, do games w RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it'
@HeyThisIsntTheYMCA@lemmy.world avatar

how much of that was automated?

Sunny, do games w Hunt: Showdown 1896 goes offline for a day after its latest update caused so many problems Crytek had to remove it completely
@Sunny@slrpnk.net avatar

They have unfortunately been on a roll with bad and controversial updates lately. Such a shame for a games with such unique potential.

gonzo-rand19, do games w RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it'
@gonzo-rand19@moist.catsweat.com avatar

Just for reference, a year of full-time work is about 2000 hours. This dude did the equivalent of 5 years of working for this.

StargazingDog, do games w 10 years later, no one has replicated Rocket League's mojo

Coincidence that this article is released the same day Rematch hits Game Pass?

GeneralEmergency, do games w Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital

As if it wasn’t already.

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