A bunch of generative filler text won’t games more immersive. Maybe there is some scope in giving the model hidden details you need to coax out of it LA Noire style but currently everything seems a bit gimmicky.
Maybe it could be a benefit for asking questions to NPCs devs didn’t think you’d want to ask that. Like asking a city resident where the market is. Probably not today but perhaps one day.
If you give LLMs that much latitude you are going to have your NPCs spread conspiracy theories and fascist crap left and right in your game and a PR crisis on your hands.
Oh right, this is .ml, where we’re playing make-believe that the lifetime figurehead who won an election against nobody is toootally a legitimate example of popular democracy. Because it would be impossible to criticize The West™ unless the immediate alternative was completely flawless.
Inventing a domestic video-game company obviously isn’t totalitarian, but it’s some Kim Jong Un shit. It’s an autocrat copying a theme park, with blackjack, and hookers. (Oh god. Tell me I’m not gonna see people pretend the Kims are anything but a hereditary monarchy.)
A Massively multiplayer online role playing game does not mean the game is a game as a service. It’s a route of finance just like some shooting games are and some aren’t.
The Link’s Awakening remake on Switch is worth your time. I loved the original, and I loved the remake. I hope they continue bringing their old games forward like this (LA, Mario RPG, etc.)
Superb is right! Absolutely a delight, it’s become something I keep returning to on a regular basis. Each time, just enough balance between “chilled out,” familiarity, and freshness of relevant judgment/choice-making. Definitely helps that the UI is absolutely on point throughout and the music is a delight.
Honestly, you’re wandering into prescriptive vs descriptive grammar on this one. How we use words changes over time. For example, it’s not nearly as big of a deal to to end sentences with a preposition anymore.
No need to be pedantic, the meaning is clear.
Addicting, especially for non-professional usage, is perfectly fine these days.
People really really reallllly want to believe there are laws of grammar/language like there are laws of physics and it is honestly kind of hilarious.
The power of language comes from there being no rules or laws, language is just the sum of what people choose to write and say. You can impose patterns on what people tend to write and say, but ultimately it is no different than looking into the night sky and deciding a couple of stars makes the shape of a lion and believing you have determined something fundamental about those stars.
Is this why they were giving away all free steam keys on 4chan yesterday? I thought it was just Black Friday deals, shoulda known those anons don’t do anything for the sake of being nice.
Seems like they won’t release it before it’s in a state where it’ll “just work” on about machine, which makes sense, since that’s the thing that helped the Steam Deck to success.
To that end it’ll probably be a while before they can get there, particularly for machines with NVIDIA GPUs, assuming stuff like multi-monitor VRR and bug-free Wayland support is on the list of requirements.
The current, unavailable for general download, is Steam OS 3. Valve just refuses to put a number 3 anywhere, do they just pretend the other two do not exist.
BTW, there are a few “almost steam os” out there. I can vouch for Bazzite, it’s fedora based and really good. Very welcoming for beginners, but had a lot of options of you want to dig a bit.
I think you’re talking about the really old version from the steam machines. The OS the Steam Deck uses (version 3.0+) is completely rebuilt and uses a different OS as a base (now using Arch instead of Debian)
If you mean the old Debian based one, yes. SteamOS 3+ is arch based and released with the steam deck. Valve said they’d release a version for desktops, but have yet to follow through.
Weird that the author includes ESO. That’s an outsource game using Bethesda’s IP. They might as well include Fallout NV (which would of course top the list if it were included)
“Multi-person” doesn’t do it justice. The battleships are designed to be run with a deck crew of 16+. Submarines 8, and destroyers 12+.
It’s going to be a major task of coordination for these things to be run. I’ve seen players have a hard time coordinating tanks, and that’s usually just a driver and a gunner.
There’s that game with untextured polygonal graphics about naval combat that’s aimed towards having several players running a carrier. Dammit, what’s the name of that?
pcgamer.com
Ważne