I always liked going into older BF servers that weren’t so populated just to be able to get a lay of the land without being destroyed in three seconds.
Or to be able to use the vehicles and get used to them without as much threat.
Maybe I just want a mode that lets you free-roam maps…
I do! I enjoy camera modes in games a lot, too. I like to look at the architecture in games because I think it’s fascinating.
For BF, though, I do think a little playground would be great. Since they have that map builder tool, I may end up just having to make one myself.
Especially for adjusting piloting controls. If you try to do that while playing a normal match you may not ever even get to fly a chopper to see if you made a good change, for example. I played the beta all day on Saturday and didn’t get a chance to fly anything during that time.
Having long played some old CS, there was so much sense of community from connecting to a personal server instance, regularly seeing the same people, familiarize with specific rules to that server, getting to know the admin etc. I’m sure you feel a sense of community from match making, but it can definitely exist outside of matchmaking IMO.
And I’m not advertising for one over the other. But I’d be very happy to see the persistence of accessing personal servers for a game.
Enter Monthly Subscription Game Libraries and DRM-free → Exit Steam
In lieu of even the simplest commitment by Valve to keep their DRM client free of system requirement creep, business models like Ubisoft+, EA Access and Game Pass represent far greater value to consumers. The claim is often made that you “do not own the game” with these services, but you do not own them on Steam either; Valve stops pretending to care if their store’s software breaks your game after you have played it for two hours.
I would rather pay a fraction of the price to play a game for one month than pretend digitally distributed games have the lifespan of a boxed physical product. You can consume the entirety of a game within one month and pay an appropriate amount of money for the ephemeral service offered.
this person is extremely misguided. the a copy if the game files, drop in the goldberg emu dll, and done. works forever, in as many copies as you feel like. DRMs can stand in the way, but that’s exactly what makes it even worse on subscription platforms. and online only, or strictly multiplayer games? these won’t work whatever you do, but that’s not valve’s fault.
valve is careless but today other than GOG, it’s still the best (read: least bad) popular storefront, and subscription based systems are simply just the worst.
I hate that they tried to blame the developers here. I feel like they are just as exploited as the consumers. Many times have I tried to be passionate about my own work only to have it crushed and expunged by greedy upper management. I’d hate to be them working years on a passion project only to have it degraded by corporate grifters sending it into microtransaction hell
5.6% of [respondents] users said they wouldn’t pre-order [on Epic] knowing it would influence exclusivity, 2.7% said they would.
They really brought in those big dollars with making Borderlands 3 a timed exclusive on Epic. A whole 9%. Meanwhile, 91.6% of respondents preferred Steam. Bravo, Randy. Bravo.
Disappointingly, 53.9% still would buy it on Steam if it influenced exclusivity going forward. Even if it is Steam—which has a record of providing better service than its competitors—exclusivity helps nobody.
Damm it’s kinda bad that there is a logical justification for calling it a retouch instead of remaster and that this argument shits on so many large game companies
Your wish has been granted. Look forward to our upcoming Syphon: Extraction, an exciting extraction shooter with none of the gameplay you remember!
Also on the docket is Ape Escape Infinity, a gacha featuring all your favorite apes and up to several minutes of gameplay. Now supports importing NFT apes, because our execs are still pushing crypto as the next big thing for some reason!
I’m still salty they turned Marathon into an extraction shooter. Marathon, one of the all-time narrative greats!
Why make millions releasing games people want when you can potentially make billions by abusing addiction research to keep users playing long past the point they enjoy your game?
(I’m vaguely associated with the gaming industry. I knew things were about to go downhill when I started getting invites to lectures on retaining players and extracting money by using unethical psychological tricks - this was nearly fifteen years ago and targeted at mobile devs, but it’s long since infected the entire industry)
Not that video specifically, but the others were along the same vein. They were all completely open about how they abused psychology to get people hooked, and spoke about players using dehumanizing terms like assets or cash cows. It was disgusting how shameless they were.
I don’t think it’s actually gotten much worse (things even got slightly better after a few countries threatened legislation for going after children), it’s just that those tactics have slowly made their way out of the mobile space (where post-installation monetization strategies are a result of users expecting mobile games to be free, or at most a couple of dollars) and into regular gaming.
A free-to-play gacha game on Android having a scummy monetization model is nothing new, but an $80 (soon to be $90) AAA game double- and triple-dipping into your wallet with paid season passes and FOMO banners and all that other junk, plus plastering ads on its menus? That’s still relatively new to consoles/PC, and putting that crap in games you paid for represents a new level of greed.
Yeah the only reason I’ve have bought a PS 1 to 3 was to play Metal Gear Solid. I have bought neither the 4 nor 5, since no new MGS was released on it ( I played MGSV on ps3). A modernized Syphon Filter with improved stealth gameplay would definitely make me want to buy the PS5.
Look. I think all AAA companies should do $120 base price for all games. Piracy would have such a boom. Better platforms. many more seeders and good reviews and more freaks hell bent on cracking DRM.
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