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Draghetta, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Why all the hate towards this guy? I didn’t know him before, he seems to be behind games like black and white and fable which are very solid titles

bogdugg,
@bogdugg@sh.itjust.works avatar

Why all the hate towards this guy?

As time went on, he developed a reputation for big promises and hype and underdelivering - viewed by some as straight up lying. He arguably killed the Fable brand. He presented a tech demo for the launch of the Kinect that was thought to be a real game, that was mostly smoke and mirrors. Following Fable 3’s poor reception, he makes his own company and hypes up “Curiosity”, essentially a bad clicker game with a promised prize to the person who gets the final click. The tech was bad, and the “prize” was supposedly a share of the revenue from their following project Godus. That project was not good (which was only expected to be at all due to his penchant for inflating expectations), and the cherry on top was that the person who won the prize for the aforementioned Curiosity game never received a dime.

After that, people stopped caring.

Draghetta,

Fair, thanks :)

DJDarren,

The most fun thing about Curiosity was using it to draw dicks.

Chailles,
@Chailles@lemmy.world avatar

A bad clicker game that you could pay money into to make your clicks worth more, might I add. And I believe that the words “will change your life” was used to describe the prize. And that part of the prize was to play Godus early and they got bored pretty quickly of it.

brsrklf,

And that part of the prize was to play Godus early and they got bored pretty quickly of it.

The guy didn’t even look like he had any interest in that kind of game to begin with. And, really, why would he? He’s just a random bloke who tried playing a brainless clicker game, and won the jackpot. There’s nothing that predestined the prize winner to be into any of this. Even Molyneux’s greatest hits in the god game/management genre are still *very" niche games.

Also yeah, Godus was a disaster on many, many levels and very far from those.

The whole thing was very flawed from the beginning.

yata,

Even if you know nothing about the past of this guy, the fact that he made a blockchain-based business sim should tell you all you need in order to form an opinion.

Kolanaki,
!deleted6508 avatar

He exaggerates or straight up lies about the games he has made. Despite some of them being very good, they still under delivered on many outrageous claims Moleneux has made.

Like with Fable, he once said shit ranging from that you’d be able to do shit like carve your name in a tree and watch it grow and the scar evolve over time and even seemingly minor things like fighting a dragon as a boss which didn’t come to fruition.

Voroxpete,

Originally he was a well liked, well respected autuer game designer from back in the days when that was still a thing. He made games like Populous, and people thought he was pretty cool.

Around the time of Black and White, the cracks started to show. He had bought into his own hype, and had a real tendency to over promise and under deliver. But, even though it didn’t exactly match up to some of his more grandiose descriptions, Black & White was still a very good game, so people didn’t mind.

Fable was where things really went off the rails. The thing is, Fable was a very good game, a fun but largely quite contained RPG, feeling more like a western take on a Zelda game than anything (as in the N64 Zelda games).

But it was not the game that Molyneux promised. Not even slightly. The game he described was one that would have nearly photo realistic graphics, and a vast open world where you could literally see a distant mountain peak and set off to climb it. A world where you could kill a man in a duel, and his son would grow up dedicating their life to one day hunting you down and killing you. A world where you could conquer whole nations with armies of darkness at your command.

Think Skyrim crossed with Mount & Blade crossed with Crusader Kings crossed with Star Citizen. Now imagine that game releasing at the same time as Morrowind.

So by this point people were starting to understand that Molyneux was fundamentally incapable of a) reigning in his imagination, and b) operating in the modern world of game development.

And then we got to Curiosity. If you don’t know, it was a mobile game where all you did was tap on a big cube made of layers of little cubes. Every time you tapped on a little cube it got destroyed, and everyone was working together on this, so each cube was destroyed for everyone. The goal was to destroy all the layers and reveal the centre, and whoever destroyed the last layer would win a prize. Kind of dumb, very simple. But Molyneux, Molyneux hyped this to the heavens. This wasn’t just a “game”, oh no, this was a grand social experiment the likes of which the world had never seen before, and the winner would recieve something “truly life changing.” Molyneux hammered that point a lot. “Life changing.”

What they recieved was that a character would be named after them in Godus, the Kickstarter game Molyneux was making. Oh, and they’d get “a portion” of the revenue from the game (it was never publicly stated how big that portion would be).

That was back in 2013. Ten years later Godus is still in early access, backers are clamouring for refunds after basically none of the Kickstarter promises were met, and the winner of Curiosity has not been contacted by the company since 2016.

He has never seen a cent of the money he was promised.

So, yeah, that’s the problem with Molyneux.

Draghetta,

Fairly detailed explanation, thanks!

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

I didn’t play those but I remember spending a lot of time on Populous. That one was quite good.

Schaedelbach, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

It’s all just buzzwordsalad at this point.

Who the fuck genuinely cares about a digital plot of land? The only reason stuff like this attracts people is the hope to make money, and therefore only people who only care about the monetary aspect play games like Legacy.

I highly suggest the YouTube channel “Jauwn”! The dude plays nft games “frome the perspective of a gamer”, so he tries to give those games a fair shot (although he is clearly biased against nfts in general). To no one’s surprise each and every nft game is just a grift to mine money in the pockets of idiots who think they are smarter than the rest.

Aurenkin, (edited ) do games w Cyberpunk 2077 director says studio's switch from REDengine to Unreal Engine 5 'isn't starting from scratch'

It’s definitely not starting from scratch, it’s just throwing away what they built so far.

To be honest though although I’m not a game dev it does seem like a pretty reasonable decision given presumably the difficulties of maintaining your own engine. This will hopefully allow them to invest more time into different parts of the game and avoid a repeat of the Cyberpunk launch. I wonder if that launch and issues that lead to it was a big part of the drive behind the decision.

That said, I am a bit worried about what seems to be a bit of a consolidation happening with game engines after Unity burning a lot of bridges and now CDPR not moving forward with their in house engine. It’d be nice to see some more competition in this space I think. That’s my layman’s take at least, maybe there are already plenty of options that I’m just not aware of.

ashtefere,

The stuff you can do in UE5 just makes it a no brainer for everyone. Especially if you want an object and detail dense environment where lighting is super important. UE5 and cyberpunk is a match made in heaven.

I do home Godot can get similar features to UE5 one date. I’m rooting for those guys.

Aurenkin,

Yeah Godot is super promising! Hopefully it can pick up enough steam for game studios to invest some money or even dev time in it.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m also a little sad that REDengine is getting scrapped after seemingly finally getting to a pretty decent spot, and I definitely wish there was more competition for Unreal.

That being said, it’s a very understandable decision given not just the capabilities and ease-of-use of UE5 but also its popularity, which means finding new developers competent with it is easier and onboarding is faster.

And as you say, it lets them focus on actually making games.

332, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@332@feddit.nu avatar

He’s sticking to what he knows.

Deceptichum,
@Deceptichum@kbin.social avatar

I swear it was only a week or so ago I read about him apologising for this sort of bullshit and overhyping everything.

ech, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Pete in June:

“I do think, though”, he concedes, “we have stumbled, and it feels like stumbling on a mechanic that has never been seen in a game before.”

“And a lot of this is very mystical because I’m trying to avoid to tell you what it’s like. But it’s going to be a lot more like a kind of Fable - Black and White - Dungeon Keeper kind of experience”

Of course it was blockchain bullshit.

OctopusKurwa,

“A kind of Fable - Black and White - Dungeon Keeper kind of experience”

Three remarkably different games there. Ol lyin Pete just wanted to mention the greatest hits to drum up interest in his nft nonsense.

smaug13,

I’m not really familiar with those games, only with the infamousness of molyneux, but wasn’t the player’s actions leaving behind a pretty clear effect on the world a common theme in those games? That may have been what he was referring too.

It may also be him naming those because those games were the heights that he wants to go back to. The games he had made when he was still relevant must be much more present in his mind than they are in ours.

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

He knows the buttons to push to sell his snake oil.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Narrator: It was more like a kind of Godus experience.

Sordid, (edited )
@Sordid@sh.itjust.works avatar

it’s going to be a lot more like a kind of Fable - Black and White - Dungeon Keeper kind of experience

Based on this description and given the only thing two of these games have in common, I can only conclude his latest project is a game focused on using your floating god hand to slap the shit out of your minion(s). I’m just not quite sure about the Fable connection…

blunderworld, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

I just want a proper Black and White sequel, not this crap. A man can dream.

chillhelm,

Imagine the old black&white but with chatgpt level creature AI and propper gesture recognition…

vrighter,

creatures didn’t talk though. How could an ai that only deals with linguistic tokens improve creatures’ ai?

explodicle,

I assume they mean just machine learning - the creatures are supposed to learn by watching your actions.

vrighter,

they require a massive dataset to do so. much much much more than an individual person’s playthrough

They actually suck at learning compared to us, in some ways. If I show you a car, and tell you, only once “this is a car” you will start recognizing other cars, of different sizes, colors and models, from any orientation.

Meanwhile, look at something like tesla cars. they have been gathering data for years, and the ai still has issues recognizing cars sometimes.

CouldntCareBear,

In vr please.

merthyr1831, do games w Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms

generally game studios do choose to begin their next game after releasing their previous game from open beta, yes.

FiskFisk33, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

cant be disappointed without any expectations

mindbleach,

Dewey disagrees.

altima_neo, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@altima_neo@lemmy.zip avatar

What does it even mean?

kautau,

It’s means he’s grifting people

Sordid,
@Sordid@sh.itjust.works avatar

Always has been.

Anamnesis, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

You mean white nationalist Peter Molyneux?

zoostation,

Did you mistake him for Stefan Molyneux?

Anamnesis,

Yes lol

Voroxpete, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Only this motherfucker could make a blockchain based product in 2023 and think he’s still ahead of the curve (and not, y’know, turning up to buy tickets on the Titanic after it hit the iceberg).

zik,

It’s probably been in development since 2009 when it was cutting edge.

ChaoticEntropy, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@ChaoticEntropy@feddit.uk avatar

You can’t keep a good grifter down.

mojo,

He definitely delivered on Fable though

chiliedogg,

The game that was missing so many features promised by him that the studio had to stop him from doing any more interviews?

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

Most of “his” genuinely good games seem to deliver despite him, not because of him. Beyond his ability to deceive enough investors/gamers to get funding for other people to pull something good from the fire he creates, what else does he do.

snooggums,
@snooggums@kbin.social avatar

Is he the Elon Musk of video games?

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

He’s more of a snake oil salesman than a Musk, who makes the pitch, takes the money and vanishes off to another scheme.

Musk likes to become very involved and get his hands dirty, even if it’s often just from his own faeces that he is throwing at the wall.

mojo, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Get monetization and crypto out of games. Sell complete entertainment products!

p03locke, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@p03locke@lemmy.dbzer0.com avatar

No need to buy it. I’m already disappointed.

groucho, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@groucho@lemmy.sdf.org avatar

Molyneux’s great sin is the inability to shut the fuck up while he’s ahead. lt’s hard to explain how much weight this guy carried in the 90s/very early 00s but he was the guy that did Populus, Dungeon Keeper, and Syndicate. And then he just kept over-promising and fucking up for a whole decade.

If he’d kept it reasonable he might still carry some of that weight but he cannot stop promising the moon and then delivering mediocre shit. It would be like Miyamoto releasing flappy bird with NFTs instead of the next Zelda game. God he’s so frustrating.

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