nitter.net

alsimoneau, do pcgaming w Starfield is now available for pre-load on Steam!(116.21 GB)

No preorders

Potatos_are_not_friends, do pcgaming w Starfield is now available for pre-load on Steam!(116.21 GB)

Been available to preload for at least the past 18 hours.

Fiivemacs,

K…I’ll wait for actual gameplay videos before I jump on this hype. Zero trust in the gaming industry, or any industry anymore. Too many pricks lying to steal money

sam,
@sam@lemmy.ca avatar

Gameplay videos are out already

Fiivemacs,

Oh cool, I will go watch. I refuse to pay attention to anything cinematic or scripted, it’s typically not an accurate representation of the game.

QubaXR, do games w The Game Awards 2023 will run roughly 2.5 to 3 hours and feature more new game reveals, confirms Geoff Keighley.
@QubaXR@lemmy.world avatar

Would have never guessed.

overkill0485, do games w Yasumi Matsuno: "Currently, there are no plans for remastering [Final Fantasy Tactics]."

Break my heart, why don’t you. I love that series. FFTA is goated for my GBA Player on my Gamecube

Yokozuna, do games w Yasumi Matsuno: "Currently, there are no plans for remastering [Final Fantasy Tactics]."

Didn’t think a dream that I hadn’t dreamt yet would be crushed before I could even dream about it…

Carighan, do games w Cult of the Lamb Announces Free Major Update: Sins of the Flesh
@Carighan@lemmy.world avatar

Oh that’s awesome, I have been meaning to get into this. And I still will, though right now Signalis, Tunic and Persona 5 Tactica are first on the list. 😅 Too many games, too many sales.

I tried the free demo on the Switch though, and really liked it. The art style easily carries what would otherwise be a good but not stellar game.

somnuz,

Tunic is really amazing, besides lovely graphics the overall concept there is top notch.

GreenAlex, do games w Risk of Rain Returns drops onto Steam and Nintendo Switch on November 8th, 2023!
@GreenAlex@kbin.social avatar

Hoping the design for this one is a bit. . . tighter? As much as I liked the original, runs usually turned into hopping around trying to not get hit while you hope for enough space to actually use your abilities; or if you had busted items you just about instakill everything. I never found much of an in-between and felt that the sequel handled playing from behind situations much better.

simple,

Well they’ve already fixed my biggest issue with the original, you no longer need to kill every enemy to go to the next stage. Everything else is icing on the cake.

We’ll see how they handle being able to avoid damage but I doubt it will be too different from the original.

blazera, do gaming w Epic Games laying off 16% of staff, divesting from assets including Bandcamp, and generally hemorrhaging money
@blazera@kbin.social avatar

The heck is going on, youd think theyd be making bank now with Unity driving out so many developers.

Renacles,

They’ve been doing pretty much everything wrong except Unreal and that one time they got lucky with a failed-game-turned-BR-giant.

Imagine having 2 money printing machines and still being unable to come out with anything good.

blazera,
@blazera@kbin.social avatar

Can i get some specifics?

JelloBrains,
@JelloBrains@kbin.social avatar

The giant BR is likely Fortnite, the Battle Royale part that is the game most people know wasn't supposed to be the big deal, what is now Save The World was supposed to be the game and BR was just going to be tacked on.

blazera,
@blazera@kbin.social avatar

Specifics on the "everything wrong" part. I know about their huge successes with fortnite and unreal, i dont know any specific failures

xNIBx, (edited )

Their reboot of Unreal Tournament failed. And so did their moba named Paragon. Arguably, their Fortnite Save the World also failed. Gears of War Judgement had poor sales for a Gears game though that may have been mostly developed by People Can Fly.

Generally if we ignore Fortnite and Infinite Blade(a mobile game), their last successful game was Gears 3, from 12 years ago. They basically only have Fortnite, Unreal Engine and the Epic store.

Renacles,

They cancelled a bunch of games like Paragon and Unreal tournament to feed the Fortnite machine, abandoned the main Fortnite mode they had already sold and then started funneling money at the epic store.

The epic store at this point has been such a huge loss, exclusivity deals alone are worth millions and not even those managed to get them a user base.

A company with Fortnite’s and Unreal’s income should not be struggling to make a profit.

donuts,
@donuts@kbin.social avatar

I'd venture a wild guess that the revenue split business model behind Unreal Engine, and the strategy around spending tons of money to bring people over to the Epic Games Store, are not sustainable. They probably have been generally subsidized by the huge amount of cash that Fortnite has brought in.

Maybe the Fortnite well has dried up? 2023 has been a strong year for news game releases, and it's possible that Fortnite has lost some of players' attention?

Hard to say, but it's looking like Unity are not the only ones struggling to keep their business afloat.

JelloBrains,
@JelloBrains@kbin.social avatar

I only have played Fortnite because my nephew was big into it for a long time, now that he and his friends are in high school they have quit playing, I don't know if that's a big trend, but he tells me it is just not cool to play anymore.

Gordon_Freeman,
@Gordon_Freeman@kbin.social avatar

They keep giving away free games each week (they have to pay to the publishers of the games to give away games) yet nobody spend money in the store (I think the average was each user spend like $10 or $15 per year)

They also keep buying exclusives, a thing that cost money...

And we cannot forget all the studios and company they have bought, the purchase cost money and their maintenance too

bmlzootown, do gaming w CS2 release announcement

I was excited until I realized that the original was replaced with CS2 in my library. If it is different enough to warrant a new title, it should be entirely separate rather than being treated as an update to an existing game.

ilickfrogs, do games w CS2 release announcement
@ilickfrogs@lemmy.world avatar

PSA: Anyone having issues installing, restart steam and or change download regions. Took me two of each to get it going.

forgotaboutlaye, do games w CS2 release announcement

Looking forward to giving it a go! What a strange time for release though.

woelkchen,
@woelkchen@lemmy.world avatar

What a strange time for release though.

“Summer”

charles,

I love that it’s already been added to Valve Time.

Nefyedardu,

Even stranger marketing campaign, if you can even call it that. It was like four YouTube videos and some tweets.

beefcat, do games w Baldur's Gate 3 Will Release on Mac on September 21, Alongside the 3rd Major Patch
@beefcat@lemmy.world avatar

Is the Game Porting Toolkit starting to pay dividends? I didn’t really buy my Mac to play games, but I won’t complain about more of my Steam library being playable on-the-go.

Xperr7, do pcgaming w Starfield is now available for pre-load on Steam!(116.21 GB)
@Xperr7@kbin.social avatar

Still not buying until Early Access opens up.

miklo, (edited ) do wolnyinternet w W Polsce działalność obywatelska opiera się o Facebooka

@tomasz Działalność obywatelska w postaci inicjatyw ad-hoc, prowadzonych bez żadnych struktur, faktycznie jest praktycznie zmonopolizowana przez platFormę na której "są wszyscy". Ale... potencjał zmiany jest i trzeba go szukać (tzn łapać 😁) tam i wtedy, kiedy jakaś obywatelska działalność z nieformalnego "pospolitego ruszenia" zamienia się w coś bardziej zorganizowanego. Niekoniecznie chodzi o osobowość prawną, bardziej o taki moment kiedy luźne gadanie na facebooku zamienia się w jakieś konkretne zadania, które trzeba zaplanować, rozdzielić między ludzi, tworzyć przy tym jakieś dokumenty a to wszystko jeszcze w podgrupach, które powinny się ze sobą komunikować ale jednocześnie mieć własne wirtualne miejsce na to co robią. I to jest ten moment, kiedy jakieś bardziej ogarnięte jednostki z grupy zaczynają rozumieć, że potrzebna im jest do pracy platforma z prawdziwego zdarzenia, którą facebook tylko udaje. I to jest również ten moment, kiedy te "ogarnięte jednostki" zaczynają szukać alternatywy. Kierując się jednak głównie zestawem dostępnych usług, popularnością i ceną. A rzadko tym czy platforma jest oparta na , czy będą faktycznie kontrolować swoje dane pod kątem przenośności i prywatności. No i właśnie na tym etapie powinni "jakoś" trafić (i chociaż przetestować) te projekty, które robią co trzeba a przy tym są wolne, niekorporacyjne zdecentralizowane.
I teraz wypadałoby zrobić jakąś listę rekomendacji albo zlinkować do takowej. Ciekawe jakie wy macie doświadczenia i co moglibyście "fejsbukowiczom" polecić. Ja np, poza takimi platformami pracy grupowej "ogólnego użytku" jak robiłem ewaluację kilku bardziej specjalizowanych pod działalność obywatelską (czyli m.in. debaty, podejmowanie decyzji, praca w podgrupach) i z wartych uwagi to np , , , . Wszystkie , z opcją 'u aktywnie rozwijane i sprawdzone w dużych organizacjach. Niestety, żadna z wymienionych nie ma struktury federacyjnej. Poza nextcloud, w którym widzę wielki potencjał pod warunkiem, że doprowadzą do porządku kilka rzeczy m.in aplikację, która konto na nexcloud uczyni pełnoprawnym uczestnikiem fediverse.

Kierunkowy74,
@Kierunkowy74@karab.in avatar

Mobilizon jest sfederowany. Posiada grupy, które można obserwować na fedi. Aby do takiej wstąpić, trzeba mieć jednak konto na Mobilizonie (a może Friendica też zadziała?). Grupa może organizować wydarzenia (tylko dla członków lub publiczne - te drugie pojawią się jako wpis grupy), zamieszczać ogłoszenia (tylko dla członków, tylko z linkiem, publiczne - też jako wpis), dyskusje (dla członków) i zasoby - zbiór odnośników.

brihuang95, do games w John Romero: Happy 30th birthday, DOOM. [...] Thank you for playing our games, and thank you for keeping DOOM alive, all these many years.
@brihuang95@sopuli.xyz avatar

the classics and the newer entries are all great games, super stoked for the next one

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