I remember wanting to play IWBtG so badly in its heyday but not being able to figure out how to on a mac. I finally watched a playthrough recently and… turns out I dodged a bullet of frustration.
Did you really dodge a bullet though? Or did the bullet stop midair and changed direction to move toward what was up until now the most logical location to dodge to?
Someone actually beat Tetris in the NES earlier this year. I mean beat, as in into submission. They got far enough that the game couldn’t handle the progression anymore and crashed.
Which definitely qualifies it for the hardest game. All of the other games everyone is taking about have been beaten multiple times by multiple people. Tetris has been beaten once by one person after almost 50 years.
The version I played stopped after level 15. Not sure if it was supposed to happen, I only managed to get that high once. But I contend that I beat the game.
I miss the arcade-y feel of older racing games. Everything these days tries too hard to be a simulator, that they end up stripping the fun out of it. I want sparks to fly out of my tires when I drift even though they're rubber and wouldn't actually do that, I want wacky announcers with color commentary, I don't want to shift gears.
I want games like Ridge Racer and Need for Speed to make a comeback.
Need for Speed: Hot Pursuit or Burnout: Paradise might be the closest to what you're looking for. They're both open-world games, but I don't think they really have that open-world filler that you see a lot of. They both got remastered releases in the last few years.
Hot pursuit is barely an open world game. There’s never a point to find around in the open world, in fact most people might even miss that you can do that.
Because those same people who complain about it will go home, sit down, fire up Destiny 2 and spend $20 on a fucking cape or some shit. Because people lack self-respect.
What I was originally sold on made sense: physical games sometimes have shortages and if you want to avoid that you can pay up front to reserve a copy. I pre ordered Skyrim and it shipped to me almost a week after all my friends got theirs who didn’t preorder. The physical copy of Skyrim was meaningless since it was tied to steam anyway. That was my first and last experience with preordering
I don’t know what it’s like where you live, but as rule, who knows? There are scheduled trains which are notoriously unreliable, but also unscheduled trains. Basically whenever there is enough cargo to justify a train it gets put out on the tracks and they move it when they can. Caveat: this is for Canada and is largely based on info from some former neighbors who were conductors and brakemen.
Freight is definitely tracked but not necessarily scheduled in regular intervals. This is true for both trains and ships. Like it costs so much and the world isn’t always that consistent.
But yeah like cp/cn/CSX/ns/BNSF etc all know what’s on their lines and where.
However these lines are fully private unlike aviation so there is no requirement to publically provide any data.
For planes position data doesn’t even come from the airline but a govt mandated transponder that communicates on public frequency on the aircraft and private websites use a network of recieving radios donated or not spread across the world to provide the public with a service they also try to profit off of. This doesn’t exist for trains as far as I know. And I don’t think for ships either.
They track them, but they’re not all scheduled. If there is enough cargo there they put on a “special” and they will move it between the scheduled trains. Train scheduling and tracking is an art unto itself.
Literally what happened to me. I have a modded switch but still bought games for it, when they shut down yuzu I packed the switch up and play exclusively on PC now.
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