Max Payne is a great series. while i first experienced it late in my lifetime, i still found enjoyment in the series. it kick-started my fascination with Remedy’s games as well as my fandom towards HEALTH, who composed the score for MP3.
i do think MP3 is a bit underrated, given the reception it had initially.
Judging by how MP3 is excluded from the Max Payne collection on Steam (there’s a separate bundle with 1-3), it does seem to be the underrated sibling. I sadly only bought 1 & 2 in a bundle when I bought it years ago. But with how much I’m enjoying Max Payne 1, I’m definitely planning to get 3 at some point down the line
Max Payne 2 is one of my favorite games of all time. It’s the only game I ever finished, then beat 2-3 more times in succession on increasing difficulties just to get a different ending.
After I finish Alan Wake II, I’m considering going to Max Payne 2 (though I have a lot of games I keep piling onto the list of what I want to play. So who knows. The Steam Sale coming up certainly won’t help). If it’s anything like this one I know I’m going to have a good time though. Remedy is masters of their trade it feels like
I love this game. I loved the Bullet Time feature, and the overall plot was really good. I forget if it’s this one or MP2 that I played as a kid… >!There’s some woman who is following us around, we are also trying to seek revenge for the dead family or something…!<
The Bullet Time is so satisfying. And I love Max as a character. I’m a sucker for Everyman characters (part of the reason Alan Wake is one of my favorites too). I would have killed to get to experience this game as a kid. It’s so much fun I’m disappointed that I never played it sooner lol
Life. The things I wish I could’ve played as a kid. I wish I could get into stuff like One Piece as well, but these days it’s so hard to have enough time for just one episode a week, let alone binging 5 a day to finish the minimum 1000+ episodes.
You are thinking of Mona Sax, she makes a brief appearance in the first game, but its in the second game where she shows up in most of the chapters (often showing up right before or after Max arrives to a location) and you play as in her in some of the later chapters.
I don’t think the bad graphics are a fair complaint but the ugly ass UI or the game making my PC blow like a military air jet while still looking like poop, (after 10 years) maybe that’s the real problem.
And no, my PC is not under specs, I can play Cyberpunk 2077 or similar games just fine.
What’s wrong with these graphics? Is it supposed to be a high fidelity graphics game? These look good enough to drive a good gameplay. Idk about the game and you told nothing of the sort so I can’t give any opinion on it.
It’s like people have completely forgotten the sheer volume of great games made before graphics like this would have been the best ever. Some of the all time classics use ASCII art for christs sake.
If this is your lead out, the biggest, baddest, most serious complaint you could come up with, must be a pretty solid game at worst.
Honestly, as long as the collision lets you walk over it smoothly without getting caught in the gap between the terrain and the object, I think this is fine. Having it flush or overlapping would probably lead to z-fighting or other weird collision bugs.
I never expected graphics to improve honestly. Plenty of good games out there that have been in development for a long time and look like old games, like Project Zomboid.
I was gonna come here to comment that PZ has been in early access for damn near 13 years. Hundreds of thousands of people already have hundreds to thousands of hours played on it. There are thousands of mods to change the way the game plays.
7 Days to Die has a terrible problem with the devs not knowing what they want to do with the game. All they know is that the players are doing it wrong.
A group of Hololive Vtubers played it recently, and I noticed how some things appeared good while other worse, I guess it comes with such a long development time.
My issues with 7D2D are countless but the shitty terrain isn’t one of them. I love the way you’re able to destroy and shape the obviously polygon terrain in that game.
It doesn’t look great while you’re doing it but it doesn’t take anything away from the experience.
This appears to be a farming plot that a player has buried into the terrain. Due to limitations in the engine, the terrain renders weirdly when it’s deformed this way. This creates a weird sort of edge in the terrain, which appears to be made of dirt, stone, and grass
It’s always been a very ugly game. I never expected that to change… but games are a lot more than graphics. Minecraft still looks like Minecraft, after all.
I wouldn’t say “very ugly.” I think it looks fine, especially for a game that’s been in development for 11 years.
It has a lot of jank, but considering what the game does, I think it does it exceptionally well. Especially considering you can pretty much count the number of open world, randomly generated zombie apocalypse games on one hand.
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