I’ve finally got and sat down to play Cyberpunk 2077: Phantom Liberty.
And I had not played since around release when I beat the game. I will say this: If this game had come out in this state - including the content from the xpack - I would have loved it. It’s still buggy and janky, but little enough to be funny instead of grating. All the new interactions they added like romances visiting you is amazing and adds a lot of details and atmosphere, and the new story being far more on-rails helps so much in establishing and keeping tension.
My one big criticism I’d still have is for how much the game sometimes struggles against it’s underlying design. The whole map being a city feels weird, because like the countryside in Witcher III, vast areas of it feel dead and empty. Luckily with the xpack being centered on the very dense and compact Dogtown, that is largely solved for the new content.
8/10, would recommend if you enjoyed Cyberpunk 2077.
Having played through the PL story, I didn’t like the overhauled skill system as much as I’d hoped, but I still want to go back through the main story again. There are still some old sidequests I never got around to as well.
That I’m not sure. I personally haven’t noticed any difference between the emulated one and a “real” BIOS, but that doesn’t mean there isn’t one. In theory they should all work the same regardless of their version, but I don’t know that.
This is why I still kind of appreciate digital downloads in their own way. I can’t think of any format of purchasing a game that has 100.00% chance of working 20 years in the future. Steam, at least, has been able to get those purchases reliably for that long.
No it was them proposing changes that they were saying would make the grand easier but would objectively make it worse for everyone who isn’t getting 10kill + game every game (and a 10 kill game is pretty rare even for good players) but really that was the straw that broke the camels back and it was backlash fro. Years of shitty practices.
GTA has always been for teenagers, edgelords, and angstmeisters so they can feel hardcore while they vent out some of their aggression on game characters. You don’t play gta for the innovative gameplay, you play it to jack cars and enact violence on virtual douchebags. It actually shares a similar function to postal 2 now that I think about it.
I don’t understand why anyone would want to travel between point A and B and point B and A. Can’t they just make up their mind about where they want to be?
I just want to live at point D and spend a pleasant amount of time at point E
You can go to a virtual titty bar and see virtual titties.
Point A is not the titty bar and point B is the titty bar. That’s why it’s number 1. It’s also why you’re murdering everything in your way and trying to get to B as fast as possible. Because it’s a titty bar.
Just pixels and polygons. Sometimes the game wants you petting them, sometimes it wants you to survive their attacks, and sometimes, it wants you to harvest their meat and fur for survival. I’m currently playing a game where the armor I’m wearing largely came from dogs.
Sir the rest of us were ignoring the mission trying to see how many cops could chase us at once and also how many of them we could murder when we let them catch up. Then they went online with it and people started wearing the game like a suit.
This is every game for the people that skip dialog and cutscenes.
Now do a recap of a TV show, except skip all the parts where they aren’t shooting a gun or stuff isn’t exploding. I don’t get that TV show, nothing had any context and there was no motivation or lessons to learn, stuff just randomly exploded from being shot at.
lemmy.world
Najnowsze