lemmy.world

Transporter_Room_3, do gaming w Never understood this
@Transporter_Room_3@startrek.website avatar

start game

go from A to B

press button/scan object

go from B to C

solve 3rd grade puzzle

go from C to D

scan object and defend while npc does things

optionally sneak from D to E

repeat until the game is over

And the best part is, I’m sure nobody even knows what game I’m talking about, but they think they might have it narrowed to 3 or 4.

Some of my favorite games on the planet are literally “wander around opening doors” and “go to a place to solve simple puzzles, press some buttons, and don’t die”

Stamets,
@Stamets@lemmy.world avatar

Star Trek Online is what comes to mind immediately for me

HappycamperNZ,

ME Andromeda?

vox,
@vox@sopuli.xyz avatar

watch dogs comes to mind first, just because of the 3rd grade puzzle part

Kolanaki,
!deleted6508 avatar

It’s literally every game. The only thing being omitted is the how and why adding flavor and context to going from A to B.

MBM,

I’ll be annoying and say it’s been ages since I last played a game like this, and it’s not because I don’t game

Kolanaki,
!deleted6508 avatar

Like Tetris or one of those Eye Spy games? Games where you go nowhere, or do nothing? Guarantee, you’re still moving something from A to B. Even if it’s just the mouse cursor.

MBM,

Moving, sure, but not solving 3rd grade puzzles or defending NPCs

Cratermaker,

I was gonna say it couldn’t be Hunt Showdown, but it actually fits pretty well, minus the friendly NPC. Start game, collect clues, fight the boss, wait for the banish and try to defend, then take the boss token to the extract, all while trying not to die from enemy players. Of course the enemy players make it exciting, and I guess that’s why I’m not that into single player games.

How else can you create a good player experience while not alienating casual players though?

funkless_eck,

live in point A

something calls someone away to point B

in order to change it back they have to sacrifice something important

return to point A

they are changed as well

and the best part nobody even knows which story I’m talking about

FractalsInfinite,

Every story boils down to a hero’s journey.

howrar,

It’s Tetris, right? It’s gotta be Tetris.

SchizoDenji,

Minesweeper? Spider solaitre?

Zachariah, do gaming w Never understood this
@Zachariah@lemmy.world avatar

Duck Hunt?

BassaForte, do gaming w Never understood this
@BassaForte@lemmy.world avatar

L take. GTA5 is a solid game. Never cared for online tho

PeriodicallyPedantic, do gaming w Never understood this

You’ve just described nearly all action, adventure, and shooter games.

PaulieDied, do gaming w Never understood this

At least Vice City had fun missions like dropping bombs in trashcans with the world’s most fickle RC helicopters

pfannkuchen_gesicht,

“fun”… yeah, not exactly a word I’d use to describe that mission.

otp,

Not sure if they fixed it in the PC port, but I enjoyed it when I played it last. I think I failed the mission only once, if at all?

I imagine they reduced the number of enemies or their aggro range, or raised the timer by a ton

HappycamperNZ,

I suckered at that mission.

Yet went great flying helicopters later.

Would try again

OfficerBribe,

That’s San Andreas. I loved all their missions and even though they also could be reduced to only, driving, flying and shooting they all felt distinct and memorable.

Invading Madd Dogg’s mansion and stealing lyric book and delivering it back OG Loc who had a party in your hood was fun. Stealing jetpack for a hippy, burying alive someone in construction site while they are in portable toilet, doing heists with Catalina, all that was fun.

I can’t seem to recall a single GTA 4 or 5 mission / moment truly memorable besides the line “Causin, let’s go bowling”. Maybe it’s all related to when I played SA and probably my memory was better then.

PaulieDied,

Your memory may indeed be a bit flaky, because that mission (demolition man) is quite definitely from Vice City :)

I agree with the sentiment of your post though

OfficerBribe,

Thought you meant New Model Army mission which also feature RC heli, bombs and barrels :)

I remember not knowing how to activate magnet and thinking that mission is impossible.

FartsWithAnAccent, do gaming w Never understood this
@FartsWithAnAccent@lemmy.world avatar

85% of my time in GTA is spent driving like a jackass for fun.

SendMePhotos, (edited )

Username reminds me of a Bash.org quote:

+ (6778) - [X]

SABDO: on one of those speech-to-text programs my friend ripped ass onto the mic.

SABDO: and it typed out “France”

SABDO: we were like, wtf?

Bash.org Archive

Edit: I think I commented on the incorrect comment. Oh well.

FartsWithAnAccent,
@FartsWithAnAccent@lemmy.world avatar

So glad Bash.org got archived!

toynbee,

There’s an archive?! My life just got a lot better.

MonkderZweite,

Just learned that safety standards in Star Wars suck and almost every mc falls down a hole at least once.

iterable, do gaming w I don't know if I have the strength to do it
@iterable@sh.itjust.works avatar

Never seen a dog in a video game only polygons and pixels that try to look like one. Never a issue.

DarkDarkHouse,
@DarkDarkHouse@lemmy.sdf.org avatar

It’s just skin and bones under my floorboards officer, mama says they’re not real boys

iterable,
@iterable@sh.itjust.works avatar

Games and real life are not the same. If you can’t disconnect and understand the difference you have a real problem.

DarkDarkHouse,
@DarkDarkHouse@lemmy.sdf.org avatar

For sure they are different, but you know that your brain putting the experience together as having qualities of dog and reacting emotionally is normal and by design. Never cried while watching a film? Boy, those things are so fake.

iterable,
@iterable@sh.itjust.works avatar

A dog in a film is a real dog. It is a living breathing animal and should be cared about. If it cgi then again pixels don’t care.

amio, do gaming w I don't know if I have the strength to do it

This. Playing Far Cry and when you shoot the dogs, which you basically have to do, they make this little whine sound and it's heartbreaking. :(

I mean, they'd absolutely tear out your spleen, but still.

Noodle07, do games w OddSparks Cute Logistics Game

Gnnn can’t watch the video I want to discover it myself, demo downloading now

dlpkl, do gaming w I don't know if I have the strength to do it

Y’all haven’t experienced pain until you come across dogs in The Last of Us 2. The sounds the dogs make if you don’t kill them with a headshot are the worst part of the game and I’m not exaggerating. And then it’s owner will start wailing over its body. If you kill the human, the dog will start whimpering over its owners body. I played the pacifist on those levels cuz it was that bad.

ech, do gaming w Never understood this

Turns out every game sounds bad if you purposefully describe it badly.

agressivelyPassive,

I mean, this is the essence of 95% of GTA missions. Just like 95% of RPG missions are a variation of clear dungeon, kill boss, retrieve item.

Lmaydev,

The key is making the dungeon/boss fun. The quests are just to lead you through the content.

If you don’t like fighting through dungeons and fighting bosses then the game may not be for you.

Like with GTA getting to places needs to be enjoyable.

ech,

And taking out 99% of the rest of the game built around the basic skeleton structure makes it sound bleak and boring.

PeriodicallyPedantic,

“clear dungeons, kill boss, retrieve item” is just “go from a to b, kill x at b, go from b to c”

fidodo,

Platformers are just running and jumping towards the right and repeating.

Alexstarfire,

Old school ones. Anything half modern lets you go left as well.

fidodo,

But the goal is always to the right (counting metroidvanias as their own genre)

Alexstarfire,

Not really. Super Meat Boy is a platformer and definitely isn’t always to the right.

DacoTaco,
@DacoTaco@lemmy.world avatar

Same thing with i want to be that guy

funkless_eck,

super metroid final boss is left

Honytawk,

Super Mario’s boss is right.

Both sides are equally bad.

0ops,

🤯

CileTheSane,
@CileTheSane@lemmy.ca avatar

Start game
Make number go up
Become better at making number go up
Make number go up more

Somehow almost every game ever made

MonkderZweite,

xkcd.com/722/

Hmm, reminds me of Hollywood hackers.

XTL, do gaming w I don't know if I have the strength to do it

And afterwards, you notice there are puppies hiding in the truck nearby. – Fallout writers

fartsparkles, do gaming w Never understood this

Pretty sure Minecraft was the most profitable game of all time.

And you can be that reductive for pretty much all games. Run right and jump on mushrooms. Watch shapes rotate and fall. Punch cubes. Three of the other most profitable games of all time.

ech,

Minecraft is the highest selling game (beating out GTA V by 110 million units sold source), but it’s not the most profitable. GTA does have it beat there ($9.9 billion vs $3.3 billion). Though CoD has them both beat at $31 billion (source).

havokdj,

CoD as a FRANCHISE beats them both, but you have to keep in mind that metric for GTA V and Minecraft are indeed, for single video games.

ech,

That’s true (to be even more precise, the GTA metric is also for the franchise…which GTAV makes up $8.5 billion of >.>). How about Candy Crush at $20 billion?

4grams, do gaming w Never understood this
@4grams@awful.systems avatar

Hate to say it, but it’s because it’s fun. I haven’t played in ages but despite it not being my kind of game (I’m usually a fallout kind of guy), I really loved playing through it. I enjoyed it enough that when the next one comes out, I’ll likely finally buy a current gen console.

Rozz,

So instead you like going on a mission, getting distracted and killing a bunch of people/ghouls/irradiated creatures and managing inventory ( I do too).

4grams,
@4grams@awful.systems avatar

Yep! Something’s obviously wrong with me :)

proper, do edc w Multitool
@proper@lemmy.world avatar

I love leatherman stuff but I just know, myself, i’m gonna leave it on site one day. I haven’t seen the rebar before it’s really nice.

fujiwood,

Leaving behind a tool is never a good day. Especially when you don’t notice untill the next time you need it!

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