lemmy.world

stupidcasey, do gaming w Thank me later

If there is anything I’ve learned from the grand history of the console wars, it’s that they play by highlander rules ** there can only be one!** or more precisely there can only be two plus Nintendo who is a separate entity and irrelevant to console discussions. Xbox and Steam Deck is about to fight to the death just like Sony killed Sega.

grue, do gaming w Thank me later

If you’re going to go back in time to help Sega, you should go farther back and stop them from releasing the 32x against the Saturn.

Rolive, do games w Day 101 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Oh so that’s where they went after Kratos released them.

SquigglyEmpire,

I immediately thought it was that scene when I saw the screenshot, such a bittersweet moment.

missingno, do gaming w Thank me later
@missingno@fedia.io avatar

Unlike the Gamecube and Xbox, which used DVD-like discs but just weren't licensed as DVD players (though Xbox later sold a "DVD Playback Kit" meant to cover licensing fees), Dreamcast's GD-ROMs were closely based on standard Compact Disc technology, just with dual-layer discs.

Upgrading the hardware would've increased costs considerably, GD-ROMs were meant to be a lot cheaper than the still very new DVD technology. Tech that did get cheaper by the time the PS2 hit the market nearly two years later, but Sega wanted to be early.

rickyrigatoni,

They always say the early bird gets the worm, but the early worm gets eatened. And sometimes you the worm.

Classy,

Sometimes come the mother. Sometimes come the wolf.

Lun0tic, do gaming w Thank me later

If Dreamcast should have had a niche it should have been using the VMU as a portable MP3 player and giving the Dreamcast the ability to rip music.

Sabin10,

You’re grossly overestimating what mobile tech was capable of in 1998. The dreamcast had enough power to play an mp3 but the VMU definitely did not. On top of that, the VMU only has enough storage space for a little over 6 seconds of music at 128kbps. Even if the Dreamcast could (very very slowly) rip CDs to MP3 , you still had no where to save the data.

Lun0tic,

No shit the VMU as it was isn’t capable of MP3 capabilities. Not sure how crazy tech advanced you think mp3 players were in the beginning, the simplest mp3 players didn’t even have a screen, they were plug n play with direct drop file library- no software required and ran on a single AA battery. Also not sure why you think the disc reader wasn’t fast enough. Most people were happy to spend 2-3 hours ripping and burning a music disc. I think you’re comparing it to modern day expectations.

The Dreamcast came out in time where people were happy with any tech that was dual purpose and any that was cable of multiple functions received huge attention.

Here’s Sega’s VMU Mp3 player prototype: not saying this specific one would have been the one, just saying it’s capable.

thedreamcastjunkyard.co.uk/…/a-closer-look-at-dre…

Sabin10,

If the Dreamcast didn’t get discontinued in early 2001 then sure, it’s possible they could have released an mp3 player vmu. We don’t even know if the TGS prototype was a functional unit or just conceptual mockup. Either way, it would still be a case of too little too late.

When I said it would rip CDs very slowly I was referring to the processing speed, not the drive speed. Comparable processors of the time would encode at about 0.6-0.8x speed depending on the encoder used and I doubt the average consumer would want to spend 2 hours to encode a single CD worth of music on their dreamcast.

Rookwood, do gaming w Thank me later

Dreamcast’s strength was the hardware. Adding a DVD player would have just increased the price out of realistic range. The problem was the software and 3rd party support. The library just could not compete with PS1 and N64 and then the greatest console of all time came out and put it out of it’s misery, the PS2.

magic_lobster_party,

Dreamcast had more games in its short lifespan than N64. The problem wasn’t software support.

I believe the problem was poor marketing. Especially after the failure of Saturn. Everybody was looking forward to PS2.

vaguerant,
@vaguerant@fedia.io avatar

There's not really any one reason the Dreamcast failed, but the library being larger doesn't necessarily map to the library being better. The Dreamcast didn't have any heavy hitters on the level of a Mario 64, Mario Kart 64, GoldenEye or Ocarina of Time. In terms of games that are still in the mainstream consciousness, it's probably Sonic Adventure and Shenmue.

The library also had another thing that I think held it back from greater success: ports. Releasing so early, basically in the middle of the lifespan of the PS1 and N64, meant that a lot of the games were cross-platform with one or more previous-generation consoles. It's hard to demonstrate the power of a next-gen console when so many of the exact same games also worked fine on the consoles people already owned.

The other big source of ports in the Dreamcast library were arcade games. Sega was offering the ultimate in home ports of arcade games at exactly the time in the games industry when arcades were collapsing. The Dreamcast was the best way to play basically any cross-platform game that came out in that period, whether it was ported from arcade or lesser consoles, but ultimately they were games you could already play or that you specifically didn't want to.

I don't want to give the impression that the Dreamcast didn't have good or original games, it had both, just not "I must upgrade my console mid-gen"-quality games. It's a library that's aged very well but at the time, not enough people wanted what they were selling.

scutiger,

And part of the PS2’s success was the built-in DVD player which was cheaper than non-console DVD players at the time. So if you were going to buy a DVD player anyway, you were better off buying a PS2, saving some money and getting a console at the same time.

Spiralvortexisalie,

Yeah I feel too many people overlook that in 2000 it was next to impossible to find a DVD player under $500 and then PS2 came out, lots if people who didn’t even game bought them because it was known for being better than anything even close to its price range.

Sabin10,

N64 and PS1 have not aged well. I’d absolutely take a dreamcast over the N64 and the PS1 really only beats it on RPGs. If you don’t have nostalgia for the 5th gen consoles, most of the games just aren’t very fun anymore.

Nosavingthrow, do gaming w Thank me later

A dvd player wasn’t going to fix the internal dysfunction at Sega.

MudMan,

Or the weirdly anachronistic mess that is the Dreamcast in general. I mean, it's not easy to visualize today because a lot of the "just a tiny underpowered PC thing" approach ended up winning the day, but the Dreamcast made no sense whatsoever at the time and produced entirely absurd looking games.

Maybe you could try to rationalize the 480p thing as an advantage today, but at the time screenshot comparisons looked a generation apart next to the PS2.

Laser,

Maybe you could try to rationalize the 480p thing as an advantage today, but at the time screenshot comparisons looked a generation apart next to the PS2.

Which 480p thing? GameCube, PS2 and Dreamcast all output at 480p. Some games on the PS2 can upscale. But they render at that resolution.

MudMan,

Specifically the VGA 480p output, which was a big deal for most use cases.

I imagine there is some regional differentiation here based on HDTV adoption and SCART vs component, but for reference VGA out was still the sole way I had to get any progressive signal for gaming all the way down to my day one Xbox 360 in 2005, which did not have an HDMI out (not that I had any displays with an HDMI in, for that matter).

Laser,

I see, though in fairness, most users probably didn’t use their consoles on screens with VGA input.

Anyhow, nowadays, if you’re willing to shell out the cash and mod your Dreamcast, it too can have HDMI output ;)

MudMan,

Yeah, that's the thing about it, right? It has all the pieces of the architecture of a modern console in a world where none of them make sense. Even with the 360 I was probably an outlier, and the reward you got by being able to access 720p video on a CRT PC monitor was much higher compared to a SDTV.

Laser,

That’s a normal architecture though, all consoles of that generation and at least the one before create the image digitally and just in the last step convert to analog so that the TVs from that time can display an image. The Dreamcast isn’t an outlier in that regard. It made sense to use these components; the strength of the Dreamcast from my point of view was that it was a very complete package at the time. Sure it couldn’t play DVDs, but it was quite earlier than the PlayStation 2, which came in more expensive with subsidies from Sony who as a member of the DVD Consortium (later DVD Forum) and movie studio had a vested interest in broadening the install base for DVD players. Plus Sony manufactured the drives themselves, which have them the numbers, there was no such option for Sega at that point in time.

Anyhow, I liked the Dreamcast for having 4 controller ports like the N64 instead of 2, and I also liked the selection of games because it was very arcade-y, but I had no arcades close by. But I also enjoyed the Sonic Adventures back then (not sure I still would though), Shenmue and Headhunter.

Personally I wouldn’t call the Dreamcast revolutionary, even though it’s my favorite console is all time. My biggest gripe with it isn’t the lack of a DVD drive, this is completely irrelevant nowadays with SD card loaders, but the rarity of Ethernet adapters because of the piracy issue. But it was a good package (I still can’t believe how good SoulCalibur looked back then, it agreed really well which is rare for 3D games from that time) for a fair price and a library that I really enjoyed.

humblebun, do gaming w Thank me later

Why?

13esq,

Some people believe the Sega Dreamcast was a superior console but that it failed to appeal to the mass market because the Playstation and the xBox also had the ability to play DVDs.

At the time DVD players were very popular and a standalone unit could cost in the ballpark of £100, so the ability to get a 2in1 unit that played games and DVDs was very attractive.

biggerbogboy, do games w Day 101 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Ngl these would go nicely as wallpapers

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

No man’s sky does an amazing job of looking pretty like this. I think i’d actively have to try to make a screenshot of the game look bad

biggerbogboy,

Exactly, some games are just too damn beautiful

GooseFinger, do gaming w Maybe from 2005 to about 2013?

Here’s my attempt with no Googling https://sh.itjust.works/pictrs/image/97669ab6-853b-4c14-9260-ffd0e105d217.jpeg

Edit - that’s GTA 4 not SA, I thought that didn’t sound right

rickyrigatoni,

Mgs4 is the upper and the lower is 3

GooseFinger,

Nice. The only ones I played were on PS1 so I’m unfamiliar with the newer ones haha

BradleyUffner, do gaming w Maybe from 2005 to about 2013?

I’ll take well-done, slightly monotone visuals over the psychedelic rainbow barf a lot of today’s games are covered in.

Lemminary, (edited )

I won’t buy their shit anymore, but props to Nintendo’s designers for tasteful rainbow barf like Super Mario Galaxy.

yamanii,
@yamanii@lemmy.world avatar

Rainbow barf all day everyday

MonkderVierte, do gaming w Maybe from 2005 to about 2013?

I had multiple RPG where i literally removed a grayisch-brownish layer with a few reshade shaders. And made it more crisp.

cobysev, do games w Random Screenshots of my Games #34 - Happy's Humble Burger Farm
@cobysev@lemmy.world avatar

I’ll be honest, just going over training on how to properly cook and assemble a burger brought back PTSD from my teen years… 😭

ouch, do games w Day 101 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Is No Man’s Sky still “a mile wide and an inch deep”? What are the basic gameplay loops?

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I would say at this point it’s much better. the recent updates have helped to mitigate the issue of planets looking the same a ton. For the gameplay loop, At least for me, is very similar too launch (Go to new planet, do your preferred task to earn money. For me i use my freighter and my crew too collect goods and trade them in different systems and i also Archive animals and flora. And then I move to another system).

But they have also added more to do in that cycle too. For example, I typically break up the gameplay loop by returning to my base i built and tending to the NPCs that live there and also to use the facilities i constructed. I also manage a fleet from my freighter to send them on missions. On top of that there is the Anomaly which now has a ton of community things to do. There’s also different factions to join and get your rank up with.

It’s definitely improved a ton, i would say with it’s nature though it may not be for everyone

Mandy, do games w World of Warcraft adds $90 mount to in game store

they are starting to employ the star citizen model it seems with how cultlike wow sometimes felt im surprised it took that long

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