lemmy.world

tacosanonymous, do gaming w Then everything changed when...
@tacosanonymous@lemm.ee avatar

There is no war in E3.

ByteOnBikes, do gaming w Then everything changed when...

Revisionist history. We were not living in harmony.

The Dreamcast lovers cried into their Shen Mue.

Game Cube fans quietly played Smash bros.

PC Master Race was still arguing about sound cards and telling Gabe to fuck off with this Steam Always On Bullshit.

For most of the gaming industry, you were either PS or Xbox. There was no unity.

otp,

And Sony was laughing at Microsoft for entering the console business…while simultaneously laughing at Nintendo for underestimating them.

How the tables would turn a generation later.

And turn again another generation later.

RizzRustbolt, do gaming w Then everything changed when...

Except in this version, the Air Nomads collapsed because their American office was spending more on marketing than on actual development.

Also didn’t help that the air nomad controller was fucking borked.

stevedice,

Nintendo didn’t collapse in America. What are you talking about?

Walk_blesseD,

Not sure if you’re joking, but I think they meant SEGA

stevedice,

I am but I’m extremely anti /s

ElPussyKangaroo, do games w Day 171 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

How’s the overall survival experience? I love this sort of game but sometimes it gets very repetitive and boring…

Darrell_Winfield,

This was one of my favorite games. It has 2 layers to keep you interested. The survival is fun, but it’s not primarily a base builder but a plotline game. You utilize your base to maintain supplies before you venture underground into caves to further the story line. Depending on how you play, half of the game or more will be in the caves progressing the story.

Chip_Rat,

Oh… Oh is that what I was supposed to do?

Found the crafting systems (one for building I guess, one for weapons and food and “handheld” stuff) to be incredibly non-intuitive. For what we all paid, my family had a great evening each accidentally walking into the fire and then running around in a panic onfire while everyone else barely looked up from their craft books.

Darrell_Winfield,

Lol, yeah. I’ve done a few playthrough with some friends and one regularly walked into the fire. Always a good laugh!

There are some storyline things above ground, namely the Crater and sailboat. Those all come along via exploration, but most is underground.

What I really liked is that there’s no character exposition or beating you over the head with the story. It feeds you information slowly, sometimes disjointed. Not until the end does it make it clear what’s going on, so there’s a lot of incentive to find the next piece of story line to see if you were right in what you thought was going on.

ElPussyKangaroo,

This seems intriguing now. I always love it when games prioritize the plot over gameplay…

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

i can see how it can be repetitive. I felt like the cannibal difficulty ramped up fast. From what i understand the game has story elements too, but me and my friend didn’t really touch them yet so it could change

ElPussyKangaroo,

Looking forward to your input on the story element.

setsneedtofeed, do games w They're waiting for you Pioneer. In the test, chamber.
@setsneedtofeed@lemmy.world avatar

Why did that scientist say it like that? What was his problem?

imPastaSyndrome, do gaming w In a safe memory
hOrni, do gaming w In a safe memory

I wish I was this peaceful.

taiyang, do gaming w In a safe memory

Funny, during my break I hijacked my two year old’s tablet to play Pokemon Blue that I snuck on there when we prepped it for our family trip. Initially I just didn’t want her becoming a tablet zombie kid, but I can confirm that playing through Pokemon Blue during the holidays indeed takes you to a happier place.

Entropywins,

Honestly, I started playing it about once a year once I stopped being too cool to enjoy myself over a decade ago.

taiyang,

There’s something nice about not having daily rewards or gacha or always online DRM. Just me and my team. I probably wouldn’t do Blue every year, but a healthy return to 90s gaming is refreshing.

veniasilente, do gaming w In a safe memory
@veniasilente@lemm.ee avatar

Before or after your childhood rival smells ya later?

petrol_sniff_king, do gaming w In a safe memory

I turned on In Stars and Time briefly, and the opening area has the most palette-town-ass song I’ve heard in a loong time. It was cute.

sexual_tomato, do gaming w In a safe memory

Professor oak got all the kids in town to leave so he could be the sole stud next to the two baddies who suddenly have no responsibilities living next door, change my mind

DerArzt,

Not the truth I need to believe, but one that I want to believe.

Just look at his grandson, swagger in the Oak family is legendary it appears.

bamboo, do games w I just played a game of Rogue Regiment, a co-op stealth action boardgame. Here's how it went.

This looks fun. Looked it up on board game geek too: boardgamegeek.com/boardgame/…/sas-rogue-regiment. Might check it out if i can get some friends interested as well.

Wahots, do gaming w In a safe memory
@Wahots@pawb.social avatar

What exactly do you think the fencing/bushes/perimeter is supposed to be? Bollards?

This always bothered me as a kid.

agamemnonymous,
@agamemnonymous@sh.itjust.works avatar

I assumed big crisp topiaries.

Wahots,
@Wahots@pawb.social avatar

That was kinda my thought, too

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

Yeah, it seems like some really heavy duty material to make fences out of, whatever it’s supposed to be.

Kitathalla,

I always thought they were chopped oak trees, because of the professor’s name and all. It’s funny how kid logic just connects things and you never even think about the conclusions until asked about them.

clay_pidgin, do games w I just played a game of Rogue Regiment, a co-op stealth action boardgame. Here's how it went.

Really appreciated the detailed review and pictures. Is the game replayable? Looks like there’s only one map?

Psionicsickness,

This is what I want to know too. If there are multiple scenarios I’m buying it now.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

The box comes with 9 different missions, and there are expansions with more missions and player characters. I’ve only played just this once so far though.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

The tiles are double sided and I don’t believe we even used all the provided ones for this scenario.

clay_pidgin,

Thanks, friend.

Mad_Punda, do games w I just played a game of Rogue Regiment, a co-op stealth action boardgame. Here's how it went.

On boardgamegeek the community says that best is 1 player. What do you think about that? (You played with 4, right?)

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Mechanically I don’t think anything changes with the number of players, since you always have 4 player characters no matter how many players.

I personally don’t think it would be as fun solo. You would have more control and precision which might appeal to certain people, but for me the chaos of having other people doing things and having to negotiate a plan where everyone is constantly inputting was part of the fun.

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