This was in a way by design, Sega and Microsoft had an very interesting relationship at the time. With Windows CE on Dreamcast, Isao Okawa meeting with Bill Gates to try to save the DC library, and Peter Moore moving from Sega to Xbox.
It reminds me of how the PlayStation was originally supposed to be a SNES CD before they went their separate ways.
This was one of my favorite games. It has 2 layers to keep you interested. The survival is fun, but it’s not primarily a base builder but a plotline game. You utilize your base to maintain supplies before you venture underground into caves to further the story line. Depending on how you play, half of the game or more will be in the caves progressing the story.
Found the crafting systems (one for building I guess, one for weapons and food and “handheld” stuff) to be incredibly non-intuitive. For what we all paid, my family had a great evening each accidentally walking into the fire and then running around in a panic onfire while everyone else barely looked up from their craft books.
Lol, yeah. I’ve done a few playthrough with some friends and one regularly walked into the fire. Always a good laugh!
There are some storyline things above ground, namely the Crater and sailboat. Those all come along via exploration, but most is underground.
What I really liked is that there’s no character exposition or beating you over the head with the story. It feeds you information slowly, sometimes disjointed. Not until the end does it make it clear what’s going on, so there’s a lot of incentive to find the next piece of story line to see if you were right in what you thought was going on.
i can see how it can be repetitive. I felt like the cannibal difficulty ramped up fast. From what i understand the game has story elements too, but me and my friend didn’t really touch them yet so it could change
Funny, during my break I hijacked my two year old’s tablet to play Pokemon Blue that I snuck on there when we prepped it for our family trip. Initially I just didn’t want her becoming a tablet zombie kid, but I can confirm that playing through Pokemon Blue during the holidays indeed takes you to a happier place.
There’s something nice about not having daily rewards or gacha or always online DRM. Just me and my team. I probably wouldn’t do Blue every year, but a healthy return to 90s gaming is refreshing.
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