One of my favorite small Skyrim mods distributed a wedding ring to random nameless NPCs, most of whom were bandits. Not quite the same, but it still added a little depth to encounters and would usually make me say “oh dammit” when I found one. I wish I could find the damn thing.
That’s the one! Thank you so much! That’s going back into my load order - and I really like the other one you linked. Well, not like, but you understand. Totally going to give that a shot as well.
When you’re sneaking around a ruin and draw your poisoned bow on a bandit’s head only to hear her talk about she hates this life but has to feed her two hungry daughters, it hits differently
A classic, for sure. That’s already in my load order along with a bunch more of his (NPCs react to Invisibility/Necromancy are also good) - JaySerpa does excellent work.
If the bandit had a wedding ring in their inventory, that’s no indication that they are the original owner. You have good odds of avenging the death of whoever they took it off of.
True. I remember one time, though, I’d cleared out Silent Moons Camp and was looting the bodies - I found four or five rings. They couldn’t have ALL stolen them, right? I guess part of the fun is making up your own story. But it made me FEEL something after years of clearing bandit camps (I felt like a monster, but still)
I mean I definitely play them a lot less, even when I find myself with some time it’s difficult to get invested when I know I won’t have more time going forward. But I do still play them, and I do still love them. Card games board games video games they are still a ton of fun with friends I just don’t have the ability to dedicate entire days to them anymore
I find myself with some time it’s difficult to get invested when I know I won’t have more time going forward.
I feel the same sometimes. I’m so disappointed with games like God of War and Doom. Between my gaming sessions, I forget how their talents and upgrades systems work, and generally I have no interest in them. Nowadays everything wants to be an RPG, and throw as many mechanics at their players as possible. But I just want to have some fun after work, not obtain a PhD in game design.
Returning to a game you’ve left unfinished or just havent played in a long while can really feel like leaving ones comfort zone. Funny thing though is that its often a lot easier than one might think once you actually gather enough motivation to sit down to it.
When it comes to light rpg mechanics, those are usually designed so that you can’t really go wrong with them. They’re more of a problem when you’re a “minmaxer” looking to “optimize fun out of the game” as then it’s really easy to start overthinking about these things.
I definitely play them a lot less, even when I find myself with some time it’s difficult to get invested when I know I won’t have more time going forward.
This is it. I have less time now as a working adult to play games, and I am single with no responsibility to a partner or kids. Heck, I also find few times to read books and I have a book from library due soon to return. I am a bit traditional with wanting to read books but I might try audiobook at some point.
Or what if they prefer things other than playing video games? My buddy’s sons really aren’t into video games and he’s one of those dudes who budgets to buy new games.
That is a very healthy way of thinking (though lets discuss again when they play Justin Bieber, romantic adventures themed VR game with tons of buyable accessories and asks you money to buy virtual Justin Bieber signed sneakers to impress some virtual girls)
Let them play them! My son has changed games many times. Sometimes he gets me into something I didn’t like at first but I end up liking because we game together.
Closest I’ve come to this is how I’ve overplayed the few games I’ve been playing recently and it’s started to become boring because of it. Though, I think I’ve ended up addicted enough to where I couldn’t fully quit games as a hobby, even if I wanted.
I would put this in a game as an untracked quest except if you really dig around it was actually someone that killed the parent and started living as him so if you revert save and keep him alive eventually the kid will show up and some manner of altercation will happen depending on how you completed relevant tracked quests
I would just subtly add pressure to turn the main character into a necromancer, resurrecting the good people they killed and trying to make good on their wrongs, whilst slowly succumbing to the dark magic that will ultimately consume them and turn them into the worst bloodmage villain that teletubbyland has ever seen
I had thought about this today. When I was young, I would endlessly draw pictures for my future games. My parents pushed me into a different career path. Now I’m 34, have a child and coding my first game as a hobby. Video games are the media of my generation.
It’s a hobby, honestly I would have never tries but my friend convinced me to just try it. I used the free Gscript starter app and KidsCanCode. Both are excellent resources that are designed to teach basics. Both are free as well and many months later im figuring it out as I go.
I’ve been a gamer since the 70s. Started with pong, Atari 2600, Atari 800 with basic… Compute magazine where games weren’t included on media, it was 5 pages of code you had to type in to play the game …
I keep telling young people the reason you have these awesome titles today is because of my generation playing fucking pac man.
What, the one who’s name starts with K, in the ‘Following the thread’ quest? I let him live for the sake of his family, same as I reversed the Nithing in the quest of the same name, as the son doesn’t deserve to die for the sins of the father
No I dont think that is the one. Its the guy who killed a whole village except for one child because they tried to kill him after he got rid of the monster attacking them.
In fact, I usually try to avoid getting into fights or uneccessary violence, the only exceptions being killing Whoreson Junior, and getting into a fight in that inn in Skellige over the ‘law of hospitality’, which didn’t end well.
I usually kill him. Geralt tries to comfort him by mentioning his Butcher moniker, but they’re not at all the same circumstances. What he does is inexcusable, regardless of the girl he spares.
Killed the guys who betrayed him, and dared the village to do something about it. Axxiid them walk off a cliff, burn down their barn. I’m sure there’s plenty of alternative options for a Witcher without slaughtering everyone.
I have many negative options of this show. Ultimately, while Lucy was…okay… Norm and chet had my favorite dynamic and didn’t act like complete morons most of the time.
They seemed to have set out with the intention of making the BoS a slapstick comedy rayher than a serious player consisting of intelligent humans. Especially Knight Titus and Maximus felt like horribly written characters.
I understand them going for humor but… I feel the slapstick nature of it really took away my enjoyment of it.
While fallout has had humor in it, I felt it was backseat to the actual atmosphere of its story of surviving the wasteland. In the series, slapstick seems to be all it is.
Also I don’t understand why they added the thing about ghouls.
There are certain video games that I feel like I’ve outgrown, but I will never outgrow video games as a whole. That’s like saying you’ll outgrow movies.
I wouldn’t say that. At some point, you may just lose interest. I used to be playing all day, but during my 20s interest faded and now in my 30s, I maybe play some old games for a few hours here and there, but more for nostalgia. If I couldn’t play any games anymore, I wouldn’t say I would be terribly sad.
Maybe it’s different for you. People are different, after all.
To your point, I’ve found storytelling to become fairly predictable as I age. Not that I didn’t watch shows or movies anymore. There’s a comfort in knowing what comes next and enjoying the art of visual storytelling and good acting. It also makes shows/movies that defy expectation that much better. Not “subvert expectations done poorly” like later seasons of GoT. More like (Andor spoilers)
! when Nemik dies. I know Cassian is the Reluctant Hero™. I know he’ll need a catalyst to galvanize his will and purpose. As soon as Nemik came on screen with his fresh face and youthful enthusiasm I thought “yeah he dies by the end of ACT II, and Cassian will be so moved by his sacrifice he’ll become a rebel”. But he died and Cassian was all “Yeah that sucks. Gonna take my money and bail.” !<
Taking a look at my installed games list, my dream is self-sustainable communities, building an off-grid homestead, and a world where everyone’s basic needs are provided for.
It’s all building games and I like ones where you can build a small settlement with multiple people assisting in various aspects.
My only gripe with city builders is they focus too heavily on forcing US views instead of real-world examples (walkable cities aren’t viable, lack of dedicating 90% of areas to cars is penalized, zoning bs, etc)
I like mucking about in Cities Skylines with mods, that’s basically my goto when I don’t feel like playing anything else.
Right now since I got a new pc and it’s on sale, I’ve been playing fallout 4 with a bunch of settlement building mods installed. Probably not gonna be on this much longer.
Next I think I’ll give Ixion a try.
Here’s a few I spent some time on in no particular order, ranging from top-down style city management to first person settler type:
Banished
Factorio & Satisfactory
Caesar 3/Pharoah
Frostpunk
Surviving Mars
Subnautica
Medieval Dynasty
Against the storm (never could get into it, might have to give it another try)
Timberborn (didn’t get to play much, it’s on my list)
Dyson Sphere Program <— keep coming back to this one too especially now that my computer can go above 10fps
I love fallout’s settlement system, and specifically the mod Sim Settlements. I also like the idea of making a homestead for many people to live in and work together. Not many games that allow both group survival and independent building. Most that I’ve tried are like State of Decay, which is fun, but I don’t like the buildings being on rails. I like getting creative even if that means things get sloppy and disorganized.
My factory builders tend to utilize a lot of point-point logistics if available, otherwise it’s a spaghettified mess of conveyor belts and pipes. The kind that make experienced players cry and flee in terror. But they’re mine.
I’m also looking forward to seeing how good Manor Lords will be. If it looks good after a few days it’ll make a nice birthday present to myself.
If my game preference determines how I want the world to be: I must want the world to be a fucked up, cursed wasteland where everything is in a state of constant suffering, and the best outcome is killing everyone so they at least stop suffering.
I’ll let y’all figure out what kind of games I play.
Thinking about it, real life isn’t much different than Dark Souls. But I would like the IRL monsters to look better than just a poorly re-skinned default character.
You know, I was thinking just that as I typed. “outside is kind of turning into dark souls but MORE depressing” but figured that might be pushing it. Glad to know I’m not alone.
In modern society, EVERY day is like you’re in Blighttown.
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