LordKitsuna

@LordKitsuna@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

LordKitsuna,

Well, on the sfw ones anyway ( ͡° ͜ʖ ͡°)

LordKitsuna,

I mean I definitely play them a lot less, even when I find myself with some time it’s difficult to get invested when I know I won’t have more time going forward. But I do still play them, and I do still love them. Card games board games video games they are still a ton of fun with friends I just don’t have the ability to dedicate entire days to them anymore

Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

LordKitsuna,

400 on a single shard (server) that actually quite a lot. It is far far easier to just throw a bajillion different servers at the problem and only have a relatively small player count per server. Having 400 running smoothly on a single server is a very impressive optimization achievement

LordKitsuna,

Correct and eve has been very impressive with its per server player counts as well. It’s a completely different type of Beast mind you, trying to keep that many players synchronized over something like a first person perspective real-time movement game is a completely different ball game from keeping spreadsheet simulators synchronized.

Still a very good achievement of optimization regardless but definitely a completely different ball game from synchronizing a first person type content where the players are free to just move in whatever fucking weird ways they want rather than linear vector paths

LordKitsuna,

What the hell are you talking about? I’ve been playing it since it came out and I would totally understand if someone never even found the menu for spending real money. All the weapons all the Armor All the strategends are all in game currency that you can’t even buy. You can pretty much only get Cosmetics with the super credits and a couple hilariously enough pretty bad weapons that are so cheap that you’ll be able to buy them off the super credits you can simply find laying around in maps if you really want them

LordKitsuna,

Are you certain it has kernelt level anti cheat? Because it’s working on Linux which it absolutely would not be doing if it had kernel anti cheat

LordKitsuna,

I don’t know where the hell you got that information but that’s not how proton works. There is no “fake kernel” it’s not a virtual machine or an emulator it’s just a translation layer that translates Windows syscalls into linux syscalls

LordKitsuna, (edited )

None of the things needed for a true kernel level anti cheat are in a translation layer, some of them just can’t be. It’s why games with actual kernel level anti cheat have never worked in proton and never will. Historically the only way to play those games is either be on windows or use a vfio virtual machine (which also probably won’t work even with tons of vm hiding techniques depends on just how sensitive the ac is). Wine/proton simply can’t translate the upper parts of the nt kernel needed for it.

LordKitsuna,

None of the things needed for a true kernel level anti cheat are in a translation layer, some of them just can’t be. It’s why games with actual kernel level anti cheat have never worked in proton and never will. Historically the only way to play those games is either be on windows or use a vfio virtual machine (which also probably won’t work even with tons of vm hiding techniques depends on just how sensitive the ac is) . Wine/proton simply can’t translate the upper parts of the nt kernel needed for it.

If the anti cheat is working in wine/proton it’s not kernel level

LordKitsuna,

EAC has an explicit linux support that valve worked on them with, it’s not full kernel AC. same with battleye and GG those are not full kernel root anti cheat implementations. I can’t point at any specific documents unfortunately but the wine/proton irc channels are public and lurking let’s you learn a lot as they talk through issues with games and anticheat.

In order for linux to support kernel level AC a module for the Linux kernel would be needed. And i doubt Linus will ever allow that lol

LordKitsuna,

Calling you back to the ship frequently so that you have the ability to change planets or change systems. The entire map of the game is basically real time and dynamic with a game master occasionally coming in to fuck with things.

You’re supposed to tug of war fight with the AI over different planet systems and objectives. A lot of people are just basically sticking to One Planet their entire gaming session and it’s currently causing super Earth to not really gain much ground because they will simply hard liberate a planet say from the automatons but then rush over to the bugs who have taken over a planet in the meantime. You’re supposed to try to spread your effort out like it’s an actual Active war

And there is so much design language in the game that shows this, did you know that if you are looking out at the ships while you’re at a planet that those are fairly real time? Not perfectly obviously but when you see ships out your window shooting down orbitals sending down drop pods or exploding that’s all something that was caused by an active gameplay session on that planet.

When people call down supplies you see that, if their ship explodes it means they just lost the mission, it helps you gauge how well a planet is currently going with the idea being you can now decide whether or not this planet is in need of more help or you should go elsewhere.

You also may want to change your loadout, you may have gotten enough metals to unlock a new weapon enough samples to unlock a new strategym or a ship module. So if you weren’t frequently going back to the ship to spend them you would be stuck on an equipment set for quite a while which could easily kill the pace of the game.

Literally everyone I know is currently playing the game and I did a little bit of a pole in my group and most of them don’t even remember that there is a store for spending real money and not a single one of us ever has spent any real money the game really isn’t pushing it hard you can ignore it completely very easily

LordKitsuna,

I mean sure they could make it a dkms module and have the user install it along with the headers but it’s never going to be out of the box supported on linux was what I meant by that

As for the rest, there is a limit to what can be emulated within user space. There are are certain calls in NT ring -1 that would require similar privilege on the Linux side to translate which i doubt wine would ever do for a vast multitude of reasons

LordKitsuna,

That’s what the difficulty mode selection is for. If you want an easy One-Shot experience just play on the easier modes. Overpowered over tuned weapons just create assholes in the higher difficulties kicking people out of games for not taking “the correct” load out.

Those of us with a little more time or a little more skill or a little more both enjoy the harder difficulties actually being… Difficult. Imagine that, the correct place to give people the ability to have a Nerf mode is in the difficulty slider which thankfully the developers have done!

Instead of complaining about weapon balance just turn down the difficulty and enjoy your easy experience

LordKitsuna,

It’s funny because I do none of that. I never build any of the luxury goods of any kind no coats no beef jerky no special housing. The game is honestly pretty easy to beat the maps, get to building tools as quickly as you can and then just Spam Glades and send crates to the Citadel easy rep points

LordKitsuna,

It’s actually not lumber yard anymore, it started from that but they’ve Rewritten most of it. And they literally show you the code and such during their like 2+hr devs videos. It’s never going to release but the technology is actually genuinely impressive.

Sadly 16GB just isn’t much anymore. Windows alone will happily eat 4, steam sometimes 2 for no reason (usually not but can happen when it’s web process leaks) games like icarus claim minimum recommendation is 24.

Which is absolutely insane and developers need to get their shit together but it’s just the way things are going.

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