People buy it. People then buy the skins. I play the free to play one sometimes and nearly every single person I kill has a $30+ skin and weapons. It's saddening.
One of the funniest things with cod too now, is that people always used to say it was the same game every year, but it is actually the same game every year now, with progress and weapons carrying over.
Gone are the days of a one time purchase and a solid game. (Well in the AAA space anyway)
The term “beta” has been abused for so long that it’s become meaningless in terms of what it actually is supposed to be. It’s just a paid demo and/or early access.
Just look at WoW, they had a “beta” for like 2 or 3 months, and a paid early access package. Adding insult to injury they started patching/nerfing stuff like a day after early access. It’s annoying as fuck that they have many months of “testing” and then fail to fix the blatant issues until it hits live servers and even after the early access period. Everything screams like “should’ve bought the beta and early access, huh?”. Paid stuff like betas and early access are just money grabs, and people fall for it. So next expansion will probably be an even longer early access period, or more bonuses.
As for CoD looking like a collection of brainrot operators, weapons and themes, I think they are just trying to figure out ways to keep CoD relevant without releasing actual identical games every time, even if it just means changing the theme. And people are still buying it, so why would they stop.
I’ve been saying this for years. I remember playing the Planetside 2 beta, it ran for months. It was actually used for bug/stability testing, fixing networking issues, balancing, etc etc etc. It was an incredibly important step in developing a multiplayer game.
These aren’t betas, they’re demos that at most will help them do a limited network stress test. The amount of data they can get from 2 weeks of feedback is nowhere near enough to do any real bug fixes or balance changes.
What’s worse is that now, any game that does have a long alpha or beta period is accused of squatting in early access.
Oh man I remember Planetside 2 launch being so insanely laggy and buggy lol
At some point we threw grenades on a giant pile because they just never went off, or sometimes just disappeared as soon as we threw them. I don’t think the devs ever tested that huge influx of players anywhere in the pre-launch stage. It’s hard to predict some things that will go different from testing to live, but man it seems so obvious with large multiplayer titles.
Even WoW still struggled with this, servers becoming laggy and unresponsive even, it’s been better last 2 expansion launches but it’s still not great. And they had over 15 years of data to go on too.
I also remember it being in a pretty rough state early on, all the more reason 2 weeks of testing is a joke.
Although, one thing CoD has going for it, each game changes so little they really don’t need a beta. They’re almost like sports games in that regard, they may as well be released as updates instead of new titles.
FWIW the open beta will be open, but people who prepurchase get extra skins and early beta access. Activision has been putting anti-consumer features in CoD since Black Ops 3, to my knowledge. That was the first one where you had to roll loot boxes to unlock all the weapons as opposed to just playing MP matches.
Oh okay! I missed out on Advanced Warfare’s online, going straight from Black Ops II to Black Ops III. I remembered people not liking the boost jumping in Advanced Warfare, but I didn’t realize that’s where all the loot box stuff started. To its credit, I remember playing some splitscreen AW with my brothers, and I believe it had all weapons unlocked offline at least. BO3 didn’t have that, which was a disappointment for me in a rural area without internet.
Yeah they were frustratingly bad systems. I was a huge bo3 fan and it made me really sad that I couldn’t use any of the cool new guns because I had bad luck on the slot machines :(
IMO Advanced warfare was worse because it locked some guns behind the crates, and also locked a ton of “variants” behind crates that were objectively better than the base gun
Thats not what’s going on here. CoD has for the past few releases run an open beta for 2 to 3 weeks, a month or two ahead of release. Buying this package lets you into that 2-3 week beta a week early, letting you get 3-4 weeks of playtime. You can still get into this beta for completely free, just wait a week and don’t buy the game.
Not trying to defend Activision here, cause I still think CoD is a shadow of its former self and these “betas” are nothing more than a demo, but people seem to have the wrong idea about how Activision runs them.
I swear the less A’ a game has in the context of “AAAA”, “AAA”, etc, the better it is.
In recent years I’ve found more niche or mid sized studios have my interest at heart. The more A’s a game claims to have, the more bullshit predatory crap it has, micro transactions, etc.
For the most part I would say so, but there are also things more things on the ocean to do. There are also the PoTC and Monkey Island quests, which are much more Story Driven Quests (Idk how new they are though so you may have already played them)
I’m absolutely loving it, it’s unbelievably gorgeous and the gameplay is fun.
My only real complaint is that I’m the story is too short, I was so surprised when the “this is the end mission, you’ll be locked out of the rest of the game until this is finished” warning popped up, I thought I was only halfway there. So I’ve put that on hold and I’m now fully exploring everything else. I really hope they make several big expansion for it, with new planets etc.
Oh. No. My bad. I was still running off the exhilaration of the escape. We never lost the loot. My partner hid with it on the island in a pile of barrels using a Emote that puts him in a barrel (while they were sinking our ship), then I swung by and picked him up with the loot and we managed to sell it while they were chasing our asses by using me as the distraction.
SoT is the only game I find a particular satisfaction with running a script once asshats get punchy. I’m fine just fishing or plinkin’ around with the hang, but when dealing with squeakers, they all go down to Davey Jones asap until they rage quit. Fuckem.
Cheating in a multiplayer game is a shitty move, regardless of motivation.
They released safer seas (pvp-less servers) if you don’t want to be hassled.
If child voices bug you (squeakers), go to the options, mute voice chat from non-crewmates. Turn on auto captions for voice chat if you’re worried about missing something or them sneaking up on you because you can’t hear them.
I guess I kind of enjoy the challenge when other players get aggressive. I’ll never instigate combat, but if someone else does I have a lot of fun fighting back. It’s kind of thrilling and fun for me.
I don’t disagree with that basic sentiment, but it’s the griefers and whiners that get pissy when they FAFO. Downvote all you want, fellas; the fact remains: if you’re being a dick, no one cares if you get your ass handed to you. “Cheating” or not.
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