Is it just me that think helldiver’s 2 was incredibly boring? It feels like cod zombies but only a tiny bit better. I decided to refund it at the 2 hour mark
Mark my words as the real JC Denton, GTA VI will cause the Video Game Market Crash, it will be a Ubisoft level of bad, with xp boosters, online only, ancient gameplay, and woke Disney story telling
@FlashZordon@tkk13909 Definitely check out CalyxOS. There's been a lot of drama between the graphene and calyx communities, but mostly attacks and misinformation from the graphene side. The Calyx foundation is really cool and they provide good support. Graphene enhances the android security model (this is useful perhaps but extreme for most people) while Calyx maintains it - most custom ROMs weaken the security model by not relocking the bootloader.
I didn’t finish the first act of baldurs gate 3 due to life removing me for a couple months and I can’t get myself to come back to that save. Besides not really liking the elf bard I made. Is it worth coming and trying another class? I wanted barbarian but I want that fire demon chick on my team because she’s awesome but she’s also a barbarian and I heard class stacking your party is a bad idea…
Hell yeah! Each class plays pretty differently, and you can respec any of your companions to different classes by taking to Withers 😁 I’d definitely give it another try, it’s a great time sink
Honestly this happens to me in every grand RPG. If I go more than a month without playing, I’m starting over. Too difficult to pick up where I left off what with understanding my character, my skills, the quests I was doing, etc.
I’ve done it multiple times with Elder Scrolls games, with Mount & Blade, and most recently with Kingdom Come: Deliverance.
Lmao skyrim. I put in maybe 1000 hours into the game over half a dozen saves, countless hours modding and a couple years before I ever beat the main quest.
With menu games like Paradox make, you gotta learn by playing the game. And by playing the game, I of course mean pausing the game every minute or two to spend way more minutes reading the tooltips, the tooltips within those tooltips, and then finding your way to a new menu you didn’t know existed referenced by those tooltips so you can read more tooltips!
It’s a beautiful cycle, and Victoria 3 has sucked me in as much as Stellaris did 7 years ago. If you have any questions or thoughts, I’d love to hear them!
I think it would be tough to nail down one thing. There are the clear comparisons to Victoria 2, which I haven’t played, but my understanding is that 2 is more “detailed” in it’s simulation of some things. There will always be people who don’t like changes from the last game. The military aspect is a lot less engaging than something like Hearts of Iron, but I think the intent there was to keep the focus on the economic and political sides of things. Warfare received a minor overhaul when I first tried the game that I’ve heard made things better, but it can still be a little frustrating at times.
Most of the complaints about the economic side that’s meant to take center stage is that your economy’s success boils down to how many construction points you can have going at once. That’s true, but I do like that you can’t pour everything into that without balancing the foundation needed to support the increase of construction, and just doing that could limit growth in other areas, like improving citizen lives, which could complicate your political affairs.
I feel like I’ve gotten a little lost in the weeds here. Overall, I think it has mixed reviews because Victoria 3 is still a work in progress. It’s a work in progress that I enjoy very much, but there is still room for improvement. I kind of fell off Stellaris between the Nemesis and Overlord expansions because it felt kind of bloated and repetitive, and I wasn’t wondering what kind of civilization I could play anymore. Victoria 3 has been successful at making me contemplate how I can manipulate the mechanics to achieve a specific outcome, even when I’m not playing.
With menu games like Paradox make, you gotta learn by playing the game. And by playing the game, I of course mean pausing the game every minute or two to spend way more minutes reading the tooltips, the tooltips within those tooltips, and then finding your way to a new menu you didn’t know existed referenced by those tooltips so you can read more tooltips!
It’s a beautiful cycle, and Victoria 3 has sucked me in as much as Stellaris did 7 years ago. If you have any questions or thoughts, I’d love to hear them!
That’s Vampire Survivors for me, I’ve already made utterly broken characters with golden eggs, but I still keep coming back because of the fun gameplay loop.
lemmy.world
Aktywne