Pretty sure 1 and 3 could be applied to many modern actions games. Software patents shouldn’t exist! Same with apple’s patents for specific menu animations. It’s fucking evil!
Any game with ranged weapons is literally this. If I’m playing Fallout 4 and shoot a raider in the head then combat is initiated. That’s literally his combat works. Fuck Nintendo and fuck bullshit patents.
You mean Digimon? Or Monster Rancher? Or Cassette Beasts? Or Temtem? Or Shin Megami Tensei? Or Kingdom Hearts DDD? Or Ark? Or Yo-kai Watch? Or Telefang?
They left it small so that it wouldn’t be worth it to fight in court and they’d either just settle for a license fee or pay the fine. But sounds like the best way would be to get the patents revoked, but that’s probably more expensive than just paying the fine due to the legal fees.
Part of the reason is because most people don’t notice the lawsuits or think this is boilerplate legal stuff that happens in the background all the time. They’re too distracted by the entertainment side of things.
This idiot brought this on himself AND is probably at least partially responsible for the recent crackdown on Switch emulation by Nintendo. I won’t shed a tear for him.
Not to defend leakers even a bit and Nintendo has every right to go after them legally. However, the emulation crackdown is just Nintendo flexing their legal team on small devs who’ve done everything they can to discourage leaks from spreading within their limited reach. It’s 100% on Nintendo and they themselves are acting in a legal gray zone to bully 3rd parties into giving up. If any of the emulation teams had the resources to simply deal with big N, the situation would probably look a little different.
I guess what I’m trying to say is, yes leakers are in the wrong but no, they didn’t kill emulation with their actions even when it provoked Nintendo.
The first switch emulator that was taken down (I think yuzu), was justified by Nintendo as copyright infringement because people (including moderators) were sharing copyrighted material openly on their public discord. BIOS files, links to games, and early leaks.
The more recent one (Ryujinx I think) was the one that did things right, so Nintendo didn’t have that copyright leg to stand on. So instead (according to the maintainer of the Mac fork) they sent goons to the house of the head dev in Brazil… to “talk” him into taking it down.
I read an article about a leather artist who recycled secondhand Gucci (I think? It was a big name fashion brand is all I recall) bags into wallets and things like that, and despite everything being clearly labeled to make sure nobody could mistake it for an official product, they had a similar experience. I wish I could find the article again, because I don’t remember what came of it and my search skills are failing me.
In 1999, Nintendo got a woman in Japan arrested over - and get this - sharing erotic fan art. I’ve read they also might’ve sent private detectives to stalk after her before the arrest, but couldn’t find anything quickly. Anyway it sparked a big shit storm and a debate about what copyright holders are allowed to do, legally and morally.
the lawsuit accuses Keighin of streaming leaked Switch games, including this month’s Mario & Luigi: Brothership, ahead of release using emulation software as many as 50 times in the last two years. Nintendo is seeking $150,000 in damages for each instance of alleged copyright infringement.
Hilarious that the screenshot Kotaku use in the article is his social media post with his recommendations of what sites to download the games from.
Kinda the reason i dont like kotaku tbh. They do such things very often and it always feel like they are taunting or flexing and it comes over as really douchy to me
kotaku.com
Aktywne