Halo 3 released on better hardware, so they included huge multiplayer maps like Sandtrap, but they hadn’t yet realised that huge maps require faster traversal. As a result, your Spartan moves around like a sack of wet potatoes.
Halo 2 has the best slow multiplayer because of the tighter maps, and Halo 5 has the best fast multiplayer because of the traversal tools.
I think Fallout London adds more to the game and was wanted by more people. Democracy and utility seem to be agreed on this case, and those are the two measures I use to determine importance.
Cyberpunk 2 is now in preproduction, CD Projekt says (www.videogameschronicle.com) angielski
Portal 2 Community Edition's new, upgraded lighting system (no raytracing required) (www.youtube.com) angielski
p2ce.org/clustered
After saying negative reviews 'might just cause our death' and 'we've got a few months left in the oven', No Rest for the Wicked CEO claims he never said they were in 'immediate financial danger' (www.pcgamer.com) angielski
Looks like the recently posted soap opera continues.
Developer interview: my Q&A with the creator of Lutris angielski
A while ago I had the good fortune of organizing a fair-sized interview with one member of the team behind Lutris....
Blizzard's Overwatch Team Just Unionized: 'What I Want To Protect Most Here Is The People' (kotaku.com) angielski
Skill issue angielski
Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completion (www.tweaktown.com) angielski