I believe mbin stopped merging kbin changes, probably either when they had their fallout with ernest where he pushed unfinished code that caused issues, or when he started his refactoring which I've seen some mbin contributors dislike because it requires changes on their side too.
Either way, there's definitely features missing on mbin that I know are in the kbin source, like the sort options on profiles. Collections are definitely there too.
when in theory they all use 0.10.1
First of all, there's no way this is true for mbin. It's a fork, it has its own versions.
Fedidb says most instances of mbin (on its first page of instances) use version 1.5.3, though kbin.melroy.org uses 1.6.0.
But also, hasn't kbin been 0.10.1 since forever even before ernest added all the new features? I don't think that version string means much if anything.
one of the reasons i jumped to mbin was actual versioning. to me it highlights the maturity of this particular development process, and kbin seems haphazard at best. also the communication coming out of the kbin dev group is basically non-existent and the kbin.social server management has been set to ron popeil.
We don't really know. Supposedly it is, ernest just isn't pushing the code to codeberg, instead keeping it locally. He has mentioned before he's going to push the latest changes (though he never did that), so it sounds like there do exist changes not reflected on the repository yet. But I have no idea how things went since then.
Yeah, it’s been a while since Ernest has posted anything, and I don’t think he has uploaded any new code in a while. I wonder if there was a roadblock somewhere?
Ernest also said he was having health issues so I hope he’s doing okay.
The Atari era is mostly because the games are short and have very little replay value. It’s a fun novelty especially when you see an angry nerd swearing at them on YouTube. But you’d get the gyst of the game after 30 seconds. Or are so confused that you don’t know what to do without the manual… even then it’s not that helpful.
Now for the Pre-Windows PC era, mostly DOS and Commodore. It’s mostly because I don’t have the right mindset to play them, and forcing myself to just makes me not want to hate them. Outside of Police Quest, Wolfenstein 3D, and F29 Retaliator (<- I can’t believe this is on Steam) which I like because they are nostalgic to me, I wasn’t able to get into Civiliation 1, Ultima, SimCity or other giants from the time.
The entire first season of The Expanse should have just been one episode. It took me multiple tries to get into that show because the first season is so boring.
This trend of drip feeding mysteries started with Lost back in the 2000s and I find it incredibly frustrating.
I barely knew what the story was until you learn about it in the last episode. The rest of the show then moves forward with the significant discovery of that episode.
I think you're thinking of Atlas Shrugged - Neuromancer is literary acid-house and is quite literally one of the best novels ever written. You have to read it about 4 times before you actually get it.
I was honestly hoping a few people would have to think about it before they figured out what I was referencing. But it seems I was obtuser than I intended.
For me, the mods keep the game from becoming too punishing. FNV needs a lot of mods to keep the bugs and the invisible walls from killing your game. FO3 and FO4 need quest fixes and additional quest mods to keep them interesting.
It just feels like each game has its own "youre gonna suffer for a very long time, then you will get to good part of the game" energy. And god forbid you put the game down before you reach the end, because you will never get to the end again.
It's more of an indictment on my attention span than the game, but fuck man.
I recently played fo4 with mods and over did it. I’m running around in power armor with infinite energy, with a crazy railgun, mowing down everything that moves. It got old fast. I’ll have to go back in with different mods that are more fun.
This sounds like average Bethesda experience. I always get hyped by their pre-releases, but I find the actual games to be tedious and boring slogs.
I know it’s down to personal taste, but I think I enjoy a bit more rail-roading and bit less sandbox. Witcher 3 and Cyberpunk 2077 are “just right” for me, the story is tight. Bethesda games a bit loosey-goosey (ha!) with their storytelling.
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