Yeah, It's true. Since Sunday, I've been noting errors that I'm still working on resolving. It doesn't make it easier that it's the post-holiday period, and due to travels and security measures, it's not the easiest task. I'm working to get everything back to normal as soon as possible.
Thanks for putting in all this work, especially over a period that's traditionally vacation time. Make sure you're striking a good work/life balance, if you can get the site basically functional (as it appears to be now) don't sweat the small stuff. :)
Dishonored, but with larger levels, more tools, not just magic powers, thus more opportunities for accidental kills. Set pathways and activities that the targets use. Some way for possession to transform into your enemies to engage with social stealth and hide in plain sight, or invisibility. I think OP's idea of potions has a lot of potential there.
Monster hunter: they get the cute armor sets. Dudes get the fat armor sets, while that version of the lady armor is something like a mecha teddy bear.
Social games: I aim for the more gender neutral looks, and for whatever reason guys are almost always bulky. It’s usually somewhat possible to get a female avatar to look guyish. And if it’s using voice chat, there is very little question.
Online MMOs: I have set male and female character tropes/character types that have been developed for 20ish years at this point. Coskii is an axe welding merchant or as close to that as I can manage. My thief is a lady, archer is a guy, wizard is a guy, and sorcerer is lady.
Single player whatevers: it depends on the character sounds. Sometimes games can get a bit excessive with their sound design, and for whatever reason make the guy voice sound like he’s constipated for every sound effect.
with male being the only option for years in most games, i started choosing female characters to get a different experience nowadays it depends on the game, sometimes i like the female voice better, sometimes it’s about the romanceable characters and sometimes about the character design
Gamer response: because sometimes I wanna experience what it’s like to have less rights.
On a serious note, for the esthetic. For instance, girls suit the rogue characters better, largely because of how many times women have stabbed me in the fucking heart.
Ok, so it was still somewhat a gamer response…
I dunno, feels right in the moment? Kind of do it randomly.
I wanna experience what it’s like to have less rights
How many games make beings behave differently around females than males?
I've played lots of different games and I don't recall my lady characters having less rights in any of them.
I think it's easier to find different gender behavior towards your characters in tabletop or text roleplaying games, where the player has much more freedom over their characters, NPC's and the world around them than over videogames people have coded to behave in a certain way and a certain way only.
I was being stupid and trollish, as a reference to “gamer moments” outside of using the “gamer word”. He was taking gameplay mechanics into consideration. In essence something good came out of some stupid, which is great, because usually nothing good comes from that form of stupid.
I was a popular troll on this one server and one time I RPed as a girl and WOW my voice changer must have been good because I got SO much mysogyny. Needless to say that experience made me feel not even remotely bad when I ended up getting the place shut down later.
I think of my characters in games as “stand alone”, and I don’t really care about the gender I’m playing as.
Specific reasons to play women:
Cyberpunk 2077: Judy Alvarez is more appealing to me than Panam Palmer. (Although I have to dig up my first playthrough (male V) since the Kerry Eurodyne questline seems to be good).
When I started playing Fortnite with some others, someone jokingly gave me the Heidi-skin. Except for certain quests, I keep using that skin.
I mix it up and play a wide variety of character genders, races, ethnicities and species. Whatever catches my eye during character creation for the most part, and if I replay a game I actively pick something different on different play throughs as it is a reminder that I'm playing this character instead of a different character.
So I don't actively or exclusively play female characters for a significant reason, just aesthetics of the game.
I rarely play women in games because i like playing a oversized jacked warrior guy. I play women if a male of that class would look gay. Stuff like assassins, elementalists I always pick a women because the clothes look better and small build is more immersive to the role. But monk or healer I always pick a guy cause tall gigachad healer is funny.
kbin.social
Ważne