I tend to play both, as I have set builds for set character names. First time playthrough in a soul’s game? Maxwell is the name (though Maxwell is one of the few characters that I have played as both male and female.) Making a sniper build? Novikova is da girl for the job. A viking or warlord? Kaytlyn is my go to. Stealth? Garrett will get in and out.
I like having a roster to characters of any gender to pick from. Though, I admit, I tend to gravitate towards making femboy type characters lol.
Monster hunter: they get the cute armor sets. Dudes get the fat armor sets, while that version of the lady armor is something like a mecha teddy bear.
Social games: I aim for the more gender neutral looks, and for whatever reason guys are almost always bulky. It’s usually somewhat possible to get a female avatar to look guyish. And if it’s using voice chat, there is very little question.
Online MMOs: I have set male and female character tropes/character types that have been developed for 20ish years at this point. Coskii is an axe welding merchant or as close to that as I can manage. My thief is a lady, archer is a guy, wizard is a guy, and sorcerer is lady.
Single player whatevers: it depends on the character sounds. Sometimes games can get a bit excessive with their sound design, and for whatever reason make the guy voice sound like he’s constipated for every sound effect.
It depends on the game. If the gender has an effect on the stats or gameplay, I may choose a female character if I think it would either benefit my character build or make the gameplay more interesting. If it’s just cosmetic, I will play as a female if I think the male characters look ugly and the game doesn’t have a femboy option.
Depends on the game. Generally, I go with a male character that is somewhat like myself in appearance. The main reasons that I play a female character given the option are:
There is some difference in the game or story based on gender (ex. Games like CP2077, though, generally not in my first playthrough. Or, the voice talents of Jennifer Hale in Mass Effect.)
The male character was bodged in, unnecessarily (ex. AC: Odyssey, which wasn’t even supposed to have a male lead until a sexist Ubisoft exec forced it - the dialog i, just awful)
I only joined the mag as a mod 2 weeks ago but i havent seen too many clickbaity titles. Got rid of 1 anyway. I try not to post it if its like that and I post the full body description.
Watched video too, and it gave me an insight: feminine characters lay better on my gentle and caring personality, allowing me to better express myself.
I can play such caracter more organically, and there’s also less social friction when in multiplayer (interestingly, even when party knows I am, in fact, male)
A nice mix of different types of wards against certain magic in certain areas and magic detection spells with different traits could definitely make it interesting.
Dishonored, but with larger levels, more tools, not just magic powers, thus more opportunities for accidental kills. Set pathways and activities that the targets use. Some way for possession to transform into your enemies to engage with social stealth and hide in plain sight, or invisibility. I think OP's idea of potions has a lot of potential there.
kbin.social
Najstarsze