jrandomhacker

@jrandomhacker@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

jrandomhacker,

That moveset looks buck-wild. Guess I’ll go play another few hundred hours of NecroDancer…

jrandomhacker,

When Brandon Sanderson has talked about possible screen adaptations of his books, he’s started to hear people talking about an Arcane-style animated adaptation as an option they’d like. He’s mentioned that the unfortunate reality of it is that Arcane’s budget ($10 million an episode) does not match its audience - the large majority of Arcane viewers are existing League fans, and it doesn’t get the new/outside-viewer audience that a lot of producers would want to see.

jrandomhacker,

Because Jennifer Hale delivered a better performance than Mark Meer as Commander Shepard

jrandomhacker,

Satisfactory hits my perfect balance of planning/optimization and 3D building and aesthetics. And it’s still getting better!

How often have games made you do a double take in real life? (i.imgur.com)

Maybe you see a plant you have to collect in game or a rock wall that looks different. What items have you caught out of the corner of your eye that you realized was just your brain so focused on looking for things in a game that you saw it IRL and made you double take?

jrandomhacker,

If you play The Witness, this will permanently happen to your brain - you’ll start seeing

spoilerenvironmental puzzles

everywhere

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