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Sanctus, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN
@Sanctus@lemmy.world avatar

Maybe we should have two ratings? Saying its a flop is vague, yes it mostly means it didn’t sell, but why? In this case, I didn’t even hear about it there are so many millions of games. But is it a good game regardless? Is it fun to play? These types of headlines don’t really answer that and just push negative press.

MudMan,
@MudMan@kbin.social avatar

It reviewed pretty poorly, but that's no guarantee.

I have to say, even with a good game it would suck to release something kinda niche this year, and the Warhammer brand means so little these days, games under that release through a firehose at this point, it's hard to know what's coming up, let alone if it's any good.

Sanctus, (edited )
@Sanctus@lemmy.world avatar

Well with Warhammer games, its 90% RTS, 8% one-offs like Boltgun, and the other 2% is the Tide games. They don’t like to take risks or move to far away from the table top and mostly leave that up to brave studios who get a license. The market is prime for a WH40K soulslike right now.

MudMan,
@MudMan@kbin.social avatar

There's a bunch more than that, and many just... come and go and often people don't even notice.

I mean, come on, how many people on this thread wouldn't even have known this game existed if Frontier wasn't slightly higher profile than most devs working on these?

The 40K soulslike idea is... probably gonna happen eventually, I dunno. I'm not a big soulslike guy. Hey, maybe Space Marine 2 is good. Looks nice, anyway.

For what it's worth, what I really would like to see is a 40K game that is not about the space theocratic fascists for once. I should go back to play the Dawn of War sequel that nobody remembers happened, either, since that was the last time you got Eldar as a faction. And even then only because it was a throwback game to the first Dawn of War.

Sanctus,
@Sanctus@lemmy.world avatar

An open-world game where you are the target of the Imperium’s xenophobia and hatred would probably be pretty hot right now considering world events. But GW would be way too scared to make the Imperium the actual antagonists of a piece of media because space marines are their cash cow.

MudMan,
@MudMan@kbin.social avatar

If that entire franchise's fanbase needs a sanity check for a reason, it's for that.

I know they look cool and they're easy to paint because of all the flat surfaces, but come on.

It's fine for your dark fantasy setting to have no good guys. It's EXTREMELY not fine for your dark fantasy theocratic racists to become the good guys and for you to do nothing to stop it from happening.

Sanctus,
@Sanctus@lemmy.world avatar

There might be underlying problems with our collective psyche. We seem to gravitate towards strong figures clouded in religious myths.

Also, I’m a Wagh kinda guy myself. Nuthen beetz a gud ol’ krumpin’.

MudMan, (edited )
@MudMan@kbin.social avatar

Honestly, the Orks may be the most intellectually honest faction in that whole mess. They mostly just like to fight and think everybody else is a dick. And they're right.

But nah, when teenage me came to the idea of haughty, elitist space elves in hoverbikes there was never any other option. But they're not the good guys. Nobody should be the good guys in that. ESPECIALLY not the human factions.

Sanctus,
@Sanctus@lemmy.world avatar

That might be where most people have a problem. This may be completely anecdotal, but it seems a majority of people want things to be black and white. They want their villians easily identifiable, they want their heroes as pure as the first oxygen molecule. That may be why a lot of fans seem to choose the Space Marines as the “good guys” in a galaxy where there are none. I’ll never understand it cause its boring, put that yin in my yang and vice versa. I want stained heroes and misguided antagonists. I want a pain in my heart as it tries to decide who to root for.

Rokk,

I feel like when I dipped my toes into the lore the Tau seemed the closest to good guys that I could find but I don’t know it well

MudMan,
@MudMan@kbin.social avatar

Those are even after my time. From the outside it looked like them starting to step away from "fantasy races in space", but it didn't intrigue me enough to pay attention and they never really became the core of the videogames because space marines everywhere, so...

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

Chasing trends like Souls and/or BR games is a dead end.

Space Marine 2 looks like it has some unique ideas for melee combat, let’s hope they don’t just abandon them so they can copy trends.

loobkoob,

I'd play the hell out of a Remnant-like Warhammer 40K game. The Remnant blueprint is perfect for a 40K game.

senorblackbean, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

I wish Frontier would focus on their own IP that’s languished for years (Elite) instead of churning out mid games using licensed IP. Just… make a game that’s amazing and focus your efforts on it.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

"You won’t be able to walk around your ship at launch EVER.

chakan2, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN
@chakan2@lemmy.world avatar

Eh…I’m not surpised. Age of Sigmar is Warhammer’s dumb little brother. It’s not a very interesting thing.

MudMan,
@MudMan@kbin.social avatar

I thought the community had come around on it after some updates. I wouldn't know, I haven't been into TT Games Workshop stuff in ages.

In any case, the core of the tabletop game has nothing to do with whether a game adaptation is good or not.

Mirodir,

Looking at the reviews on Steam, I don’t think the setting was anywhere close to the largest problem.

gmtom, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

Lol sigmar nuts.

Nacktmull, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

I regularly find games based on WHFB to be really cool. AoS on the other hand never interested me.

pleb_maximus,

Are there many still around these days? From the top of my head I only know of Vermintide and Total War: Warhammer.
The latter was so good it is bringing back the Old World from GW!

Nacktmull,

Yes, I love TWWH exactly for that, hate that the game is split into so many DLCs though.

pleb_maximus,

Oh absolutely.
On the other hand, we’d probably have had to wait way longer for the games if they included every race from the get-go, if we would have gotten the games at all. But the day 1 DLCs? Yeah, those can go die in a fire.

Oh, and since you seem to be interested in the TT site of the Old World as well, are you reading the current article series on their community page for the new game?

Nacktmull,

There´s a new game?

pleb_maximus,

For the tabletop, yes. They anounced late 2019 that they were developing it, it is set to release at the beginning of next year. So January of February. It is very creatively called “Warhammer: The Old World” an set in Warhammers past and a mix of what they liked best throughout the past editions. Here is the article overview on their community page.

Currently they are doing an article every monday taking a glance on the upcomig rules.
You’ll be able to play with your old minis if you still have them. But they anounced earlier in the year that the base size for most minis will change to something bigger. Only thing concrete so far is that apparently every 20mm base will change to a 25mm base. (the basing article it talks a bit about Bretonnian armies before the basing)

Nacktmull,

Interesting, thank you!

pleb_maximus,

You’re welcome!

falsem,

I played the demo and got turned off by constantly saying "Orruk" instead of orc and lack of base building.

qwertyWarlord, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

Seems like an ‘ok’ game and is generally liked by the community but therein lies the problem. Ok isn’t good enough anymore and the community interested in a game like this is small and ever shrinking. This wasn’t the game to explode and draw people to the genre so it was never going to meet corporate expectations. Shame because I quite like AoS and think it has a ton of potential as an IP

otter, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

Good. Fuck GW. 🤢🖕🏽

Mako_Bunny,

This was not made by GW

otter,

It’s owned by GW. Get your head on straight.

NOT_RICK, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@NOT_RICK@lemmy.world avatar

I didn’t find any of the responses to be insightful, more a marketing reply to convince people who are off put by the negativity. This is coming from someone who’s played the game nearly 80 hours. Still disappointed by it, but I have a hoarding sim problem

tacosanonymous,

Bethesda games make hoarding painful though.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I prefer the use oxygen to run mechanic over the now you can only walk mechanic. But yeah, it could be better. Let me hold all the guns Bethesda, encumbrance isn’t fun. I should just use the console and add that mod that reenables achievements

SkyezOpen,

Are you kidding? Slowly unloading your ship 200 pounds at a time and waiting for it to hopefully actually transfer to the pods is so fun. Not to mention they have absolutely no storage so you need a wall of them that you must then manually search to find anything. The best is when your cargo ship doesn’t fit on the landing pad so you have to carry it all yourself. Or you could build a convoluted network of shipping docks and either manually fuel them or create another convoluted network of shipping docks just to ship helium 3 to all the other shipping docks. Fuck I love loading screens.

Rage aside, the game itself was pretty fun for a run or two, but after that the shallowness really showed. Outposts suck ass though. I made shitty ones and figured I’d hit ng+ before actually caring about them, but I couldn’t make myself care. Benches go outside, I don’t give a shit.

God I’m just remembering how bad it is now. If the terrain isn’t perfectly level go fuck yourself, you can’t expand your hab. I build a fucking boardwalk with multiple levels and shopfronts in FO4, I had nearly full map coverage for artillery, I could attract settlers to live there and defend it. Now I just drop an extractor and power and fuck off.

variants,

yeah not having the ability to have shops and all that stuff like fallout 4 sucks, hopefully they will keep adding things like they did to fo4 to get the game to a better state

ominouslemon,

I mean, to be fair in every Bethesda game you had to do some…let’s call it “inventory management”.

At least in Morrowind, Oblivion and Skyrim

ominouslemon,

I mean, to be fair in every Bethesda game you had to do some…let’s call it “inventory management”.

At least in Morrowind, Oblivion and Skyrim

SkyezOpen,

I had a barrel outside caius’ house that I dumped all my extra stuff into. One barrel held everything. My current storage outpost has… At least 10 resource storage crates? And that’s still not enough. Plus actually hauling all that shit from mining outposts.

SkyezOpen,

Replying to myself because I just can’t get over how shitty storage is. I can carry my armor, pack, like 8 guns, and way too many consumables, then stack another 130 or so on top of that. The giant ass storage crates as tall as me? 100, take it or leave it.

TheDarkKnight,

Real talk inventory and weight limits are 99% time completely useless mechanics that detract from gameplay.

Macaroni_ninja, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@Macaroni_ninja@lemmy.world avatar

Customer: I didn’t like the taste of this cake.

Management response: Dear customer, thank you for taking the time to try our cake. This is a cake, which is sweet and tasty by definition. We made the cake so customers can enjoy the cake and taste the typical cake ingredients which taste sweet and tasty. The cake experience as we created should appeal to everyone because cake is tasty.

Customer: Wtf, it tastes like wet socks!

Management: Cake

e-ratic,
@e-ratic@kbin.social avatar

You're enjoying the cake wrong, it's supposed to taste like shit

BruceTwarzen,

Just wait until some suckers make you a better cake for free.

Aceticon,

Our survey of shit-enjoying-customers proves that more than 99% of them like our cake.

fsxylo,

I blame other cake makers for making good cakes and setting unrealistic expectations for cake making.

Tetsuo,

The cake is a lie

Marsupial,
@Marsupial@quokk.au avatar

This was a triumph.

voodooattack,

Customer: Hey there, customer outreach person; how does it feel to repeat yourself over and over again?

Management response: As a large-language model, I am unable to experience feelings the way humans do. Moreover…

TurboHarbinger, (edited )

It’s the most* realist immersive cake you’ll ever find.

16x the detail.

Macaroni_ninja,
@Macaroni_ninja@lemmy.world avatar

Now with optional toppings. Plate included in the deluxe cake edition available for limited time only!

a_wild_mimic_appears,

collectors edition plate has been replaced with cardboard

Red_October, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Good job, guys, I’m sure that’ll fix it.

Fuck. I mean I even liked Starfield but this level of mishandling the public perception is absolutely unreal.

iheartneopets,

Honestly, this behavior of responding to player feedback and arguing about how “it’s just because you didn’t play the game right!” is kinda unhinged.

It also, to me, really takes Bethesda’s mask off and reveals what their culture must be as a company. Based on these responses, they seem so convinced that they shit gold that they’ve stopped entertaining feedback or trying to innovate much in their games much at all. Kinda confirms some of the criticism I’ve seen of them since Fallout 4 and 76 came out.

Red_October,

It seems to me like someone in the PR department decided they needed to “try something new,” and then didn’t actually run the idea by anyone who could say this is a stupid plan. Someone on the community management team got a promotion and thought it was time to make a bold move, and they were absolutely wrong.

cottonmon,
@cottonmon@lemmy.world avatar

Part of me believes this was triggered by them only getting one nomination in The Game Awards.

TheDarkKnight,

They botched it on a lot of fronts. Them not getting a nom makes sense to me.

fsxylo, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

I didn’t know Johnathan Blow worked for Bethesda.

Ipodjockey, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@Ipodjockey@lemmy.world avatar

Hey surprise surprise a soulless corporation does soulless corporation things.

iheartneopets,

This doesn’t read soulless corporation to me. This reads Todd Howard’s bruised ego. He’s one of the directors of the whole studio after all, and could very well be behind this decision.

Kbin_space_program, (edited ) do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Amusing that the article gets the response of the first review wrong.

The negative review doesn't only mention that the empty planets are boring, but that the populated ones are the same locations over and over again.

Gork, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

amid Starfield’s ‘mixed’ user review rating of 69%.

Nice.

e-ratic, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@e-ratic@kbin.social avatar

Some of Starfield’s planets are meant to be empty by design — but that's not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren't bored." The intention of Starfield's exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.

May as well boot up SpaceEngine then.

Carighan,
@Carighan@lemmy.world avatar

Starfield, the epitome of scientifically correcty simulations. Why would I expcet my Starship Travel Simulator 2000 to be a fun-focused game after all, durr.

Zron,

scientifically correct

Why doesn’t nasa just open up the starmap and simply fast travel to the moon or mars?

variants,

they do basically except they give spacex a chunk of money to have their rocket tp them

HeavyRaptor,

It really evoked a feeling of smallness in me. Namely how small and devoid of content the universe feels.

This is made worse because every inhabited planet I go to has some elaborate situation just waiting for me to solve it. For example: I land on the landing pad, walk 30 meters through a gate and am greeted by a hostage situation in a bank where the hostage negotiator is going to let me, some random, go do his job instead of him, trusting me with the lives of everyone involved without even blinking.

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