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thorbot, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Starfield was super fun until it wasn’t. I have no desire to ever go back to it. Skyrim on the other hand…

vagrantprodigy,

For me it was super boring until I left Constellation, fun for 10 or so hours after that, super boring for a few more, and now I haven’t played it in over 2 months.

thorbot,

I actually just peaced out of constellation right away because I felt like the reason I was there was bullshit. I had 30 hours of fun doing side quests, came back to constellation because I heard there were powers I was missing. Acquiring them was tedious and they weren’t even that useful. I grinded out the main story and quit once I got the credit roll. Zero desire to go through it again

aidan,

Skyrim on the other hand…

Do you think to an extent it’s just familiarity? It is relaxing for you to go back to something you’re so familiar with, you aren’t surprised by it.

Default_Defect,
@Default_Defect@midwest.social avatar

You got downvoted, but yes, and mods. Starfield will be looked at a lot more favorably when everyone is playing a modded version of the game.

e-ratic, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@e-ratic@kbin.social avatar

Some of Starfield’s planets are meant to be empty by design — but that's not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren't bored." The intention of Starfield's exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.

May as well boot up SpaceEngine then.

Carighan,
@Carighan@lemmy.world avatar

Starfield, the epitome of scientifically correcty simulations. Why would I expcet my Starship Travel Simulator 2000 to be a fun-focused game after all, durr.

Zron,

scientifically correct

Why doesn’t nasa just open up the starmap and simply fast travel to the moon or mars?

variants,

they do basically except they give spacex a chunk of money to have their rocket tp them

HeavyRaptor,

It really evoked a feeling of smallness in me. Namely how small and devoid of content the universe feels.

This is made worse because every inhabited planet I go to has some elaborate situation just waiting for me to solve it. For example: I land on the landing pad, walk 30 meters through a gate and am greeted by a hostage situation in a bank where the hostage negotiator is going to let me, some random, go do his job instead of him, trusting me with the lives of everyone involved without even blinking.

Gork, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

amid Starfield’s ‘mixed’ user review rating of 69%.

Nice.

Kbin_space_program, (edited ) do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Amusing that the article gets the response of the first review wrong.

The negative review doesn't only mention that the empty planets are boring, but that the populated ones are the same locations over and over again.

Ipodjockey, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@Ipodjockey@lemmy.world avatar

Hey surprise surprise a soulless corporation does soulless corporation things.

iheartneopets,

This doesn’t read soulless corporation to me. This reads Todd Howard’s bruised ego. He’s one of the directors of the whole studio after all, and could very well be behind this decision.

fsxylo, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

I didn’t know Johnathan Blow worked for Bethesda.

Red_October, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Good job, guys, I’m sure that’ll fix it.

Fuck. I mean I even liked Starfield but this level of mishandling the public perception is absolutely unreal.

iheartneopets,

Honestly, this behavior of responding to player feedback and arguing about how “it’s just because you didn’t play the game right!” is kinda unhinged.

It also, to me, really takes Bethesda’s mask off and reveals what their culture must be as a company. Based on these responses, they seem so convinced that they shit gold that they’ve stopped entertaining feedback or trying to innovate much in their games much at all. Kinda confirms some of the criticism I’ve seen of them since Fallout 4 and 76 came out.

Red_October,

It seems to me like someone in the PR department decided they needed to “try something new,” and then didn’t actually run the idea by anyone who could say this is a stupid plan. Someone on the community management team got a promotion and thought it was time to make a bold move, and they were absolutely wrong.

cottonmon,
@cottonmon@lemmy.world avatar

Part of me believes this was triggered by them only getting one nomination in The Game Awards.

TheDarkKnight,

They botched it on a lot of fronts. Them not getting a nom makes sense to me.

Macaroni_ninja, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@Macaroni_ninja@lemmy.world avatar

Customer: I didn’t like the taste of this cake.

Management response: Dear customer, thank you for taking the time to try our cake. This is a cake, which is sweet and tasty by definition. We made the cake so customers can enjoy the cake and taste the typical cake ingredients which taste sweet and tasty. The cake experience as we created should appeal to everyone because cake is tasty.

Customer: Wtf, it tastes like wet socks!

Management: Cake

e-ratic,
@e-ratic@kbin.social avatar

You're enjoying the cake wrong, it's supposed to taste like shit

BruceTwarzen,

Just wait until some suckers make you a better cake for free.

Aceticon,

Our survey of shit-enjoying-customers proves that more than 99% of them like our cake.

fsxylo,

I blame other cake makers for making good cakes and setting unrealistic expectations for cake making.

Tetsuo,

The cake is a lie

Marsupial,
@Marsupial@quokk.au avatar

This was a triumph.

voodooattack,

Customer: Hey there, customer outreach person; how does it feel to repeat yourself over and over again?

Management response: As a large-language model, I am unable to experience feelings the way humans do. Moreover…

TurboHarbinger, (edited )

It’s the most* realist immersive cake you’ll ever find.

16x the detail.

Macaroni_ninja,
@Macaroni_ninja@lemmy.world avatar

Now with optional toppings. Plate included in the deluxe cake edition available for limited time only!

a_wild_mimic_appears,

collectors edition plate has been replaced with cardboard

NOT_RICK, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam
@NOT_RICK@lemmy.world avatar

I didn’t find any of the responses to be insightful, more a marketing reply to convince people who are off put by the negativity. This is coming from someone who’s played the game nearly 80 hours. Still disappointed by it, but I have a hoarding sim problem

tacosanonymous,

Bethesda games make hoarding painful though.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I prefer the use oxygen to run mechanic over the now you can only walk mechanic. But yeah, it could be better. Let me hold all the guns Bethesda, encumbrance isn’t fun. I should just use the console and add that mod that reenables achievements

SkyezOpen,

Are you kidding? Slowly unloading your ship 200 pounds at a time and waiting for it to hopefully actually transfer to the pods is so fun. Not to mention they have absolutely no storage so you need a wall of them that you must then manually search to find anything. The best is when your cargo ship doesn’t fit on the landing pad so you have to carry it all yourself. Or you could build a convoluted network of shipping docks and either manually fuel them or create another convoluted network of shipping docks just to ship helium 3 to all the other shipping docks. Fuck I love loading screens.

Rage aside, the game itself was pretty fun for a run or two, but after that the shallowness really showed. Outposts suck ass though. I made shitty ones and figured I’d hit ng+ before actually caring about them, but I couldn’t make myself care. Benches go outside, I don’t give a shit.

God I’m just remembering how bad it is now. If the terrain isn’t perfectly level go fuck yourself, you can’t expand your hab. I build a fucking boardwalk with multiple levels and shopfronts in FO4, I had nearly full map coverage for artillery, I could attract settlers to live there and defend it. Now I just drop an extractor and power and fuck off.

variants,

yeah not having the ability to have shops and all that stuff like fallout 4 sucks, hopefully they will keep adding things like they did to fo4 to get the game to a better state

ominouslemon,

I mean, to be fair in every Bethesda game you had to do some…let’s call it “inventory management”.

At least in Morrowind, Oblivion and Skyrim

ominouslemon,

I mean, to be fair in every Bethesda game you had to do some…let’s call it “inventory management”.

At least in Morrowind, Oblivion and Skyrim

SkyezOpen,

I had a barrel outside caius’ house that I dumped all my extra stuff into. One barrel held everything. My current storage outpost has… At least 10 resource storage crates? And that’s still not enough. Plus actually hauling all that shit from mining outposts.

SkyezOpen,

Replying to myself because I just can’t get over how shitty storage is. I can carry my armor, pack, like 8 guns, and way too many consumables, then stack another 130 or so on top of that. The giant ass storage crates as tall as me? 100, take it or leave it.

TheDarkKnight,

Real talk inventory and weight limits are 99% time completely useless mechanics that detract from gameplay.

otter, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

Good. Fuck GW. 🤢🖕🏽

Mako_Bunny,

This was not made by GW

otter,

It’s owned by GW. Get your head on straight.

qwertyWarlord, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

Seems like an ‘ok’ game and is generally liked by the community but therein lies the problem. Ok isn’t good enough anymore and the community interested in a game like this is small and ever shrinking. This wasn’t the game to explode and draw people to the genre so it was never going to meet corporate expectations. Shame because I quite like AoS and think it has a ton of potential as an IP

Nacktmull, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

I regularly find games based on WHFB to be really cool. AoS on the other hand never interested me.

pleb_maximus,

Are there many still around these days? From the top of my head I only know of Vermintide and Total War: Warhammer.
The latter was so good it is bringing back the Old World from GW!

Nacktmull,

Yes, I love TWWH exactly for that, hate that the game is split into so many DLCs though.

pleb_maximus,

Oh absolutely.
On the other hand, we’d probably have had to wait way longer for the games if they included every race from the get-go, if we would have gotten the games at all. But the day 1 DLCs? Yeah, those can go die in a fire.

Oh, and since you seem to be interested in the TT site of the Old World as well, are you reading the current article series on their community page for the new game?

Nacktmull,

There´s a new game?

pleb_maximus,

For the tabletop, yes. They anounced late 2019 that they were developing it, it is set to release at the beginning of next year. So January of February. It is very creatively called “Warhammer: The Old World” an set in Warhammers past and a mix of what they liked best throughout the past editions. Here is the article overview on their community page.

Currently they are doing an article every monday taking a glance on the upcomig rules.
You’ll be able to play with your old minis if you still have them. But they anounced earlier in the year that the base size for most minis will change to something bigger. Only thing concrete so far is that apparently every 20mm base will change to a 25mm base. (the basing article it talks a bit about Bretonnian armies before the basing)

Nacktmull,

Interesting, thank you!

pleb_maximus,

You’re welcome!

falsem,

I played the demo and got turned off by constantly saying "Orruk" instead of orc and lack of base building.

gmtom, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

Lol sigmar nuts.

chakan2, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN
@chakan2@lemmy.world avatar

Eh…I’m not surpised. Age of Sigmar is Warhammer’s dumb little brother. It’s not a very interesting thing.

MudMan,
@MudMan@kbin.social avatar

I thought the community had come around on it after some updates. I wouldn't know, I haven't been into TT Games Workshop stuff in ages.

In any case, the core of the tabletop game has nothing to do with whether a game adaptation is good or not.

Mirodir,

Looking at the reviews on Steam, I don’t think the setting was anywhere close to the largest problem.

senorblackbean, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

I wish Frontier would focus on their own IP that’s languished for years (Elite) instead of churning out mid games using licensed IP. Just… make a game that’s amazing and focus your efforts on it.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

"You won’t be able to walk around your ship at launch EVER.

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