Since that 1.6x is pretty stable and performant, I’d be shocked if this rollout was bad.
That said, given that 1.0’s monumentally terrible launch, and the press restrictions that hid performance problems, you’d think CDPR would be trying to be transparent AF this time around.
I just thought it was a fascinatingly bad marketing decision that made this an interesting review worth posting. ¯_(ツ)_/¯
It has nothing to do with DMCA. It's not copyright infringement.
It's violating an NDA on an unreleased product, and even if they can't actually get damages, the day they do it they never get a review code from anyone ever again.
Yeah like if IGN doesn't follow their rules. Welp no Witcher 4/whatever its called review copy when that comes around. Even though IGN sucks its probably better to have more voices than less in the review space. Playing these stupid games set out the publishers is the only way to play since I doubt there will be any solidarity done for IGN.
Hell I'm scheezed out by so many games doing this whole "preorder for early access" and getting around reviews. Look at Payday 3, it has done it and there are basically no critic reviews on it. Not sure if its due to an embargo or they literally didn't even send out review copies, which isn't a great look.
Arbitrary limits on information just mean you have something to hide
And even if that’s not the case for a specific game, normalizing this shit means that once you have something to hide, it’s no longer raising eyebrows.
The last time I played Cyberpunk, it was actually good fun. Game was a bit empty, and it was pretty obvious they'd been forced to cut a lot of stuff, but I played it for several hundred hours without too many bugs. Pretty and ran well on my budget pc too.
That was how I started. I played less than a couple hours and got pulled away by another game. I picked it up months later, made it through the prologue, get invested in the characters, and ended up really loving it.
Microsoft pushing it as the affordable next-gen console didn’t hurt. I’m not sure how that decision will play out going forward for Microsoft, but it’s been a pretty effective strategy so far.
The only mistake imo Microsoft made with the S was not giving it the same ram as the x. Puts more work on devs to optimize vram assets when vram is the cheapest way to make any game look better to a dev.
I know I only got it because I couldn’t get an SX and it’s my secondary console. I kinda regretted it, but it really doesn’t get a lot of use. And probably won’t until Fable comes out.
I’m enjoying it. I don’t have a TV that can take advantage of the X’s power, and I honestly don’t care about super high frame rate for ultra high quality graphics. Almost all the games I play are on Gamepass too, so not having a disc drive doesn’t bother me.
Plus it was given to me for free when a family member replaced it with an X.
There are definitely some older Tales games I might play again if they had an “enhanced” port. And localizing some of the JP only games would be cool too. I’d love some kind of Destiny 1 and 2 combo game. Would I buy Tales of the Abyss a third time, though? Probably
I don’t get it when they rush to update a game that’s already looking very good. But they leave old games that could really benefit from an update by the side.
ign.com
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