Interesting to see this particular addition. Handy for the players with slower reflexes, utterly useless for speedrunners (unless it messes up with physics somehow)
I also wonder how will achievements be managed while the accessibility turned on. Plenty of people are out there, vocally complaining about “handing out the platinum” to people “that do less effort than I did to earn it”.
Some games have separate achievements for separate difficulty levels. I can see how any approach will leave some people annoyed, though. I don’t care much about achievements (in 40 years I don’t think I’ve 100% a single game) so I don’t really have a dog in the race.
I hope so. As someone who will use the accessibility features, I don’t mind separate badges at alll. I don’t need the same badge as a speed-runner. I just want to play the game.
I’m not an achievement/trophy hunter personally but I can see some people’s issue there. The whole point of them is to indicate you’ve done something particular in game. If it’s just reaching a point in a story or whatever no big deal, but if it’s something that requires some skill, having it available when you can turn off the need for all those skills does undermine the system a bit.
I used to be one of those people who thought that it was unfair that they were handing out the achievements for “less effort,” 'til somebody pointed out to me that it isn’t for less effort. Somebody who needs accommodations would be playing a harder game than somebody who doesn’t at default settings. Their difficulty curve is steeper. Accomodations are a way of bringing the difficulty curve more in line with what a non-disabled player would experience.
And besides - most people aren’t going to want to completely ruin the game for themselves by sucking out any semblance of difficulty. Most people are still gonna play the game in a way where they get challenged. And even if they do, who cares? That doesn’t devalue the work that you did, you know? You still put in that effort yourself, so you can still feel secure in it.
Not coming after you in particular, just talking on a couple of the general points you brought up.
I appreciate that they are continuing to improve the game. I hope they will add some new subclasses, spells, and races eventually. It would give the game some serious staying power.
I’ve watched a video of hers before. My takeaway was that Microsoft is a heavily bloated company that suffocates internal development but with the OG Xbox and early 360, they were like a side bet that didn’t have a great deal of oversight from MS Windows/Office/Server mega money eyes.
They didn’t have a great deal of internal dev studios but they were really good at identifying third party exclusives to pursue and early on managed them and the few studios they did fully acquire well. It worked well for the first Xbox and first half 360. It differentiated the Xbox/360 from Nintendo and Playstation
Then I guess success led to changes in leadership aimed at growth and using Xbox as a platform to push more MS services and they lost the focus and ability to identify and secure great third party exclusives. That coupled with not having internal game dev teams in numbers and experience like Nintendo and Sony meant if they didn’t hit with their living room smart device dominance ambition, they’d just have a worse PlayStation. That’s what they ended up with with the XOne - a worse PS4. Then it happened again with the XSX because of lack of execution with their internal studios. An XSX just became a PS5-lite library-wise
Yeah, they think the Internet will get so quick that people will just stream every game from the cloud from any device and they want to be the leader of that.
@kandoh@simple i would rather say they are aiming for full control over the product ;) How dare you used a bug in our game to your advantage -> we block your acces to the game and of course to continous rising prices , cause there is no second hand deals ... let's hope that steam and gog will be really long available an people still buy games even it's much more expensive already ...
It’ll also save them from flops. They’ll be able to stick a game at the top of the front page and say it got 20 million streams like Netflix does with its shitty movies.
Nah fuck the political implications, the message is %100 correct. The current FPS games don’t give the same enjoyment as I used to get from the old MW3/CS:Source era, and I really enjoyed Splitgate 2 and truly think it can change up a lot of things in the FPS space.
I mean yeah but really no. The political implications are too big to ignore here. Especially given the event being in LA with all the shit going on. Also like as a particularly targeted person in this fascist administration, it really doesn’t feel great for people to use fascist iconography to make a stupid joke!
Also like splitgate 2? Really? The game that during this announcement announced a battle royale mode? The most tired shooter mode since hero shooters? And the one that had $145 microtransactions on launch? This is the savior of fps gaming?
Are you able to leave your house? People are going to wear shit and make jokes. There is no use getting hung up on things that are well out of your control.
So this is a little off topic but is SG2 any good?
I was in love with splitgate 1 at launch then stopped kinda played off and on during the last season and put down the game after they announced they’d stopped. I played some of the closed betas and stuff just felt off, 1 felt like maps were designed with portals in mind offering sight lines and some risky areas if you were gonna shoot thru portals, but 2 felt like they made a pretty cross between a hero/ability plus arena shooter then slapped portals on it, and it just didn’t feel like splitgate to me.
But like, I can’t get into a match where anyone is using portals. In the only arena from SG 1 you can actually See some intent in being Portal oriented, but in all New areas they just dont make sense to usw. The Objectives are placed completely Outside of any Portal areas, and even where they are placed its just like „If you run to the other side of the Map and back, you can flank some random angle no one will ever use
And why make every classes weapon different?
Also, power weapons are just not worth picking up, every 2. Player is a bot, and the game itself feels pretty soulless with this corporate arena vibe that the finals have done better already.
Yeah you’ve just summed up what I’ve been struggling to put into words it just feels off
Ngl if it wasn’t splitgate and remove the portals I think it could have been a good f2p shooter that’s a little bit of arena.
I was never good at portaling in 1 but it was fun, during the closed betas it felt like a way to shave off a couple seconds running instead of using it to flank or get wierd angles
Also yeah it felt very… sterile idk… like it was made for esports both in lore (which isn’t bad) and irl
If you didn’t have the portals, you could just play halo, which I’m doing now
About 1, it was always really fun having 2 ends of the maps as bases and just trying to hold it while trying to portal to the other. At least that’s what I remember. The weapons were also fun (which I can’t say about every weapon except from the fortitude class, since 1 aero’s feels like a paint gun damage wise and the energy gun is an SMG, if someone took it and just completely ruined it for CQC by making the projectiles have the travel time of a sniper firing at 1km.), and the gameplay itself was way less ability centred.
Also, making the lore of a game „Its esports” is just so generic. Sure, turn it into a Gulag people are thrown into by the rich. Turn one company into the bad guy if you want. But not this shit
Oh yeah the base felt really true on that one arena trying to hold your vertical area.
In Atlantis or the underwater map it felt like a “base” slowly rotated around the map for a really fun dynamic as well as that one industrial and lava maps
But yeah my original point was it feels like serveral good ideas (minus the lack of portals) mashed together in one hodge podge
Isn’t Splitgate 2 going to be a BR? Or is that just an optional mode? Because I don’t see diving straight into the dumpster that is Battle Royale as making FPS great again, even without the political undertones.
The political implications were the point though. Or do you think he had no idea what he was doing? The “We didn’t know it would be taken as a political statement” BS is just damage control
I don’t see the game getting either of those things.
Duos, you can already do, you just have to take on a rando as a third. They could scale the difficulty down for 2 players, sure, but Elden Ring’s mutiplayer scaling is notoriously terrible, in part because no amount of scaling can account for the lost potential for splitting aggro, in a game where splitting aggro is king.
Voice chat is something that FromSoft has INTENTIONALLY never included in any prior game, despite there being co-op in all of them. Making players coordinate with each other with very limited communication tools is one of FromSoft’s signature design choices. The fast pace of this game compared to prior games makes the lack of communication tools hurt a lot more, for sure, but it’s still very much playable. Anyone who dislikes this design choice is absolutely free to, but it’s not gonna change.
I was one of the ones to test this game back in March I think, I thought it was a lot of fun. And at that point there were only three classes and one final boss. I only played with randoms, as none of my friends got the invite. I’ll be picking this game up at some point for sure, maybe when it first goes on sale.
I’ve been playing Tech Test 2 on Xbox and I think it’s fantastic. Huge fan of The Finals so this has been on my radar for the past year or so. The game looks great and I love the art style. It’s like stepping into 70s sci-fi, like the Atari Missile Command cover art, in the best way possible. Fun gameplay, interesting mechanics and a lovely mix of ideas that work well together. Definitely looking forward to the release.
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