Well there are still a decent amount of games that comes out as closed beta before going public so there’s definitely a market for it but reading irdeta anywhere always stings a little
I don’t follow. Some games do come out as irreparable buggy garbage, get terrible reviews, and nobody of sound mind buys them. Other games come out with a genuinely fun product, and as a result of player engagement, the developer decides to add more - and nobody of sound mind is then claiming they “released it half finished”. Meanwhile, early leaks are always buggy because the bugfixing and polish phases come late in development.
So what does any of that have to do with justifying leaking?
The titular arguments about game leaks: that would crush our sales as it shows the version of our product not on par with our quality standards and our vision. When we see how games from Ubi\EA\Beth\etc got released this raw and untested, this argument gets rekt. Digital releases and updates, forever-beta products, raw indies and many other things enabled AAA studios to do the same and get no repercussions, but they’d still bitch if their game is leaked earlier even if they ship undercooked product.
It’s rational to assume if you play leaked pre-release, you have a deficient product on your own terms. Like Diablo 2 remaster that still has LAN play before this P2P solution was killed. It’s on gamers to be that stupid to review-bomb games based on alpha, beta versions. It’s fair if it’s a contemporary comment, but not a final judgement with a youtube title GAMENAME FUCKING FLOPS - MY FIRST UGLY MOMENTS WITH THE GAMENAME. Clickbaity, unfair and tastes like piss.
You expand this conversation to games-as-a-service mode, that is a very different beast. I like seasons and regular updates to a polished games. I dislike games who defacto employed first players as beta-testers who paid money for that.
And I like leaks, not for me being a pirate, but for seeing what’s under the hood and how things changed for my favorite titles like Stalker, the game that has a very weird development cycle and had many traces of feautures devs either couldn’t realise or didn’t have time to do right.
I’m tired of every game being spoiled if you happen to engage with any amount of social media because of leakers. I’m okay with that not happening anymore. You can wait a week.
Yes and no: they were bought by Bayer 5 years ago, so they don’t exist under that name anymore, but I don’t know how much of their worst bullshit they’re still doing under the new name.
For example, I was unable to confirm or rule out whether they’re still doing the suicide crops and food DRM bullshit as Bayer or not…
As a farmer Monsanto has done a lot of sketchy stuff, but I’d like to point out that “terminator crops” actually have a legitimate usage case. There’s few worse weeds than volunteer herbicide-resistant canola, and if it just didn’t come up next year it would be great.
Almost all modern crops are hybrids anyways which don’t breed true. Nobody is saving seed except in very specific cases and even small farmers aren’t even planting bin-run wheat as modern genetics outperform it so greatly.
If you want to save seed there are plenty of open-pollinated varieties out there but unfortunately most of them perform poorly compared to their modern hybrid counterparts, from field crops to garden vegetables.
Sony building walls around its ecosystem is going to be its downfall. If they dropped exclusives and went full on PC it could save them, but anything short of that is going to be bad for them.
Last gen about half of my friends didn’t get the new playstation after owning the PS4.
Typically we have all had consoles and PC’s, but they have finally decided to drop the sony ecosystem. Some of them even bought series-s box with gamepass for their kids… I mean even Microsoft allows crossplay as much as possible, which Sony is reluctant to do.
The other half of my friends with playstation 5’s have said that they are not going forward with the PS6.
Sony is on a death spiral as far as the playstation brand goes. As players switch away, it’s going to speed up the decline as the people left will leave the platform to play with others.
Open up PSVR, make a commitment to crossplay, and stop the exclusives and PlayStation can thrive again and grow, not decline.
I agree that the headset needs to work on pc. That’s what has kept me from buying one and sticking with the rift s currently. But the ps5 game wise is so much better than the Xbox. There’s no reason to buy an Xbox if you have a pc. Sony has quite a few excellent exclusives. They’re starting to come to pc as well which is nice, but they’re still on console first and not everything makes the jump to pc.
I’d love to see the process they used when they decided to throw away backward compatibility with PSVR1 software. Surely at least one person on the team said it was a bad idea.
I thought out of all the VR hardware manufactures out there… Sony would be the one who had the best chance to get it right. They’ve got a static SKU of hardware for all software devs to target. They’ve got multiple organizations in every known type of electronic device. Yet here we are on round two of them flubbing the potential.
This has been the case with console addons all the way back to R.O.B. the Robot, if not earlier. People won't buy an addon if there are no games for it. Companies won't make games for an addon if no one buys it. Catch-22.
But… R.O.B. wasn’t an add-on. It was a way to market the NES as a toy rather than a console, in the wake of the video games crash of 1983-85. Was just a way to sideload NES systems into the houses of wary consumers.
You either need the company to commit to making software for it even when hardware sales are lacking (Wii U is a decent example, had really good Nintendo made games despite bad sales), or be a company with such a dedicated fan base that they’ll buy your product regardless of if the software support is there or not (Apple for example).
It would sell easy if they didn’t use some weird hardware only on a select few PC graphics cards. Even if PC support was enabled by modders it would still sell but the hardware requirements are simply too much of a hindrance
I really want a PSVR 2, but I just don’t trust the library will be there to justify it. I might get a quest because I can do more with it than just game.
Yep, would get this over the meta headsets that I have stayed away from if it got full PC support. Until then just going to wait to see if Valve releases anything new.
I understand the difficulties, but if they did something to make sure it was backwards compatible, I would consider getting it. If they could get Alyx, I would be buying one now.
No Man’s Sky is pretty much the only reason why I want to try it. I’m pretty happy with my PSVR1 otherwise.
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Aktywne