I know multiple people who complain about every release and then buy it, preferably both versions. A few even complaint there’s no third edition to buy anymore.
If anything, GF could reduce their quality even more.
Then there’s me: not buying the console or the game, playing it emulated at better fps and higher resolution for like 20 minutes just to say “I knew it” and never touching the game again.
I was disappointed with X/Y and gave them one last chance to change course.
The disappointing dungeons of X/Y had been replaced by nothing by straight lines with occasional fancy camera angles. The utter disgrace that was Z Cave as a super (only) dungeon was more than anything Sun/Moon offered.
For a game series meant to be about exploring and discovering monsters to collect, they’ve really let the exploration/discovery side down. Holding my console upside down is cool and all that, but gimmicks to sell strategy guides are no subsidy for actual explorable environments to lead to dynamic, emergent gameplay experiences.
Really want to make my take on a monster capture world explorer. I think there’s a lot of space for a spiritual successor to Pokémon.
Goddamn, I miss those days! Got a real graphics card for TF2 (edit: I meant TF Classic) so I could see through water. Rocket jumping and cluster bombs, ahhhh. There was a mod with a grappling hook that was amazing.
Without delving into the question over how good the game is, this sounds like a company that simply has the wrong processes in place. A case of "working hard" instead of "working smart." As a result, they waste a lot of time and resources on things that ultimately don't matter. I'm sure the person in question worked really really hard on the game, but it's mostly pointless and ineffectively effort.
…this sounds like a company that simply has the wrong processes in place
LOL! OMG, I totally thought you were talking about their process for dealing with negative press/reviews. What’s funny is that your comment basically applies to both your point and mine and that kinda reinforces the point for both versions…
I’m nearing 100 hours in BG3 and absolutely loving it. I’m not even into the full Act 2 yet, still making my way through the act 1 - act 2 transition/passages.
Choices matter, characters matter, story matters… shit is so fun
I’ve got Starfield through gamepass just waiting to go but I’m still trying to get motivated to start…
If it helps, you have to put in some work. The first group of missions for the Freestar Rangers has a dialogue option where you can ask for a promotion and the Marshal laughs in your face and tells you to get back to work. That’s like 5 missions in and 3-4 hours. No taking the faction over in a couple of hours.
I’ve been loving the default map in the game. Its kinda like going back to the days Bethesda would write out navigation instructions in the quest and let the player use their brain to figure out where to go instead of marking it with a gigantic exclamation mark.
What are you talking about? You don't need to listen to a damn word anyone says. Just follow the waypoints, fast travel to everything. The game is a menu navigation simulator.
I just started waiting as long as I needed to, years if necessary, for the games I want to drop down on a sale to under $20. I really don’t care how long I have to wait. There’s enough games out there now to keep me busy.
Yeah, but have you considered the fact that this gives Saudi Arabia &/or Jared Kushner “anti-cheat” level access to millions & millions of PCs in the USA?
That is reason enough to never buy another EA game.
“You can’t just have Geralt for every single game.”
I mean… Yes. You literally can.
Mario, Sonic, Zelda, Metroid, Kirby… You can create infinite video games with the same main character over and over again. Its like an infinite money glitch if the character is popular and well liked.
What happened to him in the end? I remember her sacrificing herself to the winter, but all I remember is Geralt living and then the post game DLC. Maybe I got the really weird ending, haha
There were multiple endings depending on the choices you make throughout the game. Same for the two DLCs.
The ‘good’ endings were in the base game she confronts the winter and succeeds, returns to Geralt as a father figure, and lives on as a witcher. Then in the Blood & Wine DLC, Geralt basically retires in his own vineyard.
They need to release a fake “Witcher 4” that’s just an older Geralt moping around his vineyard bitching about how his knees hurt. All of his quests would be things like pestering his workers about how badass he used to be, going to town to return a watermelon to the fruit vendor because of a mushy spot he didn’t notice when he purchased it, shit like that.
All the while, the townsfolk would slip idle chatter about crazy shit that Ciri’s doing off camera.
Honestly, as a stopgap that just releases out of nowhere for the sole purpose of building hype for the actual Witcher 4, kinda like how Bethesda did with their random vault dweller mobile game, I’d be all for it.
Geralt could go on a Gwent tour… but what’s this? Upon entering this new land of Walachia, some bandits stole his Gwent deck while he was asleep in his camp. And he had the ultra rare nude Triss card in it, too! Open, The Witcher 4: a quest for cards and vengeance.
All of those games’ characters are essentially just mascots though (other than samus). So they’re not really an applicable comparison for continuing a character long term in a story focused world that tries to be somewhat grounded in terms of consequences and passage of time.
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