Better title: Kadokawa employees are reportedly “optimistic” about the takeover. Subtitle: Kadokawa owns FromSoftware
Kadokawa suffered a ransomware cyberattack earlier this year, but employees were left disappointed by the response from current president and CEO Takeshi Natsuno.
As a result, employees are said to be “thrilled at the prospect of an acquisition by Sony”, according to a new report from Japanese outlet Bunshun (via Automaton).
HAAHAHAHA, Oh The Onion, you guys are… It’s not The Onion… (for anyone that doesn’t get it, PSN has been hacked a couple of times)
Anyway, the “thrill” comes from the expectation that the current Kadokawa leadership will get the boot from the acquisition.
There reaches a point with vaporware projects where it’s like, actually release something or I don’t care anymore, it doesn’t deserve to keep getting press
I wonder if there is still going to be a Concord episode in the upcoming animated videogame-themed TV show “Secret Level”. A month ago, this was confirmed, but at that point, it wasn’t decided yet whether Firewalk Studios would be closed.
If the work was already done to make the episode I think it should still be included. The artists and animators for it shouldn’t suffer because the thing their story was based on flopped.
That’s an idealistic point of view and certainly an admirable one, but it might not be realistic. Perhaps Sony execs simply don’t want people to be reminded of this flop they signed off on.
I know. My comment was about if he’s trying to prove himself right by firing everyone just in time for the use of AI. Hell was invented for scum suckers like Strauss Zelnick
I tried it way back when it launched, and before that, the whatever previous non-pokemon game they made. I didn’t stick to it, and today I wouldn’t touch a location tracking game with a long pole, but there was more fun in it than just collecting fake creatures or whatever. Going out for a walk and making my way to places marked on the game map was cool. I found some interesting landmarks that I had no idea about before.
Honestly I don’t think anyone can really look at TotK and not think it was a massive undertaking. They took the giant open world of BotW, made it bigger, and added a ton of more physics interactions, and have it running on a 7-year-old gaming tablet. It’s incredible they could do that at all.
Fucking hell… Makes sense though, they earned 30k a year, 200k ain’t enough to challenge the bankroll potential of Nintendo.
this is beyond awful, especially to us with broken switches who want to play the games we own in these times, and everyone who can’t/ won’t afford their shit.
This is the bullshit that deserves shouting and death threats, not people making a subpar decision for a game or a bad one.
I’ve been at two startups in my career. Both venture capital financed. Even though they are completely different industries, this is the exact playbook they used.
The VCs were in the same industry both times, though: Making money by selling property.
They’re not interested in selling do-dads, or softwhizzles. They want to sell the company, and that’s making the same play in the same game every time.
While I agree, their decision dissolved one of them. They picked the up and coming product over the one activity making money, burned through the capital and the new product never made it to market.
eurogamer.net
Ważne