The badness this game had at launch really can't be overstated, though. At launch, this was a paid early access always online mostly-singleplayer-with-coop game with a premium currency shop and a battle pass. And it was one of those games where the shop was the most fleshed out part.
They've added offline mode and are now reworking the microtransactions to Steam DLC, but I'm still very skeptical of them. That launch was so blatantly over the top bad.
I ignored all the mtx stuff, which was pretty easy, and have had a blast with co-op. I can’t think of anything else that comes close to this in terms of meaningful synergies with friends. And Shiny Shoe has proven they know how to use EA to turn out a good product with Monster Train so I wouldn’t give up on them quite yet.
Also since it’s meta PCVR is a complete second class citizen and won’t work as well due to technical limitations.
I’d still recommend a Reverb G2 to anyone who wants standalone PCVR with minimal setup needed. It’s far from perfect and the tracking is worse than the quest (tried both side by side), but it’s a great headset.
I have a PSVR 2 and I’m happy with it even being locked into Sony’s platform. I’d like to try out the Reverb for sure so I’ll put it on my list. I’m hoping software updates can get the tracking dialed in.
To be fair, he is partially right. It’s insane that games have basically been the same price since forever, the only reason they stayed the same is cuz more people could afford computers/consoles and in contrast to every other industry, making a new either physical or digital copy of a game is dirt cheap, so the more users the more profit.
Idk if it actually makes sense for games to be more expensive yet tho.
Prices are comparable because a cartridge in the 90s was as expensive, comparatively, as an SSD is today. Have you ever bought a game and received a free SSD with it?
You also have to ignore economies of scale. Nintendo was a huge consumer of chips globally just for gaming. That market is now mature, and gaming isn’t as big of a piece as it used to be. There’s also way more games being sold now, call of duty gets more day one sales than most n64 games ever sold, which made disc’s super cheap. Now you have digital distribution which is practically free, and companies are getting more of a games price than ever before and it’s still not enough.
Unity fucked everything up and will no longer be the den facto engine. But they can upgrade to sell on switch and still gain more money than they pay, it’s not required that they upgrade every version of the game. However, it will be a lot of annoying paperwork and they’d have to maintain two branches so I guess that may be why they chose not to.
I know it’s lazy as hell, but I’m shocked how much I’m enjoying it in spite of that. Its real flaw is the shortage of courses, one that probably won’t get much better because the OG F-Zero didn’t have much variety either.
Maybe it makes me a boomer, but I could not get into the remake as much as the original. I hated the real time combat. It made me feel like I could only control one character’s actions well, which made me way more detached from the rest of the characters in my party.
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