Wait, it doesn’t appear to be the same within the EU.
Both the French and German EULA seems to say that if you alter a digital product, the digital product might be rendered unusable. Although my French and German is bad, so someone please double check.
That’s so fucking weird to drop a remaster or remake like that so suddenly with no advertising or announcement. Something about this still doesn’t feel right in my gut, so I guess I’ll believe it when (if) it does drop. I don’t even know if I am going to buy it if it’s real, I have more faith in the modders behind Skyblivion than I do in Bethesda to actually do right with their IPs
What’s weird is that they’re still keeping it a secret even though it’s been rumored for months. We know it’s coming, but they’re still acting like it’s going to be a surprise.
Video game marketing changed dramatically about 2 years ago. No one likes long marketing cycles anymore. There are too many opportunities for delays or “puddlegates”.
Microsoft likes doing shadowdrops, apparently. Hi-Fi Rush being the most prominent, but they also shadowdropped the Ninja Gaiden 2 remake a few months ago.
Bethesda used to have a very short time between announcements and release. This game isn’t made by them, but they probably made the devs keep a tight lid on it.
i think its a panic project that was fired up quickly because Starfield failed so miserably.
unless this was just a side project that a few devs were working on and it was latched on to as a product that could be focused on.
i suspect that while todd was failing to put out fires, a couple devs were like “should we tell them we’ve been messing around with Oblivion assets in our new engine?”
No, they contracted this game out to another developer, and it’s in Unreal. It’s been in the works for a long time. If they’re smart, it’s a testbed for getting future games off of their usual Creation engine.
I hope they made it impossible to mod. In my new but rapidly growing religion, “modding” (desacrating) games is a mortal sin. Elder Scrolls games have damned the souls of many hairy, soft-bodied men.
It’s also ok to wish that they run at a consistently smooth framerate. It’s one thing to look like crap and it’s another to both look like crap and run like it too. I’ve been playing Palworld on medium for the past couple of weeks and it was pretty jarring going from that to seeing the Legends Z-A footage.
In Skull and Bones they couldn't even replicate the experience from their own previous IP, and then advertised is as AAAA game. It's a disgrace - they deserve to burn.
Bioware has been circling the drain for years, and it’s clear the people who made it special have long since left. If I worked there, I would have already been looking for employment elsewhere because this isn’t going to last.
Better title: Kadokawa employees are reportedly “optimistic” about the takeover. Subtitle: Kadokawa owns FromSoftware
Kadokawa suffered a ransomware cyberattack earlier this year, but employees were left disappointed by the response from current president and CEO Takeshi Natsuno.
As a result, employees are said to be “thrilled at the prospect of an acquisition by Sony”, according to a new report from Japanese outlet Bunshun (via Automaton).
HAAHAHAHA, Oh The Onion, you guys are… It’s not The Onion… (for anyone that doesn’t get it, PSN has been hacked a couple of times)
Anyway, the “thrill” comes from the expectation that the current Kadokawa leadership will get the boot from the acquisition.
There reaches a point with vaporware projects where it’s like, actually release something or I don’t care anymore, it doesn’t deserve to keep getting press
I wonder if there is still going to be a Concord episode in the upcoming animated videogame-themed TV show “Secret Level”. A month ago, this was confirmed, but at that point, it wasn’t decided yet whether Firewalk Studios would be closed.
If the work was already done to make the episode I think it should still be included. The artists and animators for it shouldn’t suffer because the thing their story was based on flopped.
That’s an idealistic point of view and certainly an admirable one, but it might not be realistic. Perhaps Sony execs simply don’t want people to be reminded of this flop they signed off on.
eurogamer.net
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