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BudgieMania, do games w Activision wants to recommend games to you based on the livestreams you watch

Letting anyone with a "horse in the race" do this would be silly. It would end up like how MSoft recommends you Edge when you interact with another browser, but even more stupid; "Hey you are watching Resident Evil 4! That means you like action games! I have a great one to suggest: CoD MW3!"

Also if you read the thing it gets even sillier

uses that data to dynamically recommend a video game for the user to play, generate a video game for the user to play, or modify content of the video game being played, as the user experiences the video stream or broadcast video.

This has the same DNA of those claims that video game NFTs would be magical things that would be shared between games without any issue. Is it too much to ask that the discourse about the industry is somewhat rooted in actual immediate reality? "oh it sees that you are watching FFXIV and generates a new dungeon in WoW based on what's happening on stream" like no. Come on. Dial it back to the current decade.

More specifically, there is a need to contextually integrate video games being concurrently experienced with a video stream

No. There isn't. Nobody wants to be "recommended" something else while watching their stream of choice. If you want to use streams to bombard me with your "hey hey our game just came out" there is already a way to do it, it's called "pay top streamers to pretend your new game is the best thing for an hour".

Also I was checking what my man has patented in the past and his level of taste and priorities is "Wanted to make a Silent Hill Ascension before Silent Hill Ascension":

Systems and methods for enabling audience participation in multi-player video game play sessions
Patent number: 10596471
Abstract: The present specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine the occurrence of certain events or contents of the gameplay in real time. Game event options are generated and presented to non-players. A specific one of the game event options is then selected based on a collective vote of the non-players. Once selected, the specific one or more of the game event options are then generated as actual gaming events and incorporated into a video game stream that is transmitted to the players as part of the gameplay session. In this manner, non-players may be able to directly affect the course of gameplay.
Type: Grant
Filed: August 3, 2018
Date of Patent: March 24, 2020

Like, nah. Go take your cafeteria napkin ideas somewhere else you buffoon.

Zahille7,

The description of the patent makes it seem like twitch chat integration, which is already a thing in a lot of games like Cities: Skylines.

BudgieMania,

Wait you are totally right, I thought it was merely about big time stuff like where the story goes next, but when you look in the details, it is so wide that it is also basically a patent for twitch crowd control style integration:

Optionally, the plurality of game event options include an occurrence of one or more earthquakes, meteor showers, storms, rain, wind, fires, lightning, or other natural disasters.

Optionally, the plurality of game event options include a placement or existence of armor, weapons, treasure, or other resources available to specific players in the gameplay session.

and so on with more of this type of stuff.

Uuuuh didn't Crowd Control launch before the filing of that patent? I'm kinda lost here.

Zahille7,

I found this article about Twitch and Warp World, the company that developed Crowd Control.

This particular bit is interesting to me:

Warp World reported that in October 2017, the month they launched, over a million Bits passed through the Crowd Control Extension.

BudgieMania,

Damn I must be misunderstanding something then because that makes it sound like my man gets to be called an inventor and activision gets to potentially benefit financially for what amounts to describing in legalese the utility after someone else did all the real technical work of making it a reality

which would be kinda fucked

icermiga, (edited )

I would hate it if games changed based on what they thought I wanted - I want to choose my content but if the content morphs underneath my hands according to a marketing algorithm then it’s not respecting my choice. There seems to be some assumption that each person enjoys exactly one emotion.

I’m pretty sure people can like more than one thing. Like if I’m playing Resident Evil and some algo decides that because I watched When Harry Met Sally last week, it should replace the zombies with awkward dates 🤣.

icermiga,

Gaming NFTs are a great idea. If I’m playing chess I want to be able to transfer over my items from other games, like a portal gun, to enhance the experience. NFT technology will permanently improve the gaming industry.

grumpo_potamus, do games w Activision wants to recommend games to you based on the livestreams you watch

Is this really a problem for people - not knowing about new game releases? Especially for things you may already be interested in watching outside of a video game? If someone is a fan of sports, racing, etc. it seems they can find new releases in those genres pretty easily already.

The article mentions creating a custom game or in-game items based on the content… Wow, great - more in-game hats. And I bet that generated game is going to be top quality.

echo64,

Yes, or rather its a problem for publishers trying to get their product noticed. Marketing in the past decade has fast become the most expensive part of making things, just getting people to know your thing exists, yeah its hard.

It’s not a problem for people, people don’t care. Companies do.

On the other side of things, it’s why we have so many sequels and franchises now, it’s much easier to market franchises. No one can make a Call of Duty killer, primarily because even if you make a game people would love, it’s hard to get people to even know.

MrMcGasion,

It’s also arguably a bigger problem for the bad publishers like Activision, who have been trashing their own reputations for so long that even if they buy a huge “World Premiere” ad spot at the Game Awards, once I see it’s an Activision game, my brain just automatically turns off any interest I might have had in a game, because I know that even if the trailer makes it look interesting, it will ultimately probably be a disappointment due to greedy management. There are plenty of good indie games to play, and if and when Activision does publish a good game, I’m much more likely to believe word of mouth of the people I trust, than the recommendations of publishers, who are generally just out to push a $90 deluxe edition preorder of whatever is coming out next week.

makyo,

And even if they did know about it they wouldn’t have room next to CoD on their harddrive

Omegamanthethird, do gaming w Are there too many video game remakes and remasters?

No

Bonesince1997, do games w Activision wants to recommend games to you based on the livestreams you watch

Things change so fast these companies won’t keep up. They late.

amio, do games w Activision wants to recommend games to you based on the livestreams you watch

Privacy issues aside, this is such a fundamentally stupid idea. As if you aren't a current or prospective player of games you follow, anyway.

Zink, do games w Activision wants to recommend games to you based on the livestreams you watch

Advertisements? Targeted to individual people?

Brilliant!

fckreddit, do games w Activision wants to recommend games to you based on the livestreams you watch

The title sounds like a MBA talking out of his arse. It doesn’t have any value whatsoever.

Carighan, do games w Activision wants to recommend games to you based on the livestreams you watch
@Carighan@lemmy.world avatar

Damn, I’d get not a single recommendation. That’d be wild. 🤣

MolochAlter, do games w Former Mass Effect lead writer says new narrative-focused studio will "avoid painting ourselves in a corner"

To write yourself into a corner you should be writing in the first place.

What Walters does hardly qualifies.

EmergMemeHologram, do gaming w Are there too many video game remakes and remasters?

Yes.

We have so much technology and innovation and a line of millions of people with ideas who want to make games.

Yet we spend our billions in the video game industry to zhuzh up ps2 games made by a studio of 35 people including support and sales.

Why? Because it’s slightly easier to market, despite again the billions available to spend making new and exciting games.

Laser,

And honestly the example you gave is rather a good example of a remake. The PS2 is 20 years old at this point. If the game was well made and the remake/ remaster is well-executed? Why would anyone object to this?

New and exciting games exist. This isn’t an issue. In most cases I’d even say that while money surely is important, in most cases it’s not a lack of money preventing a good game, but rather another issue that might lead to funds running out. If that makes sense.

The current situation is way better than say 25-30 years ago, and those games weren’t exactly trash.

shapesandstuff,

Would be a good one, yes. But currently the trend is getting closer from 1.5 to 1 generation ago

Worst offenders to me are cod, despite a bigger time gap. Force bundling a remake into another live service game that STILL GETS SHUT DOWN AFTER A FEW YEARS FOR THE NEXT LIVE SERVICE.

Kory, do gaming w Are there too many video game remakes and remasters?
@Kory@lemmy.ml avatar

Yes. It’s like “let’s not pursue new ideas, it’s too risky. Let’s repeat what worked once” - like in the movie industry as well. It’s boring and uninspired.

gustulus,

Same for the music industry, just pick some random 90s hit and make it 10 times worse.

Centillionaire,

This is why I’m not happy with there being so many remakes. Remakes are awesome, if it also means we are getting a totally new game as well. Nintendo seems to do this the best. New Mario’s, remakes of Zelda games, new Zelda games, etc.

I do wish they would make a sequel to Mario RPG or make an actual Paper Mario RPG like the first two were.

ReplicantBatty,

Yeah, I definitely agree that it’s kind of a systemic problem, and pretty much how things are right now. I don’t really care for that mindset of focusing so much on older games and not prioritizing new ideas or IPs. At the same time, I’m honestly a total sucker for nostalgia, I grew up playing games from like late 90s to mid 2000s, and I would be so stoked if they remade or remastered all those games I grew up on. I would throw money at whoever remastered the Need For Speed games from '98 to '06, as good as those games were for the time, they could look so amazing with modern technology. I wanna relive my teenage years but in 4k :D

Cheskaz, do gaming w Are there too many video game remakes and remasters?

Yes, if it meant that Sony made PlayStation exclusive games available on PC immediately, rather than upon remastering.

No if it meant I’d just never get to play any of thos games.

Trainguyrom, do gaming w Are there too many video game remakes and remasters?

I’d argue that video games need remakes and remasters far more than movies do. Video game technologies change a lot in 10-15 years, so a remake/remaster is an opportunity to improve controls and fix issues with running the game on hardware that hadn’t been concieved at the time of the game’s release. Plenty of old games have severe bugs, outdated controls or general issues with newer hardware (can’t handle widescreen monitors, buttons don’t scale for high resolutions, etc.) which can make replaying them a pain.

You sit down to watch a 25 year old movie and it’s pretty easy to watch, but you sit down to play a 25 year old game and it’s going to vary wildly if you can even get it to run in the first place, let alone if it’ll run well

GrindingGears, do gaming w Are there too many video game remakes and remasters?

Yes. Just move on and make new games worth playing, instead of rehashing the past. And more often than not, fucking it up in the process. Only our modern society would accept and accommodate a remade game that’s 100% worse than the original.

CleoTheWizard, do gaming w Tekken 8 PC requirements pack a punch, requires 100 GB available storage space
@CleoTheWizard@lemmy.world avatar

I don’t envy the space that fighting games are in. They need to make games that run extremely well on hardware to remain competitive but also need great graphics capability while still having a varied move set with plenty of effects.

And RAM is not scaling the same as storage or graphics so that’s why this is happening.

Kraivo,

There is no excuse to ANY game, even the biggest open world, to have such a huge size. And we all know why it happens, because of uncompressed music and textures that people don’t want to waste time compressing nowadays.

And having a game take 100gb of size instead improving loading times and jumping from fight to fight on instant is stupidity. Gosh, graphics isn’t all

ampersandrew,
@ampersandrew@kbin.social avatar

LODs take up a lot of space. If it were just a matter of compression, everyone would be compressing their assets. In this case though, Tekken is going to have a lot of story mode cutscenes that wouldn't have a prayer of running in real time on modern hardware, much like MK.

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